/*------------------------------------------------------------------------- * * win32_latch.c * Routines for inter-process latches * * See unix_latch.c for header comments for the exported functions; * the API presented here is supposed to be the same as there. * * The Windows implementation uses Windows events that are inherited by * all postmaster child processes. * * Portions Copyright (c) 1996-2011, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * IDENTIFICATION * src/backend/port/win32_latch.c * *------------------------------------------------------------------------- */ #include "postgres.h" #include #include #include #include "miscadmin.h" #include "storage/latch.h" #include "storage/shmem.h" void InitializeLatchSupport(void) { /* currently, nothing to do here for Windows */ } void InitLatch(volatile Latch *latch) { latch->is_set = false; latch->owner_pid = MyProcPid; latch->is_shared = false; latch->event = CreateEvent(NULL, TRUE, FALSE, NULL); if (latch->event == NULL) elog(ERROR, "CreateEvent failed: error code %d", (int) GetLastError()); } void InitSharedLatch(volatile Latch *latch) { SECURITY_ATTRIBUTES sa; latch->is_set = false; latch->owner_pid = 0; latch->is_shared = true; /* * Set up security attributes to specify that the events are inherited. */ ZeroMemory(&sa, sizeof(sa)); sa.nLength = sizeof(sa); sa.bInheritHandle = TRUE; latch->event = CreateEvent(&sa, TRUE, FALSE, NULL); if (latch->event == NULL) elog(ERROR, "CreateEvent failed: error code %d", (int) GetLastError()); } void OwnLatch(volatile Latch *latch) { /* Sanity checks */ Assert(latch->is_shared); if (latch->owner_pid != 0) elog(ERROR, "latch already owned"); latch->owner_pid = MyProcPid; } void DisownLatch(volatile Latch *latch) { Assert(latch->is_shared); Assert(latch->owner_pid == MyProcPid); latch->owner_pid = 0; } bool WaitLatch(volatile Latch *latch, long timeout) { return WaitLatchOrSocket(latch, PGINVALID_SOCKET, false, false, timeout) > 0; } int WaitLatchOrSocket(volatile Latch *latch, pgsocket sock, bool forRead, bool forWrite, long timeout) { DWORD rc; HANDLE events[3]; HANDLE latchevent; HANDLE sockevent = WSA_INVALID_EVENT; /* silence compiler */ int numevents; int result = 0; if (latch->owner_pid != MyProcPid) elog(ERROR, "cannot wait on a latch owned by another process"); latchevent = latch->event; events[0] = latchevent; events[1] = pgwin32_signal_event; numevents = 2; if (sock != PGINVALID_SOCKET && (forRead || forWrite)) { /* Need an event object to represent events on the socket */ int flags = 0; if (forRead) flags |= (FD_READ | FD_CLOSE); if (forWrite) flags |= FD_WRITE; sockevent = WSACreateEvent(); WSAEventSelect(sock, sockevent, flags); events[numevents++] = sockevent; } for (;;) { /* * Reset the event, and check if the latch is set already. If someone * sets the latch between this and the WaitForMultipleObjects() call * below, the setter will set the event and WaitForMultipleObjects() * will return immediately. */ if (!ResetEvent(latchevent)) elog(ERROR, "ResetEvent failed: error code %d", (int) GetLastError()); if (latch->is_set) { result = 1; break; } rc = WaitForMultipleObjects(numevents, events, FALSE, (timeout >= 0) ? timeout : INFINITE); if (rc == WAIT_FAILED) elog(ERROR, "WaitForMultipleObjects() failed: error code %d", (int) GetLastError()); else if (rc == WAIT_TIMEOUT) { result = 0; break; } else if (rc == WAIT_OBJECT_0 + 1) pgwin32_dispatch_queued_signals(); else if (rc == WAIT_OBJECT_0 + 2) { WSANETWORKEVENTS resEvents; Assert(sock != PGINVALID_SOCKET); ZeroMemory(&resEvents, sizeof(resEvents)); if (WSAEnumNetworkEvents(sock, sockevent, &resEvents) != 0) ereport(FATAL, (errmsg_internal("failed to enumerate network events: %i", (int) WSAGetLastError()))); if ((forRead && resEvents.lNetworkEvents & (FD_READ | FD_CLOSE)) || (forWrite && resEvents.lNetworkEvents & FD_WRITE)) result = 2; break; } else if (rc != WAIT_OBJECT_0) elog(ERROR, "unexpected return code from WaitForMultipleObjects(): %d", (int) rc); } /* Clean up the event object we created for the socket */ if (sockevent != WSA_INVALID_EVENT) { WSAEventSelect(sock, NULL, 0); WSACloseEvent(sockevent); } return result; } void SetLatch(volatile Latch *latch) { HANDLE handle; /* Quick exit if already set */ if (latch->is_set) return; latch->is_set = true; /* * See if anyone's waiting for the latch. It can be the current process if * we're in a signal handler. * * Use a local variable here just in case somebody changes the event field * concurrently (which really should not happen). */ handle = latch->event; if (handle) { SetEvent(handle); /* * Note that we silently ignore any errors. We might be in a signal * handler or other critical path where it's not safe to call elog(). */ } } void ResetLatch(volatile Latch *latch) { /* Only the owner should reset the latch */ Assert(latch->owner_pid == MyProcPid); latch->is_set = false; }