#if LV_BUILD_TEST #include "../lvgl.h" #include "../../lvgl_private.h" #include "unity/unity.h" #include "lv_test_helpers.h" void setUp(void) { /* Function run before every test */ } void tearDown(void) { lv_obj_clean(lv_screen_active()); } static void create_image(void) { lv_obj_t * img = lv_image_create(lv_screen_active()); lv_image_set_src(img, "A:src/test_assets/test_img_lvgl_logo.bmp"); lv_obj_center(img); } void test_bmp(void) { create_image(); TEST_ASSERT_EQUAL_SCREENSHOT("libs/bmp_1.png"); lv_obj_clean(lv_screen_active()); size_t mem_before = lv_test_get_free_mem(); for(uint32_t i = 0; i < 20; i++) { lv_obj_clean(lv_screen_active()); create_image(); lv_obj_invalidate(lv_screen_active()); lv_refr_now(NULL); } TEST_ASSERT_EQUAL_SCREENSHOT("libs/bmp_1.png"); lv_obj_clean(lv_screen_active()); TEST_ASSERT_MEM_LEAK_LESS_THAN(mem_before, 0); } static void create_image_tile(void) { lv_obj_t * img = lv_image_create(lv_screen_active()); lv_image_set_src(img, "A:src/test_assets/test_img_lvgl_logo.bmp"); lv_obj_center(img); lv_obj_set_size(img, 300, 200); lv_image_set_inner_align(img, LV_IMAGE_ALIGN_TILE); } void test_bmp_align_tile(void) { create_image_tile(); TEST_ASSERT_EQUAL_SCREENSHOT("libs/bmp_2.png"); lv_obj_clean(lv_screen_active()); size_t mem_before = lv_test_get_free_mem(); for(uint32_t i = 0; i < 20; i++) { lv_obj_clean(lv_screen_active()); create_image_tile(); lv_obj_invalidate(lv_screen_active()); lv_refr_now(NULL); } TEST_ASSERT_EQUAL_SCREENSHOT("libs/bmp_2.png"); lv_obj_clean(lv_screen_active()); TEST_ASSERT_MEM_LEAK_LESS_THAN(mem_before, 0); } #endif