/** * @file lv_draw_triangle.h * */ #ifndef LV_DRAW_TRIANGLE_H #define LV_DRAW_TRIANGLE_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "lv_draw_rect.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ typedef struct { lv_draw_dsc_base_t base; lv_opa_t bg_opa; lv_color_t bg_color; lv_grad_dsc_t bg_grad; lv_point_precise_t p[3]; } lv_draw_triangle_dsc_t; /********************** * GLOBAL PROTOTYPES **********************/ /** * Initialize a triangle draw descriptor * @param draw_dsc pointer to a draw descriptor */ void lv_draw_triangle_dsc_init(lv_draw_triangle_dsc_t * draw_dsc); /** * Try to get a triangle draw descriptor from a draw task. * @param task draw task * @return the task's draw descriptor or NULL if the task is not of type LV_DRAW_TASK_TYPE_TRIANGLE */ lv_draw_triangle_dsc_t * lv_draw_task_get_triangle_dsc(lv_draw_task_t * task); /** * Create a triangle draw task * @param layer pointer to a layer * @param draw_dsc pointer to an initialized `lv_draw_triangle_dsc_t` object */ void lv_draw_triangle(lv_layer_t * layer, const lv_draw_triangle_dsc_t * draw_dsc); /********************** * MACROS **********************/ #ifdef __cplusplus } /*extern "C"*/ #endif #endif /*LV_DRAW_TRIANGLE_H*/