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authorGabor Kiss-Vamosi <kisvegabor@gmail.com>2024-01-18 14:29:39 +0100
committerGitHub <noreply@github.com>2024-01-18 14:29:39 +0100
commit0a0f4b484d82b3fee34654c8ee836faafc49177c (patch)
treea4e6f5d82d3ba417b5f6478658fb2c2a222d2b16 /examples/arduino/LVGL_Arduino/LVGL_Arduino.ino
parentf2cb462be334f4bf945c40f39d09035e722b0a86 (diff)
downloadlvgl-0a0f4b484d82b3fee34654c8ee836faafc49177c.tar.gz
lvgl-0a0f4b484d82b3fee34654c8ee836faafc49177c.zip
refactor(driver): rename dev to drivers + Arduino update (#5377)
Diffstat (limited to 'examples/arduino/LVGL_Arduino/LVGL_Arduino.ino')
-rw-r--r--examples/arduino/LVGL_Arduino/LVGL_Arduino.ino154
1 files changed, 71 insertions, 83 deletions
diff --git a/examples/arduino/LVGL_Arduino/LVGL_Arduino.ino b/examples/arduino/LVGL_Arduino/LVGL_Arduino.ino
index 661a2655f..4358ebd62 100644
--- a/examples/arduino/LVGL_Arduino/LVGL_Arduino.ino
+++ b/examples/arduino/LVGL_Arduino/LVGL_Arduino.ino
@@ -2,7 +2,10 @@
*Be sure to read the docs here: https://docs.lvgl.io/master/get-started/platforms/arduino.html */
#include <lvgl.h>
+
+#if LV_USE_TFT_ESPI
#include <TFT_eSPI.h>
+#endif
/*To use the built-in examples and demos of LVGL uncomment the includes below respectively.
*You also need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`.
@@ -12,132 +15,117 @@
//#include <examples/lv_examples.h>
//#include <demos/lv_demos.h>
-/*Change to your screen resolution*/
-static const uint16_t screenWidth = 480;
-static const uint16_t screenHeight = 320;
+/*Set to your screen resolution*/
+#define TFT_HOR_RES 320
+#define TFT_VER_RES 240
-static lv_disp_draw_buf_t draw_buf;
-static lv_color_t buf[ screenWidth * screenHeight / 10 ];
-
-TFT_eSPI tft = TFT_eSPI(screenWidth, screenHeight); /* TFT instance */
+/*LVGL draw into this buffer, 1/10 screen size usually works well. The size is in bytes*/
+#define DRAW_BUF_SIZE (TFT_HOR_RES * TFT_VER_RES / 10 * (LV_COLOR_DEPTH / 8))
#if LV_USE_LOG != 0
-/* Serial debugging */
void my_print( lv_log_level_t level, const char * buf )
{
LV_UNUSED(level);
+ Serial.println(buf);
Serial.flush();
}
#endif
-/* Display flushing */
-void my_disp_flush( lv_disp_t *disp, const lv_area_t *area, lv_color_t *color_p )
+/* LVGL calls it when a rendered image needs to copied to the display*/
+void my_disp_flush( lv_display_t *disp, const lv_area_t *area, uint8_t * px_map)
{
- uint32_t w = ( area->x2 - area->x1 + 1 );
- uint32_t h = ( area->y2 - area->y1 + 1 );
+ /*Copy `px map` to the `area`*/
+
+ /*For example ("my_..." functions needs to be implemented by you)
+ uint32_t w = lv_area_get_width(area);
+ uint32_t h = lv_area_get_height(area);
- tft.startWrite();
- tft.setAddrWindow( area->x1, area->y1, w, h );
- tft.pushColors( ( uint16_t * )&color_p->full, w * h, true );
- tft.endWrite();
+ my_set_window(area->x1, area->y1, w, h);
+ my_draw_bitmaps(px_map, w * h);
+ */
- lv_disp_flush_ready( disp );
+ /*Call it to tell LVGL you are ready*/
+ lv_disp_flush_ready(disp);
}
/*Read the touchpad*/
-void my_touchpad_read( lv_indev_t * indev_driver, lv_indev_data_t * data )
