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Diffstat (limited to 'src/backend/storage/page/checksum.c')
-rw-r--r--src/backend/storage/page/checksum.c17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/backend/storage/page/checksum.c b/src/backend/storage/page/checksum.c
index d9348ee3c29..41c8ae784de 100644
--- a/src/backend/storage/page/checksum.c
+++ b/src/backend/storage/page/checksum.c
@@ -23,7 +23,7 @@
* for Fowler/Noll/Vo) The primitive of a plain FNV-1a hash folds in data 1
* byte at a time according to the formula:
*
- * hash = (hash ^ value) * FNV_PRIME
+ * hash = (hash ^ value) * FNV_PRIME
*
* FNV-1a algorithm is described at http://www.isthe.com/chongo/tech/comp/fnv/
*
@@ -36,7 +36,7 @@
* avalanche into lower positions. For performance reasons we choose to combine
* 4 bytes at a time. The actual hash formula used as the basis is:
*
- * hash = (hash ^ value) * FNV_PRIME ^ ((hash ^ value) >> 17)
+ * hash = (hash ^ value) * FNV_PRIME ^ ((hash ^ value) >> 17)
*
* The main bottleneck in this calculation is the multiplication latency. To
* hide the latency and to make use of SIMD parallelism multiple hash values
@@ -131,19 +131,20 @@ static const uint32 checksumBaseOffsets[N_SUMS] = {
uint32
checksum_block(char *data, uint32 size)
{
- uint32 sums[N_SUMS];
- uint32 (*dataArr)[N_SUMS] = (uint32 (*)[N_SUMS]) data;
- uint32 result = 0;
- int i, j;
+ uint32 sums[N_SUMS];
+ uint32 (*dataArr)[N_SUMS] = (uint32 (*)[N_SUMS]) data;
+ uint32 result = 0;
+ int i,
+ j;
/* ensure that the size is compatible with the algorithm */
- Assert((size % (sizeof(uint32)*N_SUMS)) == 0);
+ Assert((size % (sizeof(uint32) * N_SUMS)) == 0);
/* initialize partial checksums to their corresponding offsets */
memcpy(sums, checksumBaseOffsets, sizeof(checksumBaseOffsets));
/* main checksum calculation */
- for (i = 0; i < size/sizeof(uint32)/N_SUMS; i++)
+ for (i = 0; i < size / sizeof(uint32) / N_SUMS; i++)
for (j = 0; j < N_SUMS; j++)
CHECKSUM_COMP(sums[j], dataArr[i][j]);