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authorBruce Momjian <bruce@momjian.us>2014-05-06 11:26:26 -0400
committerBruce Momjian <bruce@momjian.us>2014-05-06 11:26:26 -0400
commit2616a5d300e5bb5a2838d2a065afa3740e08727f (patch)
tree5939408c63409abda810217fe812749a5da7345b /src/backend/storage/lmgr/proc.c
parente0070a6858cfcd2c4129dfa93bc042d6d86732c8 (diff)
downloadpostgresql-2616a5d300e5bb5a2838d2a065afa3740e08727f.tar.gz
postgresql-2616a5d300e5bb5a2838d2a065afa3740e08727f.zip
Remove tabs after spaces in C comments
This was not changed in HEAD, but will be done later as part of a pgindent run. Future pgindent runs will also do this. Report by Tom Lane Backpatch through all supported branches, but not HEAD
Diffstat (limited to 'src/backend/storage/lmgr/proc.c')
-rw-r--r--src/backend/storage/lmgr/proc.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/backend/storage/lmgr/proc.c b/src/backend/storage/lmgr/proc.c
index 507ab09194d..f97962ca1b3 100644
--- a/src/backend/storage/lmgr/proc.c
+++ b/src/backend/storage/lmgr/proc.c
@@ -355,7 +355,7 @@ InitProcess(void)
/*
* We might be reusing a semaphore that belonged to a failed process. So
- * be careful and reinitialize its value here. (This is not strictly
+ * be careful and reinitialize its value here. (This is not strictly
* necessary anymore, but seems like a good idea for cleanliness.)
*/
PGSemaphoreReset(&MyProc->sem);
@@ -405,7 +405,7 @@ InitProcessPhase2(void)
*
* Auxiliary processes are presently not expected to wait for real (lockmgr)
* locks, so we need not set up the deadlock checker. They are never added
- * to the ProcArray or the sinval messaging mechanism, either. They also
+ * to the ProcArray or the sinval messaging mechanism, either. They also
* don't get a VXID assigned, since this is only useful when we actually
* hold lockmgr locks.
*
@@ -502,7 +502,7 @@ InitAuxiliaryProcess(void)
/*
* We might be reusing a semaphore that belonged to a failed process. So
- * be careful and reinitialize its value here. (This is not strictly
+ * be careful and reinitialize its value here. (This is not strictly
* necessary anymore, but seems like a good idea for cleanliness.)
*/
PGSemaphoreReset(&MyProc->sem);
@@ -642,7 +642,7 @@ LockWaitCancel(void)
/*
* We used to do PGSemaphoreReset() here to ensure that our proc's wait
- * semaphore is reset to zero. This prevented a leftover wakeup signal
+ * semaphore is reset to zero. This prevented a leftover wakeup signal
* from remaining in the semaphore if someone else had granted us the lock
* we wanted before we were able to remove ourselves from the wait-list.
* However, now that ProcSleep loops until waitStatus changes, a leftover
@@ -758,7 +758,7 @@ ProcKill(int code, Datum arg)
/*
* AuxiliaryProcKill() -- Cut-down version of ProcKill for auxiliary
- * processes (bgwriter, etc). The PGPROC and sema are not released, only
+ * processes (bgwriter, etc). The PGPROC and sema are not released, only
* marked as not-in-use.
*/
static void
@@ -884,7 +884,7 @@ ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
*
* Special case: if I find I should go in front of some waiter, check to
* see if I conflict with already-held locks or the requests before that
- * waiter. If not, then just grant myself the requested lock immediately.
+ * waiter. If not, then just grant myself the requested lock immediately.
* This is the same as the test for immediate grant in LockAcquire, except
* we are only considering the part of the wait queue before my insertion
* point.
@@ -903,7 +903,7 @@ ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
if (lockMethodTable->conflictTab[lockmode] & proc->heldLocks)
{
/*
- * Yes, so we have a deadlock. Easiest way to clean up
+ * Yes, so we have a deadlock. Easiest way to clean up
* correctly is to call RemoveFromWaitQueue(), but we
* can't do that until we are *on* the wait queue. So, set
* a flag to check below, and break out of loop. Also,
@@ -1010,8 +1010,8 @@ ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
/*
* If someone wakes us between LWLockRelease and PGSemaphoreLock,
- * PGSemaphoreLock will not block. The wakeup is "saved" by the semaphore
- * implementation. While this is normally good, there are cases where a
+ * PGSemaphoreLock will not block. The wakeup is "saved" by the semaphore
+ * implementation. While this is normally good, there are cases where a
* saved wakeup might be leftover from a previous operation (for example,
* we aborted ProcWaitForSignal just before someone did ProcSendSignal).
* So, loop to wait again if the waitStatus shows we haven't been granted
@@ -1031,7 +1031,7 @@ ProcSleep(LOCALLOCK *locallock, LockMethod lockMethodTable)
/*
* waitStatus could change from STATUS_WAITING to something else
- * asynchronously. Read it just once per loop to prevent surprising
+ * asynchronously. Read it just once per loop to prevent surprising
* behavior (such as missing log messages).
*/
myWaitStatus = MyProc->waitStatus;
@@ -1425,10 +1425,10 @@ check_done:
* This can share the semaphore normally used for waiting for locks,
* since a backend could never be waiting for a lock and a signal at
* the same time. As with locks, it's OK if the signal arrives just
- * before we actually reach the waiting state. Also as with locks,
+ * before we actually reach the waiting state. Also as with locks,
* it's necessary that the caller be robust against bogus wakeups:
* always check that the desired state has occurred, and wait again
- * if not. This copes with possible "leftover" wakeups.
+ * if not. This copes with possible "leftover" wakeups.
*/
void
ProcWaitForSignal(void)
@@ -1482,7 +1482,7 @@ ProcSendSignal(int pid)
/*
* Enable the SIGALRM interrupt to fire after the specified delay
*
- * Delay is given in milliseconds. Caller should be sure a SIGALRM
+ * Delay is given in milliseconds. Caller should be sure a SIGALRM
* signal handler is installed before this is called.
*
* This code properly handles nesting of deadlock timeout alarms within
@@ -1533,7 +1533,7 @@ enable_sig_alarm(int delayms, bool is_statement_timeout)
* NOTE: in this case it is possible that this routine will be
* interrupted by the previously-set timer alarm. This is okay
* because the signal handler will do only what it should do according
- * to the state variables. The deadlock checker may get run earlier
+ * to the state variables. The deadlock checker may get run earlier
* than normal, but that does no harm.
*/
timeout_start_time = GetCurrentTimestamp();