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path: root/src/port/win32env.c
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* Enable building with Microsoft Visual Studio 2012.Andrew Dunstan2013-02-06
| | | | | | Backpatch to release 9.2 Brar Piening and Noah Misch, reviewed by Craig Ringer.
* Update copyrights for 2013Bruce Momjian2013-01-01
| | | | | Fully update git head, and update back branches in ./COPYRIGHT and legal.sgml files.
* Update copyright notices for year 2012.Bruce Momjian2012-01-01
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* Stamp copyrights for year 2011.Bruce Momjian2011-01-01
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* Add some minor missing error checksAlvaro Herrera2010-12-16
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* Remove cvs keywords from all files.Magnus Hagander2010-09-20
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* pgindent run for 9.0Bruce Momjian2010-02-26
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* Update copyright for the year 2010.Bruce Momjian2010-01-02
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* Make the win32 putenv() override update *all* present versions of theMagnus Hagander2010-01-01
| | | | | | | | MSVCRxx runtime, not just the current + Visual Studio 6 (MSVCRT). Clearly there can be an almost unlimited number of runtimes loaded at the same time. Per report from Hiroshi Inoue
* Remove now unreferenced variable.Magnus Hagander2009-12-27
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* If the MSVCRT module is not found in the current binary, proceed to updateMagnus Hagander2009-12-27
| | | | | system and local environments anyway, instead of aborting. (This will happen in a MSVC build with no or very few external libraries linked in)
* 8.4 pgindent run, with new combined Linux/FreeBSD/MinGW typedef listBruce Momjian2009-06-11
| | | | provided by Andrew.
* Don't call SetEnvironmentVariable() when removing an environment variable,Magnus Hagander2009-02-12
| | | | | as this seems to crash on at least some versions of MingW. Our current usage of this function does not require it, so it should be ok to ignore.
* Make win32 builds always do SetEnvironmentVariable() when doing putenv().Magnus Hagander2009-01-21
Also, if linked against other versions than the default MSVCRT library (for example the MSVC build which links against MSVCRT80), also update the cache in the default MSVCRT at the same time. This should fix the issues with setting LC_MESSAGES on the MSVC build. Original patch from Hiroshi Inoue and Hiroshi Saito, much rewritten by me.