/** * @file lv_arc.c * */ /********************* * INCLUDES *********************/ #include "lv_arc_private.h" #include "../../misc/lv_area_private.h" #include "../../core/lv_obj_private.h" #include "../../core/lv_obj_event_private.h" #include "../../core/lv_obj_class_private.h" #if LV_USE_ARC != 0 #include "../../core/lv_group.h" #include "../../indev/lv_indev.h" #include "../../misc/lv_assert.h" #include "../../misc/lv_math.h" #include "../../draw/lv_draw_arc.h" /********************* * DEFINES *********************/ #define MY_CLASS (&lv_arc_class) #define VALUE_UNSET INT16_MIN #define CLICK_OUTSIDE_BG_ANGLES ((uint32_t) 0x00U) #define CLICK_INSIDE_BG_ANGLES ((uint32_t) 0x01U) #define CLICK_CLOSER_TO_MAX_END ((uint32_t) 0x00U) #define CLICK_CLOSER_TO_MIN_END ((uint32_t) 0x01U) /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static void lv_arc_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj); static void lv_arc_draw(lv_event_t * e); static void lv_arc_event(const lv_obj_class_t * class_p, lv_event_t * e); static void inv_arc_area(lv_obj_t * arc, lv_value_precise_t start_angle, lv_value_precise_t end_angle, lv_part_t part); static void inv_knob_area(lv_obj_t * obj); static void get_center(const lv_obj_t * obj, lv_point_t * center, int32_t * arc_r); static lv_value_precise_t get_angle(const lv_obj_t * obj); static void get_knob_area(lv_obj_t * arc, const lv_point_t * center, int32_t r, lv_area_t * knob_area); static void value_update(lv_obj_t * arc); static int32_t knob_get_extra_size(lv_obj_t * obj); static bool lv_arc_angle_within_bg_bounds(lv_obj_t * obj, const lv_value_precise_t angle, const lv_value_precise_t tolerance_deg); /********************** * STATIC VARIABLES **********************/ const lv_obj_class_t lv_arc_class = { .constructor_cb = lv_arc_constructor, .event_cb = lv_arc_event, .instance_size = sizeof(lv_arc_t), .editable = LV_OBJ_CLASS_EDITABLE_TRUE, .base_class = &lv_obj_class, .name = "arc", }; /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ lv_obj_t * lv_arc_create(lv_obj_t * parent) { LV_LOG_INFO("begin"); lv_obj_t * obj = lv_obj_class_create_obj(MY_CLASS, parent); lv_obj_class_init_obj(obj); return obj; } /*====================== * Add/remove functions *=====================*/ /* * New object specific "add" or "remove" functions come here */ /*===================== * Setter functions *====================*/ void lv_arc_set_start_angle(lv_obj_t * obj, lv_value_precise_t start) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; if(start > 360) start -= 360; lv_value_precise_t old_delta = arc->indic_angle_end - arc->indic_angle_start; lv_value_precise_t new_delta = arc->indic_angle_end - start; if(old_delta < 0) old_delta = 360 + old_delta; if(new_delta < 0) new_delta = 360 + new_delta; if(LV_ABS(new_delta - old_delta) > 180) lv_obj_invalidate(obj); else if(new_delta < old_delta) inv_arc_area(obj, arc->indic_angle_start, start, LV_PART_INDICATOR); else if(old_delta < new_delta) inv_arc_area(obj, start, arc->indic_angle_start, LV_PART_INDICATOR); inv_knob_area(obj); arc->indic_angle_start = start; inv_knob_area(obj); } void lv_arc_set_end_angle(lv_obj_t * obj, lv_value_precise_t end) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; if(end > 360) end -= 360; lv_value_precise_t old_delta = arc->indic_angle_end - arc->indic_angle_start; lv_value_precise_t new_delta = end - arc->indic_angle_start; if(old_delta < 0) old_delta = 360 + old_delta; if(new_delta < 0) new_delta = 360 + new_delta; if(LV_ABS(new_delta - old_delta) > 180) lv_obj_invalidate(obj); else if(new_delta < old_delta) inv_arc_area(obj, end, arc->indic_angle_end, LV_PART_INDICATOR); else if(old_delta < new_delta) inv_arc_area(obj, arc->indic_angle_end, end, LV_PART_INDICATOR); inv_knob_area(obj); arc->indic_angle_end = end; inv_knob_area(obj); } void lv_arc_set_angles(lv_obj_t * obj, lv_value_precise_t start, lv_value_precise_t end) { lv_arc_set_end_angle(obj, end); lv_arc_set_start_angle(obj, start); } void lv_arc_set_bg_start_angle(lv_obj_t * obj, lv_value_precise_t start) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; if(start > 360) start -= 360; lv_value_precise_t old_delta = arc->bg_angle_end - arc->bg_angle_start; lv_value_precise_t new_delta = arc->bg_angle_end - start; if(old_delta < 0) old_delta = 360 + old_delta; if(new_delta < 0) new_delta = 360 + new_delta; if(LV_ABS(new_delta - old_delta) > 180) lv_obj_invalidate(obj); else if(new_delta < old_delta) inv_arc_area(obj, arc->bg_angle_start, start, LV_PART_MAIN); else if(old_delta < new_delta) inv_arc_area(obj, start, arc->bg_angle_start, LV_PART_MAIN); arc->bg_angle_start = start; value_update(obj); } void lv_arc_set_bg_end_angle(lv_obj_t * obj, lv_value_precise_t end) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; if(end > 360) end -= 360; lv_value_precise_t old_delta = arc->bg_angle_end - arc->bg_angle_start; lv_value_precise_t new_delta = end - arc->bg_angle_start; if(old_delta < 0) old_delta = 360 + old_delta; if(new_delta < 0) new_delta = 360 + new_delta; if(LV_ABS(new_delta - old_delta) > 180) lv_obj_invalidate(obj); else if(new_delta < old_delta) inv_arc_area(obj, end, arc->bg_angle_end, LV_PART_MAIN); else if(old_delta < new_delta) inv_arc_area(obj, arc->bg_angle_end, end, LV_PART_MAIN); arc->bg_angle_end = end; value_update(obj); } void lv_arc_set_bg_angles(lv_obj_t * obj, lv_value_precise_t start, lv_value_precise_t end) { lv_arc_set_bg_end_angle(obj, end); lv_arc_set_bg_start_angle(obj, start); } void lv_arc_set_rotation(lv_obj_t * obj, int32_t rotation) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; arc->rotation = rotation; lv_obj_invalidate(obj); } void lv_arc_set_mode(lv_obj_t * obj, lv_arc_mode_t type) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; int32_t val = arc->value; arc->type = type; arc->value = -1; /** Force set_value handling*/ lv_value_precise_t bg_midpoint, bg_end = arc->bg_angle_end; if(arc->bg_angle_end < arc->bg_angle_start) bg_end = arc->bg_angle_end + 360; switch(arc->type) { case LV_ARC_MODE_SYMMETRICAL: bg_midpoint = (arc->bg_angle_start + bg_end) / 2; lv_arc_set_start_angle(obj, bg_midpoint); lv_arc_set_end_angle(obj, bg_midpoint); break; case LV_ARC_MODE_REVERSE: lv_arc_set_end_angle(obj, arc->bg_angle_end); break; default: /** LV_ARC_TYPE_NORMAL*/ lv_arc_set_start_angle(obj, arc->bg_angle_start); } lv_arc_set_value(obj, val); } void lv_arc_set_value(lv_obj_t * obj, int32_t value) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; if(arc->value == value) return; int32_t new_value; new_value = value > arc->max_value ? arc->max_value : value; new_value = new_value < arc->min_value ? arc->min_value : new_value; if(arc->value == new_value) return; arc->value = new_value; value_update(obj); } void lv_arc_set_range(lv_obj_t * obj, int32_t min, int32_t max) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; if(arc->min_value == min && arc->max_value == max) return; arc->min_value = min; arc->max_value = max; if(arc->value < min) { arc->value = min; } if(arc->value > max) { arc->value = max; } value_update(obj); /*value has changed relative to the new range*/ } void lv_arc_set_change_rate(lv_obj_t * obj, uint32_t