| Commit message (Collapse) | Author | Age |
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Backpatch-through: update all files in master, backpatch legal files through 9.4
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Switch to 2.1 version of pg_bsd_indent. This formats
multiline function declarations "correctly", that is with
additional lines of parameter declarations indented to match
where the first line's left parenthesis is.
Discussion: https://postgr.es/m/CAEepm=0P3FeTXRcU5B2W3jv3PgRVZ-kGUXLGfd42FFhUROO3ug@mail.gmail.com
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This was no longer useful since the latch functions use memory
barriers already, which are also compiler barriers, and volatile does
not help with cross-process access.
Discussion: https://www.postgresql.org/message-id/flat/20190218202511.qsfpuj5sy4dbezcw%40alap3.anarazel.de#18783c27d73e9e40009c82f6e0df0974
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Backpatch-through: certain files through 9.4
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Users of the WaitEventSet and WaitLatch() APIs can now choose between
asking for WL_POSTMASTER_DEATH and then handling it explicitly, or asking
for WL_EXIT_ON_PM_DEATH to trigger immediate exit on postmaster death.
This reduces code duplication, since almost all callers want the latter.
Repair all code that was previously ignoring postmaster death completely,
or requesting the event but ignoring it, or requesting the event but then
doing an unconditional PostmasterIsAlive() call every time through its
event loop (which is an expensive syscall on platforms for which we don't
have USE_POSTMASTER_DEATH_SIGNAL support).
Assert that callers of WaitLatchXXX() under the postmaster remember to
ask for either WL_POSTMASTER_DEATH or WL_EXIT_ON_PM_DEATH, to prevent
future bugs.
The only process that doesn't handle postmaster death is syslogger. It
waits until all backends holding the write end of the syslog pipe
(including the postmaster) have closed it by exiting, to be sure to
capture any parting messages. By using the WaitEventSet API directly
it avoids the new assertion, and as a by-product it may be slightly
more efficient on platforms that have epoll().
Author: Thomas Munro
Reviewed-by: Kyotaro Horiguchi, Heikki Linnakangas, Tom Lane
Discussion: https://postgr.es/m/CAEepm%3D1TCviRykkUb69ppWLr_V697rzd1j3eZsRMmbXvETfqbQ%40mail.gmail.com,
https://postgr.es/m/CAEepm=2LqHzizbe7muD7-2yHUbTOoF7Q+qkSD5Q41kuhttRTwA@mail.gmail.com
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A collection of typos I happened to spot while reading code, as well as
grepping for common mistakes.
Backpatch to all supported versions, as applicable, to avoid conflicts
when backporting other commits in the future.
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Backpatch-through: certain files through 9.3
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The API for WaitLatch and friends followed the Unix convention in which
waiting for a socket connection to complete is identical to waiting for
the socket to accept a write. While Windows provides a select(2)
emulation that agrees with that, the native WaitForMultipleObjects API
treats them as quite different --- and for some bizarre reason, it will
report a not-yet-connected socket as write-ready. libpq itself has so
far escaped dealing with this because it waits with select(), but in
libpqwalreceiver.c we want to wait using WaitLatchOrSocket. The semantics
mismatch resulted in replication connection failures on Windows, but only
for remote connections (apparently, localhost connections complete
immediately, or at least too fast for anyone to have noticed the problem
in single-machine testing).
To fix, introduce an additional WL_SOCKET_CONNECTED wait flag for
WaitLatchOrSocket, which is identical to WL_SOCKET_WRITEABLE on
non-Windows, but results in waiting for FD_CONNECT events on Windows.
Ideally, we would also distinguish the two conditions in the API for
PQconnectPoll(), but changing that API at this point seems infeasible.
Instead, cheat by checking for PQstatus() == CONNECTION_STARTED to
determine that we're still waiting for the connection to complete.
(This is a cheat mainly because CONNECTION_STARTED is documented as an
internal state rather than something callers should rely on. Perhaps
we ought to change the documentation ... but this patch doesn't.)
Per reports from Jobin Augustine and Igor Neyman. Back-patch to v10
where commit 1e8a85009 exposed this longstanding shortcoming.
Andres Freund, minor fix and some code review/beautification by me
Discussion: https://postgr.es/m/CAHBggj8g2T+ZDcACZ2FmzX9CTxkWjKBsHd6NkYB4i9Ojf6K1Fw@mail.gmail.com
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Change pg_bsd_indent to follow upstream rules for placement of comments
to the right of code, and remove pgindent hack that caused comments
following #endif to not obey the general rule.
