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author | Eileen Noonan <enoonan@arcstone.com> | 2024-03-22 15:26:14 -0400 |
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committer | GitHub <noreply@github.com> | 2024-03-22 19:26:14 +0000 |
commit | 1d8d13d766b6467188cbded28d103ffb13421c77 (patch) | |
tree | ebfb5ed7e62463b6392a6f133ae675b65e97ac0c /examples/03-controlled-inputs | |
parent | e85bc4729a15d9af5af5345151178afe849036ba (diff) | |
download | lustre-1d8d13d766b6467188cbded28d103ffb13421c77.tar.gz lustre-1d8d13d766b6467188cbded28d103ffb13421c77.zip |
🔀 Write a readme for example 04-custom-event-handlers. (#72)
* readme for example 04
* Update README.md
tweaks
Diffstat (limited to 'examples/03-controlled-inputs')
-rw-r--r-- | examples/03-controlled-inputs/README.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/03-controlled-inputs/README.md b/examples/03-controlled-inputs/README.md index 4696c6d..fcbbb1f 100644 --- a/examples/03-controlled-inputs/README.md +++ b/examples/03-controlled-inputs/README.md @@ -31,7 +31,7 @@ ui.input([ Central to Lustre's architecture is the idea that your model is the single source of truth for your application's UI. This opens up the door to things like serialising -progam state to load in the future, time-travel debugging, and rehydrating your +program state to load in the future, time-travel debugging, and rehydrating your app's state from a server. It also gives you tighter control of when and how to update your UI in response |