rate) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; arc->chg_rate = rate; } void lv_arc_set_knob_offset(lv_obj_t * obj, int32_t offset) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; arc->knob_offset = offset; } /*===================== * Getter functions *====================*/ lv_value_precise_t lv_arc_get_angle_start(lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *) obj)->indic_angle_start; } lv_value_precise_t lv_arc_get_angle_end(lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *) obj)->indic_angle_end; } lv_value_precise_t lv_arc_get_bg_angle_start(lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *) obj)->bg_angle_start; } lv_value_precise_t lv_arc_get_bg_angle_end(lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *) obj)->bg_angle_end; } int32_t lv_arc_get_value(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *) obj)->value; } int32_t lv_arc_get_min_value(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *) obj)->min_value; } int32_t lv_arc_get_max_value(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *) obj)->max_value; } lv_arc_mode_t lv_arc_get_mode(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *) obj)->type; } int32_t lv_arc_get_rotation(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *)obj)->rotation; } int32_t lv_arc_get_knob_offset(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); return ((lv_arc_t *)obj)->knob_offset; } /*===================== * Other functions *====================*/ void lv_arc_align_obj_to_angle(const lv_obj_t * obj, lv_obj_t * obj_to_align, int32_t r_offset) { LV_ASSERT_OBJ(obj, MY_CLASS); LV_ASSERT_NULL(obj_to_align); lv_obj_update_layout(obj); lv_point_t center; int32_t arc_r; get_center(obj, ¢er, &arc_r); int32_t indic_width = lv_obj_get_style_arc_width(obj, LV_PART_INDICATOR); int32_t indic_width_half = indic_width / 2; arc_r -= indic_width_half; arc_r += r_offset; int32_t angle = (int32_t)get_angle(obj); int32_t knob_x = (arc_r * lv_trigo_sin(angle + 90)) >> LV_TRIGO_SHIFT; int32_t knob_y = (arc_r * lv_trigo_sin(angle)) >> LV_TRIGO_SHIFT; lv_obj_align_to(obj_to_align, obj, LV_ALIGN_CENTER, knob_x, knob_y); } void lv_arc_rotate_obj_to_angle(const lv_obj_t * obj, lv_obj_t * obj_to_rotate, int32_t r_offset) { LV_ASSERT_OBJ(obj, MY_CLASS); LV_ASSERT_NULL(obj_to_rotate); lv_obj_update_layout(obj); lv_point_t center; int32_t arc_r; get_center(obj, ¢er, &arc_r); int32_t indic_width = lv_obj_get_style_arc_width(obj, LV_PART_INDICATOR); int32_t indic_width_half = indic_width / 2; arc_r -= indic_width_half; arc_r += r_offset; lv_obj_align_to(obj_to_rotate, obj, LV_ALIGN_CENTER, 0, -arc_r); lv_obj_update_layout(obj); int32_t angle = (int32_t)get_angle(obj); int32_t pivot_x = obj_to_rotate->coords.x1 - center.x; int32_t pivot_y = obj_to_rotate->coords.y1 - center.y; lv_obj_set_style_transform_pivot_x(obj_to_rotate, -pivot_x, 0); lv_obj_set_style_transform_pivot_y(obj_to_rotate, -pivot_y, 0); lv_obj_set_style_transform_rotation(obj_to_rotate, angle * 10 + 900, 0); } /********************** * STATIC FUNCTIONS **********************/ static void lv_arc_constructor(const lv_obj_class_t * class_p, lv_obj_t * obj) { LV_UNUSED(class_p); LV_TRACE_OBJ_CREATE("begin"); lv_arc_t * arc = (lv_arc_t *)obj; /*Initialize the allocated 'ext'*/ arc->rotation = 0; arc->bg_angle_start = 135; arc->bg_angle_end = 45; arc->indic_angle_start = 135; arc->indic_angle_end = 270; arc->type = LV_ARC_MODE_NORMAL; arc->value = VALUE_UNSET; arc->min_close = CLICK_CLOSER_TO_MIN_END; arc->min_value = 0; arc->max_value = 100; arc->dragging = false; arc->chg_rate = 720; arc->last_tick = lv_tick_get(); arc->last_angle = arc->indic_angle_end; arc->in_out = CLICK_OUTSIDE_BG_ANGLES; lv_obj_add_flag(obj, LV_OBJ_FLAG_CLICKABLE); lv_obj_remove_flag(obj, LV_OBJ_FLAG_SCROLL_CHAIN | LV_OBJ_FLAG_SCROLLABLE); lv_obj_set_ext_click_area(obj, LV_DPI_DEF / 10); LV_TRACE_OBJ_CREATE("finished"); } static void lv_arc_event(const lv_obj_class_t * class_p, lv_event_t * e) { LV_UNUSED(class_p); lv_result_t res; /*Call the ancestor's event handler*/ res = lv_obj_event_base(MY_CLASS, e); if(res != LV_RESULT_OK) return; lv_event_code_t code = lv_event_get_code(e); lv_obj_t * obj = lv_event_get_current_target(e); lv_arc_t * arc = (lv_arc_t *)obj; if(code == LV_EVENT_PRESSING) { lv_indev_t * indev = lv_indev_active(); if(indev == NULL) return; /*Handle only pointers here*/ lv_indev_type_t indev_type = lv_indev_get_type(indev); if(indev_type != LV_INDEV_TYPE_POINTER) return; lv_point_t p; lv_indev_get_point(indev, &p); /*Make point relative to the arc's center*/ lv_point_t center; int32_t r; get_center(obj, ¢er, &r); p.x -= center.x; p.y -= center.y; /*Enter dragging mode if pressed out of the knob*/ if(arc->dragging == false) { int32_t indic_width = lv_obj_get_style_arc_width(obj, LV_PART_INDICATOR); r -= indic_width; /*Add some more sensitive area if there is no advanced hit testing. * (Advanced hit testing is more precise)*/ if(lv_obj_has_flag(obj, LV_OBJ_FLAG_ADV_HITTEST)) { r -= indic_width; } else { r -= LV_MAX(r / 4, indic_width); } if(r < 1) r = 1; if(p.x * p.x + p.y * p.y > r * r) { arc->dragging = true; arc->last_tick = lv_tick_get(); /*Capture timestamp at dragging start*/ } } /*It must be in "dragging" mode to turn the arc*/ if(arc->dragging == false) return; /*No angle can be determined if exactly the middle of the arc is being pressed*/ if(p.x == 0 && p.y == 0) return; /*Calculate the angle of the pressed point*/ lv_value_precise_t angle; lv_value_precise_t bg_end = arc->bg_angle_end; if(arc->bg_angle_end < arc->bg_angle_start) { bg_end = arc->bg_angle_end + 360; } angle = lv_atan2(p.y, p.x); angle -= arc->rotation; angle -= arc->bg_angle_start; /*Make the angle relative to the start angle*/ /* If we click near the bg_angle_start the angle will be close to 360° instead of a small angle */ if(angle < 0) angle += 360; const uint32_t circumference = (uint32_t)((2U * r * 314U) / 100U); /* Equivalent to: 2r * 3.14, avoiding floats */ const lv_value_precise_t tolerance_deg = (360 * lv_dpx(50U)) / circumference; const uint32_t min_close_prev = (uint32_t) arc->min_close; const bool is_angle_within_bg_bounds = lv_arc_angle_within_bg_bounds(obj, angle, tolerance_deg); if(!is_angle_within_bg_bounds) { return; } lv_value_precise_t deg_range = bg_end - arc->bg_angle_start; lv_value_precise_t last_angle_rel = arc->last_angle - arc->bg_angle_start; lv_value_precise_t delta_angle = angle - last_angle_rel; /*Do not allow big jumps (jumps bigger than 280°). *It's mainly to avoid jumping to the opposite end if the "dead" range between min. and max. is crossed. *Check which end was closer on the last valid press (arc->min_close) and prefer that end*/ if(LV_ABS(delta_angle) > 280) { if(arc->min_close == CLICK_CLOSER_TO_MIN_END) angle = 0; else angle = deg_range; } /* Check if click was outside the background arc start and end angles */ else if(CLICK_OUTSIDE_BG_ANGLES == arc->in_out) { if(arc->min_close == CLICK_CLOSER_TO_MIN_END) angle = -deg_range; else angle = deg_range; } else { /* Keep the angle value */ } /* Prevent big jumps when the click goes from start to end angle in the invisible * part of the background arc without being released */ if(((min_close_prev == CLICK_CLOSER_TO_MIN_END) && (arc->min_close == CLICK_CLOSER_TO_MAX_END)) && ((CLICK_OUTSIDE_BG_ANGLES == arc->in_out) && (LV_ABS(delta_angle) > 280))) { angle = 0; arc->min_close = min_close_prev; } else if(((min_close_prev == CLICK_CLOSER_TO_MAX_END) && (arc->min_close == CLICK_CLOSER_TO_MIN_END)) && (CLICK_OUTSIDE_BG_ANGLES == arc->in_out) && (360 - LV_ABS(delta_angle) > 280)) { angle = deg_range; arc->min_close = min_close_prev; } else { /* Keep the angle value */ } /*Calculate the slew rate limited angle based on change rate (degrees/sec)*/ delta_angle = angle - last_angle_rel; uint32_t delta_tick = lv_tick_elaps(arc->last_tick); /* delta_angle_max can never be signed. delta_tick is always signed, same for ch_rate */ const lv_value_precise_t delta_angle_max = (arc->chg_rate * delta_tick) / 1000; if(delta_angle > delta_angle_max) { delta_angle = delta_angle_max; } else if(delta_angle < -delta_angle_max) { delta_angle = -delta_angle_max; } else { /* Nothing to do */ } angle = last_angle_rel + delta_angle; /*Apply the limited angle change*/ /*Rounding for symmetry*/ lv_value_precise_t round = ((bg_end - arc->bg_angle_start) * 8) / (arc->max_value - arc->min_value); round = (round + 4) / 16; angle += round; angle += arc->bg_angle_start; /*Make the angle absolute again*/ /*Set the new value*/ int32_t old_value = arc->value; int32_t new_value = lv_map((int32_t)angle, (int32_t)arc->bg_angle_start, (int32_t)bg_end, arc->min_value, arc->max_value); if(arc->type == LV_ARC_MODE_REVERSE) { new_value = arc->max_value - new_value + arc->min_value; } if(new_value != lv_arc_get_value(obj)) { arc->last_tick = lv_tick_get(); /*Cache timestamp for the next iteration*/ lv_arc_set_value(obj, new_value); /*set_value caches the last_angle for the next iteration*/ if(new_value != old_value) { res = lv_obj_send_event(obj, LV_EVENT_VALUE_CHANGED, NULL); if(res != LV_RESULT_OK) return; } } /*Don't let the elapsed time become too big while sitting on an end point*/ if(new_value == arc->min_value || new_value == arc->max_value) { arc->last_tick = lv_tick_get(); /*Cache timestamp for the next iteration*/ } } else if(code == LV_EVENT_RELEASED || code == LV_EVENT_PRESS_LOST) { arc->dragging = false; /*Leave edit mode if released. (No need to wait for LONG_PRESS)*/ lv_group_t * g = lv_obj_get_group(obj); bool editing = lv_group_get_editing(g); lv_indev_type_t indev_type = lv_indev_get_type(lv_indev_active()); if(indev_type == LV_INDEV_TYPE_ENCODER) { if(editing) lv_group_set_editing(g, false); } } else if(code == LV_EVENT_KEY) { uint32_t c = lv_event_get_key(e); int32_t old_value = arc->value; if(c == LV_KEY_RIGHT || c == LV_KEY_UP) { lv_arc_set_value(obj, lv_arc_get_value(obj) + 1); } else if(c == LV_KEY_LEFT || c == LV_KEY_DOWN) { lv_arc_set_value(obj, lv_arc_get_value(obj) - 1); } if(old_value != arc->value) { res = lv_obj_send_event(obj, LV_EVENT_VALUE_CHANGED, NULL); if(res != LV_RESULT_OK) return; } } else if(code == LV_EVENT_ROTARY) { int32_t r = lv_event_get_rotary_diff(e); int32_t old_value = arc->value; lv_arc_set_value(obj, lv_arc_get_value(obj) + r); if(old_value != arc->value) { res = lv_obj_send_event(obj, LV_EVENT_VALUE_CHANGED, NULL); if(res != LV_RESULT_OK) return; } } else if(code == LV_EVENT_HIT_TEST) { lv_hit_test_info_t * info = lv_event_get_param(e); lv_point_t p; int32_t r; get_center(obj, &p, &r); int32_t ext_click_area = 0; if(obj->spec_attr) ext_click_area = obj->spec_attr->ext_click_pad; int32_t w = lv_obj_get_style_arc_width(obj, LV_PART_MAIN); r -= w + ext_click_area; lv_area_t a; /*Invalid if clicked inside*/ lv_area_set(&a, p.x - r, p.y - r, p.x + r, p.y + r); if(lv_area_is_point_on(&a, info->point, LV_RADIUS_CIRCLE)) { info->res = false; return; } /*Valid if no clicked outside*/ lv_area_increase(&a, w + ext_click_area * 2, w + ext_click_area * 2); info->res = lv_area_is_point_on(&a, info->point, LV_RADIUS_CIRCLE); } else if(code == LV_EVENT_REFR_EXT_DRAW_SIZE) { int32_t bg_left = lv_obj_get_style_pad_left(obj, LV_PART_MAIN); int32_t bg_right = lv_obj_get_style_pad_right(obj, LV_PART_MAIN); int32_t bg_top = lv_obj_get_style_pad_top(obj, LV_PART_MAIN); int32_t bg_bottom = lv_obj_get_style_pad_bottom(obj, LV_PART_MAIN); int32_t bg_pad = LV_MAX4(bg_left, bg_right, bg_top, bg_bottom); int32_t knob_left = lv_obj_get_style_pad_left(obj, LV_PART_KNOB); int32_t knob_right = lv_obj_get_style_pad_right(obj, LV_PART_KNOB); int32_t knob_top = lv_obj_get_style_pad_top(obj, LV_PART_KNOB); int32_t knob_bottom = lv_obj_get_style_pad_bottom(obj, LV_PART_KNOB); int32_t knob_pad = LV_MAX4(knob_left, knob_right, knob_top, knob_bottom) + 2; int32_t knob_extra_size = knob_pad - bg_pad; knob_extra_size += knob_get_extra_size(obj); int32_t * s = lv_event_get_param(e); *s = LV_MAX(*s, knob_extra_size); } else if(code == LV_EVENT_DRAW_MAIN) { lv_arc_draw(e); } } static void lv_arc_draw(lv_event_t * e) { lv_obj_t * obj = lv_event_get_current_target(e); lv_arc_t * arc = (lv_arc_t *)obj; lv_layer_t * layer = lv_event_get_layer(e); lv_point_t center; int32_t arc_r; get_center(obj, ¢er, &arc_r); /*Draw the background arc*/ lv_draw_arc_dsc_t arc_dsc; if(arc_r > 0) { lv_draw_arc_dsc_init(&arc_dsc); lv_obj_init_draw_arc_dsc(obj, LV_PART_MAIN, &arc_dsc); arc_dsc.center = center; arc_dsc.start_angle = arc->bg_angle_start + arc->rotation; arc_dsc.end_angle = arc->bg_angle_end + arc->rotation; arc_dsc.radius = arc_r; lv_draw_arc(layer, &arc_dsc); } /*Make the indicator arc smaller or larger according to its greatest padding value*/ int32_t left_indic = lv_obj_get_style_pad_left(obj, LV_PART_INDICATOR); int32_t right_indic = lv_obj_get_style_pad_right(obj, LV_PART_INDICATOR); int32_t top_indic = lv_obj_get_style_pad_top(obj, LV_PART_INDICATOR); int32_t bottom_indic = lv_obj_get_style_pad_bottom(obj, LV_PART_INDICATOR); int32_t indic_r = arc_r - LV_MAX4(left_indic, right_indic, top_indic, bottom_indic); if(indic_r > 0) { lv_draw_arc_dsc_init(&arc_dsc); lv_obj_init_draw_arc_dsc(obj, LV_PART_INDICATOR, &arc_dsc); arc_dsc.center = center; arc_dsc.start_angle = arc->indic_angle_start + arc->rotation; arc_dsc.end_angle = arc->indic_angle_end + arc->rotation; arc_dsc.radius = indic_r; lv_draw_arc(layer, &arc_dsc); } lv_area_t knob_area; get_knob_area(obj, ¢er, arc_r, &knob_area); lv_draw_rect_dsc_t knob_rect_dsc; lv_draw_rect_dsc_init(&knob_rect_dsc); lv_obj_init_draw_rect_dsc(obj, LV_PART_KNOB, &knob_rect_dsc); lv_draw_rect(layer, &knob_rect_dsc, &knob_area); } static void inv_arc_area(lv_obj_t * obj, lv_value_precise_t start_angle, lv_value_precise_t end_angle, lv_part_t part) { LV_ASSERT_OBJ(obj, MY_CLASS); /*Skip this complicated invalidation if the arc is not visible*/ if(lv_obj_is_visible(obj) == false) return; lv_arc_t * arc = (lv_arc_t *)obj; if(start_angle == end_angle) return; if(start_angle > 360) start_angle -= 360; if(end_angle > 360) end_angle -= 360; start_angle += arc->rotation; end_angle += arc->rotation; if(start_angle > 360) start_angle -= 360; if(end_angle > 360) end_angle -= 360; int32_t r; lv_point_t c; get_center(obj, &c, &r); int32_t w = lv_obj_get_style_arc_width(obj, part); int32_t rounded = lv_obj_get_style_arc_rounded(obj, part); lv_area_t