Commit e3860ffa4dd0dad0dd9eea4be9cc1412373a8c89 wasn't actually using
the published version of pg_bsd_indent, but a hacked-up version that
tried to minimize the amount of movement of comments to the right of
code. The situation of interest is where such a comment has to be
moved to the right of its default placement at column 33 because there's
code there. BSD indent has always moved right in units of tab stops
in such cases --- but in the previous incarnation, indent was working
in 8-space tab stops, while now it knows we use 4-space tabs. So the
net result is that in about half the cases, such comments are placed
one tab stop left of before. This is better all around: it leaves
more room on the line for comment text, and it means that in such
cases the comment uniformly starts at the next 4-space tab stop after
the code, rather than sometimes one and sometimes two tabs after.
Also, ensure that comments following #endif are indented the same
as comments following other preprocessor commands such as #else.
That inconsistency turns out to have been self-inflicted damage
from a poorly-thought-through post-indent "fixup" in pgindent.
This patch is much less interesting than the first round of indent
changes, but also bulkier, so I thought it best to separate the effects.
Discussion: https://postgr.es/m/E1dAmxK-0006EE-1r@gemulon.postgresql.org
Discussion: https://postgr.es/m/30527.1495162840@sss.pgh.pa.us
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If we do not reset the FD_READ event, WaitForMultipleObjects won't
return it again again unless we've meanwhile read from the socket,
which is generally true but not guaranteed. WaitEventSetWaitBlock
itself may fail to return the event to the caller if the latch is
also set, and even if we changed that, the caller isn't obliged to
handle all returned events at once. On non-Windows systems, the
socket-read event is purely level-triggered, so this issue does
not exist. To fix, make Windows reset the event when needed.
This bug was introduced by 98a64d0bd713cb89e61bef6432befc4b7b5da59e,
and causes hangs when trying to use the pldebugger extension.
Patch by Amit Kapial. Reported and tested by Ashutosh Sharma, who
also provided some analysis. Further analysis by Michael Paquier.
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WaitLatch, WaitLatchOrSocket, and WaitEventSetWait now taken an
additional wait_event_info parameter; legal values are defined in
pgstat.h. This makes it possible to uniquely identify every point in
the core code where we are waiting for a latch; extensions can pass
WAIT_EXTENSION.
Because latches were the major wait primitive not previously covered
by this patch, it is now possible to see information in
pg_stat_activity on a large number of important wait events not
previously addressed, such as ClientRead, ClientWrite, and SyncRep.
Unfortunately, many of the wait events added by this patch will fail
to appear in pg_stat_activity because they're only used in background
processes which don't currently appear in pg_stat_activity. We should
fix this either by creating a separate view for such information, or
else by deciding to include them in pg_stat_activity after all.
Michael Paquier and Robert Haas, reviewed by Alexander Korotkov and
Thomas Munro.
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This coding pattern creates a race condition, because if an interesting
interrupt happens after we've checked InterruptPending but before we reset
our latch, the latch-setting done by the signal handler would get lost,
and then we might block at WaitLatch in the next iteration without ever
noticing the interrupt condition. You can put the CHECK_FOR_INTERRUPTS
before WaitLatch or after ResetLatch, but not between them.
Aside from fixing the bugs, add some explanatory comments to latch.h
to perhaps forestall the next person from making the same mistake.
In HEAD, also replace gather_readnext's direct call of
HandleParallelMessages with CHECK_FOR_INTERRUPTS. It does not seem clean
or useful for this one caller to bypass ProcessInterrupts and go straight
to HandleParallelMessages; not least because that fails to consider the
InterruptPending flag, resulting in useless work both here
(if InterruptPending isn't set) and in the next CHECK_FOR_INTERRUPTS call
(if it is).
This thinko seems to have been introduced in the initial coding of
storage/ipc/shm_mq.c (commit ec9037df2), and then blindly copied into all
the subsequent parallel-query support logic. Back-patch relevant hunks
to 9.4 to extirpate the error everywhere.
Discussion: <1661.1469996911@sss.pgh.pa.us>
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Commit ac1d794 ("Make idle backends exit if the postmaster dies.")
introduced a regression on, at least, large linux systems. Constantly
adding the same postmaster_alive_fds to the OSs internal datastructures
for implementing poll/select can cause significant contention; leading
to a performance regression of nearly 3x in one example.
