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# ==========================================
# Unity Project - A Test Framework for C
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
# [Released under MIT License. Please refer to license.txt for details]
# ==========================================
require 'yaml'
require 'fileutils'
require UNITY_ROOT + '../auto/unity_test_summary'
require UNITY_ROOT + '../auto/generate_test_runner'
require UNITY_ROOT + '../auto/colour_reporter'
module RakefileHelpers
C_EXTENSION = '.c'.freeze
def load_configuration(config_file)
return if $configured
$cfg_file = "targets/#{config_file}" unless config_file =~ /[\\|\/]/
$cfg = YAML.load(File.read($cfg_file))
$colour_output = false unless $cfg['colour']
$configured = true if config_file != DEFAULT_CONFIG_FILE
end
def configure_clean
CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
end
def configure_toolchain(config_file = DEFAULT_CONFIG_FILE)
config_file += '.yml' unless config_file =~ /\.yml$/
config_file = config_file unless config_file =~ /[\\|\/]/
load_configuration(config_file)
configure_clean
end
def unit_test_files
path = $cfg['compiler']['unit_tests_path'] + 'test*' + C_EXTENSION
path.tr!('\\', '/')
FileList.new(path)
end
def local_include_dirs
include_dirs = $cfg['compiler']['includes']['items'].dup
include_dirs.delete_if { |dir| dir.is_a?(Array) }
include_dirs
end
def extract_headers(filename)
includes = []
lines = File.readlines(filename)
lines.each do |line|
m = line.match(/^\s*#include\s+\"\s*(.+\.[hH])\s*\"/)
includes << m[1] unless m.nil?
end
includes
end
def find_source_file(header, paths)
paths.each do |dir|
src_file = dir + header.ext(C_EXTENSION)
return src_file if File.exist?(src_file)
end
nil
end
def tackit(strings)
result = if strings.is_a?(Array)
"\"#{strings.join}\""
else
strings
end
result
end
def squash(prefix, items)
result = ''
items.each { |item| result += " #{prefix}#{tackit(item)}" }
result
end
def should(behave, &block)
if block
puts 'Should ' + behave
yield block
else
puts "UNIMPLEMENTED CASE: Should #{behave}"
end
end
def build_compiler_fields(inject_defines)
command = tackit($cfg['compiler']['path'])
defines = if $cfg['compiler']['defines']['items'].nil?
''
else
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=putcharSpy'] + ['UNITY_OUTPUT_CHAR_HEADER_DECLARATION=putcharSpy\(int\)'] + inject_defines)
end
options = squash('', $cfg['compiler']['options'])
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
{ :command => command, :defines => defines, :options => options, :includes => includes }
end
def compile(file, defines = [])
compiler = build_compiler_fields(defines)
cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{file} " \
"#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}"
obj_file = "#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
execute(cmd_str + obj_file)
obj_file
end
def build_linker_fields
command = tackit($cfg['linker']['path'])
options = if $cfg['linker']['options'].nil?
''
else
squash('', $cfg['linker']['options'])
end
includes = if $cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?
''
else
squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
end.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
{ :command => command, :options => options, :includes => includes }
end
def link_it(exe_name, obj_list)
linker = build_linker_fields
cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
(obj_list.map { |obj| "#{$cfg['linker']['object_files']['path']}#{obj} " }).join +
$cfg['linker']['bin_files']['prefix'] + ' ' +
$cfg['linker']['bin_files']['destination'] +
exe_name + $cfg['linker']['bin_files']['extension']
execute(cmd_str)
end
def build_simulator_fields
return nil if $cfg['simulator'].nil?
command = if $cfg['simulator']['path'].nil?
''
else
(tackit($cfg['simulator']['path']) + ' ')
end
pre_support = if $cfg['simulator']['pre_support'].nil?
''
else
squash('', $cfg['simulator']['pre_support'])
end
post_support = if $cfg['simulator']['post_support'].nil?
''
else
squash('', $cfg['simulator']['post_support'])
end
{ :command => command, :pre_support => pre_support, :post_support => post_support }
end
def run_astyle(style_what)
report "Styling C Code..."
command = "AStyle " \
"--style=allman --indent=spaces=4 --indent-switches --indent-preproc-define --indent-preproc-block " \
"--pad-oper --pad-comma --unpad-paren --pad-header " \
"--align-pointer=type --align-reference=name " \
"--add-brackets --mode=c --suffix=none " \
"#{style_what}"
execute(command, false)
report "Styling C:PASS"
end
def execute(command_string, ok_to_fail = false)
report command_string if $verbose
output = `#{command_string}`.chomp
report(output) if $verbose && !output.nil? && !output.empty?
raise "Command failed. (Returned #{$?.exitstatus})" if !$?.exitstatus.zero? && !ok_to_fail
output
end
def report_summary
summary = UnityTestSummary.new
summary.root = UNITY_ROOT
results_glob = "#{$cfg['compiler']['build_path']}*.test*"
results_glob.tr!('\\', '/')
results = Dir[results_glob]
summary.targets = results
report summary.run
end
def run_tests(test_files)
report 'Running Unity system tests...'
# Tack on TEST define for compiling unit tests
load_configuration($cfg_file)
test_defines = ['TEST']
$cfg['compiler']['defines']['items'] ||= []
$cfg['compiler']['defines']['items'] << 'TEST'
include_dirs = local_include_dirs
# Build and execute each unit test
test_files.each do |test|
obj_list = []
unless $cfg['compiler']['aux_sources'].nil?
$cfg['compiler']['aux_sources'].each do |aux|
obj_list << compile(aux, test_defines)
end
end
# Detect dependencies and build required modules
extract_headers(test).each do |header|
# Compile corresponding source file if it exists
src_file = find_source_file(header, include_dirs)
obj_list << compile(src_file, test_defines) unless src_file.nil?
end
# Build the test runner (generate if configured to do so)
test_base = File.basename(test, C_EXTENSION)
runner_name = test_base + '_Runner.c'
runner_path = if $cfg['compiler']['runner_path'].nil?
$cfg['compiler']['build_path'] + runner_name
else
$cfg['compiler']['runner_path'] + runner_name
end
options = $cfg[:unity]
options[:use_param_tests] = test =~ /parameterized/ ? true : false
UnityTestRunnerGenerator.new(options).run(test, runner_path)
obj_list << compile(runner_path, test_defines)
# Build the test module
obj_list << compile(test, test_defines)
# Link the test executable
link_it(test_base, obj_list)
# Execute unit test and generate results file
simulator = build_simulator_fields
executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
cmd_str = if simulator.nil?
executable
else
"#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
end
output = execute(cmd_str)
test_results = $cfg['compiler']['build_path'] + test_base
if output.match(/OK$/m).nil?
test_results += '.testfail'
else
report output unless $verbose # Verbose already prints this line, as does a failure
test_results += '.testpass'
end
File.open(test_results, 'w') { |f| f.print output }
end
end
end
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