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#pragma once
#include "common.h"
#include <set>
#include <vector>
namespace aoc2016 {
struct maze {
struct pos {
int x;
int y;
friend bool operator<(pos p1, pos p2) { return p1.x < p2.x ? true : p1.x > p2.x ? false : p1.y < p2.y; }
friend bool operator==(pos p1, pos p2) { return p1.x == p2.x && p1.y == p2.y; }
};
char* ps = nullptr;
int width;
int height;
std::set<pos> numbers;
char& get(int x, int y) { return *(ps + width * y + x); }
void load(int r, line_view lv) {
const char* p = lv.line;
int x{0};
while (p < lv.line + lv.length - 1) {
get(x, r) = *p;
if (*p >= '0' && *p <= '9') {
numbers.insert({x, r});
}
x++;
p++;
}
}
void print() {
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
printf("%c", get(x, y));
}
printf("\n");
}
}
maze(int mx, int my) : width(mx), height(my) {
ps = (char*)malloc(width * height);
memset(ps, 0, width * height);
}
};
std::pair<int64_t, int64_t> day24(line_view);
} // namespace aoc2016
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