This can be avoided by using e.g. linux' epoll, which avoids having to
add/remove file descriptors to the wait datastructures at a high rate.
Unfortunately the current latch interface makes it hard to allocate any
persistent per-backend resources.
Replace, with a backward compatibility layer, WaitLatchOrSocket with a
new WaitEventSet API. Users can allocate such a Set across multiple
calls, and add more than one file-descriptor to wait on. The latter has
been added because there's upcoming postgres features where that will be
helpful.
In addition to the previously existing poll(2), select(2),
WaitForMultipleObjects() implementations also provide an epoll_wait(2)
based implementation to address the aforementioned performance
problem. Epoll is only available on linux, but that is the most likely
OS for machines large enough (four sockets) to reproduce the problem.
To actually address the aforementioned regression, create and use a
long-lived WaitEventSet for FE/BE communication. There are additional
places that would benefit from a long-lived set, but that's a task for
another day.
Thanks to Amit Kapila, who helped make the windows code I blindly wrote
actually work.
Reported-By: Dmitry Vasilyev Discussion:
CAB-SwXZh44_2ybvS5Z67p_CDz=XFn4hNAD=CnMEF+QqkXwFrGg@mail.gmail.com
20160114143931.GG10941@awork2.anarazel.de
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Previously latches for windows and unix had been implemented in
different files. A later patch introduce an expanded wait
infrastructure, keeping the implementation separate would introduce too
much duplication.
This basically just moves the functions, without too much change. The
reason to keep this separate is that it allows blame to continue working
a little less badly; and to make review a tiny bit easier.
Discussion: 20160114143931.GG10941@awork2.anarazel.de
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The macro has not seen any in-tree use since latches had been introduced
in 2746e5f, in 2010.
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Backpatch certain files through 9.1
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To do so, move InitializeLatchSupport() into the new common process
initialization functions, and add a new global variable MyLatch.
MyLatch is usable as soon InitPostmasterChild() has been called
(i.e. very early during startup). Initially it points to a process
local latch that exists in all processes. InitProcess/InitAuxiliaryProcess
then replaces that local latch with PGPROC->procLatch. During shutdown
the reverse happens.
This is primarily advantageous for two reasons: For one it simplifies
dealing with the shared process latch, especially in signal handlers,
because instead of having to check for MyProc, MyLatch can be used
unconditionally. For another, a later patch that makes FEs/BE
communication use latches, now can rely on the existence of a latch,
even before having gone through InitProcess.
Discussion: 20140927191243.GD5423@alap3.anarazel.de
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Since their introduction latches have required barriers in SetLatch
and ResetLatch - but when they were introduced there wasn't any
barrier abstraction. Instead latches were documented to rely on the
callsites to provide barrier semantics.
Now that the barrier support looks halfway complete, add the necessary
barriers to both latch implementations.
Also remove a now superflous lock acquisition from syncrep.c and a
superflous (and insufficient) barrier from freelist.c. There might be
other cases that can now be simplified, but those are the only ones
I've seen on a quick scan.
We might want to backpatch this at some later point, but right now the
barrier infrastructure in the backbranches isn't totally on par with
master.
Discussion: 20150112154026.GB2092@awork2.anarazel.de
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Backpatch certain files through 9.0
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Update all files in head, and files COPYRIGHT and legal.sgml in all back
branches.
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Fully update git head, and update back branches in ./COPYRIGHT and
legal.sgml files.
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If the sleep is interrupted by a signal, we must recompute the remaining
time to wait; otherwise, a steady stream of non-wait-terminating interrupts
could delay return from WaitLatch indefinitely. This has been shown to be
a problem for the autovacuum launcher, and there may well be other places
now or in the future with similar issues. So we'd better make the function
robust, even though this'll add at least one gettimeofday call per wait.
Back-patch to 9.2. We might eventually need to fix 9.1 as well, but the
code is quite different there, and the usage of WaitLatch in 9.1 is so
limited that it's not clearly important to do so.
Reported and diagnosed by Jeff Janes, though I rewrote his patch rather
heavily.
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In the previous coding, new backend processes would attempt to create their
self-pipe during the OwnLatch call in InitProcess. However, pipe creation
could fail if the kernel is short of resources; and the system does not
recover gracefully from a FATAL error right there, since we have armed the
dead-man switch for this process and not yet set up the on_shmem_exit
callback that would disarm it. The postmaster then forces an unnecessary
database-wide crash and restart, as reported by Sean Chittenden.