inv_area; lv_draw_arc_get_area(c.x, c.y, r, start_angle, end_angle, w, rounded, &inv_area); lv_obj_invalidate_area(obj, &inv_area); } static void inv_knob_area(lv_obj_t * obj) { lv_point_t c; int32_t r; get_center(obj, &c, &r); lv_area_t a; get_knob_area(obj, &c, r, &a); int32_t knob_extra_size = knob_get_extra_size(obj); if(knob_extra_size > 0) { lv_area_increase(&a, knob_extra_size, knob_extra_size); } lv_obj_invalidate_area(obj, &a); } static void get_center(const lv_obj_t * obj, lv_point_t * center, int32_t * arc_r) { int32_t left_bg = lv_obj_get_style_pad_left(obj, LV_PART_MAIN); int32_t right_bg = lv_obj_get_style_pad_right(obj, LV_PART_MAIN); int32_t top_bg = lv_obj_get_style_pad_top(obj, LV_PART_MAIN); int32_t bottom_bg = lv_obj_get_style_pad_bottom(obj, LV_PART_MAIN); int32_t r = (LV_MIN(lv_obj_get_width(obj) - left_bg - right_bg, lv_obj_get_height(obj) - top_bg - bottom_bg)) / 2; center->x = obj->coords.x1 + r + left_bg; center->y = obj->coords.y1 + r + top_bg; if(arc_r) *arc_r = r; } static lv_value_precise_t get_angle(const lv_obj_t * obj) { lv_arc_t * arc = (lv_arc_t *)obj; lv_value_precise_t angle = arc->rotation; if(arc->type == LV_ARC_MODE_NORMAL) { angle += arc->indic_angle_end; } else if(arc->type == LV_ARC_MODE_REVERSE) { angle += arc->indic_angle_start; } else if(arc->type == LV_ARC_MODE_SYMMETRICAL) { lv_value_precise_t bg_end = arc->bg_angle_end; if(arc->bg_angle_end < arc->bg_angle_start) bg_end = arc->bg_angle_end + 360; lv_value_precise_t indic_end = arc->indic_angle_end; if(arc->indic_angle_end < arc->indic_angle_start) indic_end = arc->indic_angle_end + 360; lv_value_precise_t angle_midpoint = (int32_t)(arc->bg_angle_start + bg_end) / 2; if(arc->indic_angle_start < angle_midpoint) angle += arc->indic_angle_start; else if(indic_end > angle_midpoint) angle += arc->indic_angle_end; else angle += angle_midpoint; } return angle; } static void get_knob_area(lv_obj_t * obj, const lv_point_t * center, int32_t r, lv_area_t * knob_area) { int32_t indic_width = lv_obj_get_style_arc_width(obj, LV_PART_INDICATOR); int32_t indic_width_half = indic_width / 2; r -= indic_width_half; int32_t angle = (int32_t)get_angle(obj); int32_t knob_offset = lv_arc_get_knob_offset(obj); int32_t knob_x = (r * lv_trigo_sin(knob_offset + angle + 90)) >> LV_TRIGO_SHIFT; int32_t knob_y = (r * lv_trigo_sin(knob_offset + angle)) >> LV_TRIGO_SHIFT; int32_t left_knob = lv_obj_get_style_pad_left(obj, LV_PART_KNOB); int32_t right_knob = lv_obj_get_style_pad_right(obj, LV_PART_KNOB); int32_t top_knob = lv_obj_get_style_pad_top(obj, LV_PART_KNOB); int32_t bottom_knob = lv_obj_get_style_pad_bottom(obj, LV_PART_KNOB); knob_area->x1 = center->x + knob_x - left_knob - indic_width_half; knob_area->x2 = center->x + knob_x + right_knob + indic_width_half; knob_area->y1 = center->y + knob_y - top_knob - indic_width_half; knob_area->y2 = center->y + knob_y + bottom_knob + indic_width_half; } /** * Used internally to update arc angles after a value change * @param arc pointer to an arc object */ static void value_update(lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; /*If the value is still not set to any value do not update*/ if(arc->value == VALUE_UNSET) return; lv_value_precise_t bg_midpoint, bg_end = arc->bg_angle_end; int32_t range_midpoint; if(arc->bg_angle_end < arc->bg_angle_start) bg_end = arc->bg_angle_end + 360; int32_t angle; switch(arc->type) { case LV_ARC_MODE_SYMMETRICAL: bg_midpoint = (arc->bg_angle_start + bg_end) / 2; range_midpoint = (int32_t)(arc->min_value + arc->max_value) / 2; if(arc->value < range_midpoint) { angle = lv_map(arc->value, arc->min_value, range_midpoint, (int32_t)arc->bg_angle_start, (int32_t)bg_midpoint); lv_arc_set_start_angle(obj, angle); lv_arc_set_end_angle(obj, bg_midpoint); } else { angle = lv_map(arc->value, range_midpoint, arc->max_value, (int32_t)bg_midpoint, (int32_t)bg_end); lv_arc_set_start_angle(obj, bg_midpoint); lv_arc_set_end_angle(obj, angle); } break; case LV_ARC_MODE_REVERSE: angle = lv_map(arc->value, arc->min_value, arc->max_value, (int32_t)bg_end, (int32_t)arc->bg_angle_start); lv_arc_set_angles(obj, angle, arc->bg_angle_end); break; case LV_ARC_MODE_NORMAL: angle = lv_map(arc->value, arc->min_value, arc->max_value, (int32_t)arc->bg_angle_start, (int32_t)bg_end); lv_arc_set_angles(obj, arc->bg_angle_start, angle); break; default: LV_LOG_WARN("Invalid mode: %d", arc->type); return; } arc->last_angle = angle; /*Cache angle for slew rate limiting*/ } static int32_t knob_get_extra_size(lv_obj_t * obj) { int32_t knob_shadow_size = 0; knob_shadow_size += lv_obj_get_style_shadow_width(obj, LV_PART_KNOB); knob_shadow_size += lv_obj_get_style_shadow_spread(obj, LV_PART_KNOB); knob_shadow_size += LV_ABS(lv_obj_get_style_shadow_offset_x(obj, LV_PART_KNOB)); knob_shadow_size += LV_ABS(lv_obj_get_style_shadow_offset_y(obj, LV_PART_KNOB)); int32_t knob_outline_size = 0; knob_outline_size += lv_obj_get_style_outline_width(obj, LV_PART_KNOB); knob_outline_size += lv_obj_get_style_outline_pad(obj, LV_PART_KNOB); return LV_MAX(knob_shadow_size, knob_outline_size); } /** * Check if angle is within arc background bounds * * In order to avoid unexpected value update of the arc value when the user clicks * outside of the arc background we need to check if the angle (of the clicked point) * is within the bounds of the background. * * A tolerance (extra room) also should be taken into consideration. * * E.g. Arc with start angle of 0° and end angle of 90°, the background is only visible in * that range, from 90° to 360° the background is invisible. Click in 150° should not update * the arc value, click within the arc angle range should. * * IMPORTANT NOTE: angle is always relative to bg_angle_start, e.g. if bg_angle_start is 30 * and we click a bit to the left, angle is 10, not the expected 40. * * @param obj Pointer to lv_arc * @param angle Angle to be checked. Is 0<=angle<=360 and relative to bg_angle_start * @param tolerance_deg Tolerance * * @return true if angle is within arc background bounds, false otherwise */ static bool lv_arc_angle_within_bg_bounds(lv_obj_t * obj, const lv_value_precise_t angle, const lv_value_precise_t tolerance_deg) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_arc_t * arc = (lv_arc_t *)obj; lv_value_precise_t bounds_angle = arc->bg_angle_end - arc->bg_angle_start; if(bounds_angle < 0) bounds_angle += 360; /* Angle is in the bounds */ if(angle <= bounds_angle) { if(angle < (bounds_angle / 2)) { arc->min_close = CLICK_CLOSER_TO_MIN_END; } else { arc->min_close = CLICK_CLOSER_TO_MAX_END; } arc->in_out = CLICK_INSIDE_BG_ANGLES; return true; } /* Distance between background start and end angles is less than tolerance, * consider the click inside the arc */ if(360 - bounds_angle <= tolerance_deg) { arc->min_close = CLICK_CLOSER_TO_MIN_END; arc->in_out = CLICK_INSIDE_BG_ANGLES; return true; } /* angle is within the tolerance of the min end */ if(360 - angle <= tolerance_deg) { arc->min_close = CLICK_CLOSER_TO_MIN_END; arc->in_out = CLICK_OUTSIDE_BG_ANGLES; return true; } /* angle is within the tolerance of the max end */ if(angle <= bounds_angle + tolerance_deg) { arc->min_close = CLICK_CLOSER_TO_MAX_END; arc->in_out = CLICK_OUTSIDE_BG_ANGLES; return true; } return false; } #endif