#include <ngx_core.h>
#include <ngx_event.h>
+
+/* #define NGX_QUIC_DEBUG_PACKETS */ /* dump packet contents */
+/* #define NGX_QUIC_DEBUG_FRAMES */ /* dump frames contents */
+/* #define NGX_QUIC_DEBUG_ALLOC */ /* log frames and bufs alloc */
+/* #define NGX_QUIC_DEBUG_CRYPTO */
+
typedef struct ngx_quic_connection_s ngx_quic_connection_t;
typedef struct ngx_quic_server_id_s ngx_quic_server_id_t;
typedef struct ngx_quic_client_id_s ngx_quic_client_id_t;
void ngx_quic_close_connection(ngx_connection_t *c, ngx_int_t rc);
void ngx_quic_shutdown_quic(ngx_connection_t *c);
-
-/********************************* DEBUG *************************************/
-
#if (NGX_DEBUG)
void ngx_quic_connstate_dbg(ngx_connection_t *c);
#else
#define ngx_quic_connstate_dbg(c)
#endif
-
-/* #define NGX_QUIC_DEBUG_PACKETS */ /* dump packet contents */
-/* #define NGX_QUIC_DEBUG_FRAMES */ /* dump frames contents */
-/* #define NGX_QUIC_DEBUG_ALLOC */ /* log frames and bufs alloc */
-/* #define NGX_QUIC_DEBUG_CRYPTO */
-
#endif /* _NGX_EVENT_QUIC_CONNECTION_H_INCLUDED_ */