There are various ways we could rearrange the code to fix this, but the
simplest and sanest seems to be to split out creation of the self-pipe into
a new function InitializeLatchSupport, which must be called from a place
where failure is allowed. For most processes that gets called in
InitProcess or InitAuxiliaryProcess, but processes that don't call either
but still use latches need their own calls.
Back-patch to 9.1, which has only a part of the latch logic that 9.2 and
HEAD have, but nonetheless includes this bug.
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commit-fest.
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This patch modifies the walwriter process so that, when it has not found
anything useful to do for many consecutive wakeup cycles, it extends its
sleep time to reduce the server's idle power consumption. It reverts to
normal as soon as it's done any successful flushes. It's still true that
during any async commit, backends check for completed, unflushed pages of
WAL and signal the walwriter if there are any; so that in practice the
walwriter can get awakened and returned to normal operation sooner than the
sleep time might suggest.
Also, improve the checkpointer so that it uses a latch and a computed delay
time to not wake up at all except when it has something to do, replacing a
previous hardcoded 0.5 sec wakeup cycle. This also is primarily useful for
reducing the server's power consumption when idle.
In passing, get rid of the dedicated latch for signaling the walwriter in
favor of using its procLatch, since that comports better with possible
generic signal handlers using that latch. Also, fix a pre-existing bug
with failure to save/restore errno in walwriter's signal handlers.
Peter Geoghegan, somewhat simplified by Tom
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Improve the documentation around weak-memory-ordering risks, and do a pass
of general editorialization on the comments in the latch code. Make the
Windows latch code more like the Unix latch code where feasible; in
particular provide the same Assert checks in both implementations.
Fix poorly-placed WaitLatch call in syncrep.c.
This patch resolves, for the moment, concerns around weak-memory-ordering
bugs in latch-related code: we have documented the restrictions and checked
that existing calls meet them. In 9.2 I hope that we will install suitable
memory barrier instructions in SetLatch/ResetLatch, so that their callers
don't need to be quite so careful.
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detect postmaster death. Postmaster keeps the write-end of the pipe open,
so when it dies, children get EOF in the read-end. That can conveniently
be waited for in select(), which allows eliminating some of the polling
loops that check for postmaster death. This patch doesn't yet change all
the loops to use the new mechanism, expect a follow-on patch to do that.
This changes the interface to WaitLatch, so that it takes as argument a
bitmask of events that it waits for. Possible events are latch set, timeout,
postmaster death, and socket becoming readable or writeable.
The pipe method behaves slightly differently from the kill() method
previously used in PostmasterIsAlive() in the case that postmaster has died,
but its parent has not yet read its exit code with waitpid(). The pipe
returns EOF as soon as the process dies, but kill() continues to return
true until waitpid() has been called (IOW while the process is a zombie).
Because of that, change PostmasterIsAlive() to use the pipe too, otherwise
WaitLatch() would return immediately with WL_POSTMASTER_DEATH, while
PostmasterIsAlive() would claim it's still alive. That could easily lead to
busy-waiting while postmaster is in zombie state.
Peter Geoghegan with further changes by me, reviewed by Fujii Masao and
Florian Pflug.
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than replication_timeout (a new GUC) milliseconds. The TCP timeout is often
too long, you want the master to notice a dead connection much sooner.
People complained about that in 9.0 too, but with synchronous replication
it's even more important to notice dead connections promptly.
Fujii Masao and Heikki Linnakangas
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dynamic pool of event handles, we can permanently assign one for each
shared latch. Thanks to that, we no longer need a separate shared memory
block for latches, and we don't need to know in advance how many shared
latches there is, so you no longer need to remember to update
NumSharedLatches when you introduce a new latch to the system.
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wait until it is set. Latches can be used to reliably wait until a signal
arrives, which is hard otherwise because signals don't interrupt select()
on some platforms, and even when they do, there's race conditions.
On Unix, latches use the so called self-pipe trick under the covers to
implement the sleep until the latch is set, without race conditions. On
Windows, Windows events are used.
Use the new latch abstraction to sleep in walsender, so that as soon as
a transaction finishes, walsender is woken up to immediately send the WAL
to the standby. This reduces the latency between master and standby, which
is good.
Preliminary work by Fujii Masao. The latch implementation is by me, with
helpful comments from many people.
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