#if LV_BUILD_TEST #include "../lvgl.h" #include "../../lvgl_private.h" #include "unity/unity.h" void test_config(void); void test_config(void) { TEST_ASSERT_EQUAL(130, LV_DPI_DEF); TEST_ASSERT_EQUAL(130, lv_display_get_dpi(NULL)); TEST_ASSERT_EQUAL(800, LV_HOR_RES); TEST_ASSERT_EQUAL(800, lv_display_get_horizontal_resolution(NULL)); TEST_ASSERT_EQUAL(480, LV_VER_RES); TEST_ASSERT_EQUAL(480, lv_display_get_vertical_resolution(NULL)); TEST_ASSERT_EQUAL(32, LV_COLOR_DEPTH); } #endif