#if LV_BUILD_TEST #include "../lvgl.h" #include "../../lvgl_private.h" #include "../demos/lv_demos.h" #include "unity/unity.h" void setUp(void) { /* Function run before every test */ } void tearDown(void) { /* Function run after every test */ lv_display_set_color_format(NULL, LV_COLOR_FORMAT_XRGB8888); } void test_render_to_l8(void) { #if LV_USE_DRAW_VG_LITE TEST_PASS(); #else lv_display_set_color_format(NULL, LV_COLOR_FORMAT_L8); lv_opa_t opa_values[2] = {0xff, 0x80}; uint32_t opa; for(opa = 0; opa < 2; opa++) { uint32_t i; for(i = 0; i < LV_DEMO_RENDER_SCENE_NUM; i++) { lv_demo_render(i, opa_values[opa]); /*Skip test with transformed indexed images if they are not loaded to RAM*/ if(LV_BIN_DECODER_RAM_LOAD == 0 && (i == LV_DEMO_RENDER_SCENE_IMAGE_NORMAL_2 || i == LV_DEMO_RENDER_SCENE_IMAGE_RECOLOR_2)) continue; char buf[128]; lv_snprintf(buf, sizeof(buf), "draw/render/l8/demo_render_%s_opa_%d.png", lv_demo_render_get_scene_name(i), opa_values[opa]); TEST_ASSERT_EQUAL_SCREENSHOT(buf); } } #endif } #endif