+void my_touchpad_read( lv_indev_t * indev, lv_indev_data_t * data )
{
- uint16_t touchX, touchY;
-
- bool touched = tft.getTouch( &touchX, &touchY, 600 );
-
- if( !touched )
- {
- data->state = LV_INDEV_STATE_REL;
- }
- else
- {
- data->state = LV_INDEV_STATE_PR;
-
- /*Set the coordinates*/
- data->point.x = touchX;
- data->point.y = touchY;
+ /*For example ("my_..." functions needs to be implemented by you)
+ int32_t x, y;
+ bool touched = my_get_touch( &x, &y );
- Serial.print( "Data x " );
- Serial.println( touchX );
+ if(!touched) {
+ data->state = LV_INDEV_STATE_RELEASED;
+ } else {
+ data->state = LV_INDEV_STATE_PRESSED;
- Serial.print( "Data y " );
- Serial.println( touchY );
+ data->point.x = x;
+ data->point.y = y;
}
+ */
}
void setup()
{
- Serial.begin( 115200 ); /* prepare for possible serial debug */
-
String LVGL_Arduino = "Hello Arduino! ";
LVGL_Arduino += String('V') + lv_version_major() + "." + lv_version_minor() + "." + lv_version_patch();
+ Serial.begin( 115200 );
Serial.println( LVGL_Arduino );
- Serial.println( "I am LVGL_Arduino" );
lv_init();
+ /* register print function for debugging */
#if LV_USE_LOG != 0
- lv_log_register_print_cb( my_print ); /* register print function for debugging */
+ lv_log_register_print_cb( my_print );
#endif
- tft.begin(); /* TFT init */
- tft.setRotation( 3 ); /* Landscape orientation, flipped */
+ uint8_t draw_buf[DRAW_BUF_SIZE];
+ lv_display_t * disp;
+#if LV_USE_TFT_ESPI
+ /*TFT_eSPI can be enabled lv_conf.h to initialize the display in a simple way*/
+ disp = lv_tft_espi_create(TFT_HOR_RES, TFT_VER_RES, draw_buf, DRAW_BUF_SIZE);
+#else
+ /*Else create a display yourself*/
+ disp = lv_display_create(TFT_HOR_RES, TFT_VER_RES);
+ lv_display_set_flush_cb(disp, my_disp_flush);
+ lv_display_set_buffers(disp, draw_buf, NULL, DRAW_BUF_SIZE, LV_DISPLAY_RENDER_MODE_PARTIAL);
+#endif
- /*Set the touchscreen calibration data,
- the actual data for your display can be acquired using
- the Generic -> Touch_calibrate example from the TFT_eSPI library*/
- uint16_t calData[5] = { 275, 3620, 264, 3532, 1 };
- tft.setTouch( calData );
+ /*Initialize the (dummy) input device driver*/
+ lv_indev_t * indev = lv_indev_create();
+ lv_indev_set_type(indev, LV_INDEV_TYPE_POINTER); /*Touchpad should have POINTER type*/
+ lv_indev_set_read_cb(indev, my_touchpad_read);
- lv_disp_draw_buf_init( &draw_buf, buf, NULL, screenWidth * screenHeight / 10 );
+ /* Create a simple label
+ * ---------------------
+ lv_obj_t *label = lv_label_create( lv_scr_act() );
+ lv_label_set_text( label, "Hello Arduino, I'm LVGL!" );
+ lv_obj_align( label, LV_ALIGN_CENTER, 0, 0 );
- /*Initialize the display*/
- static lv_disp_t disp_drv;
- lv_disp_drv_init( &disp_drv );
- /*Change the following line to your display resolution*/
- disp_drv.hor_res = screenWidth;
- disp_drv.ver_res = screenHeight;
- disp_drv.flush_cb = my_disp_flush;
- disp_drv.draw_buf = &draw_buf;
- lv_disp_drv_register( &disp_drv );
+ * Try an example. See all the examples
+ * - Online: https://docs.lvgl.io/master/examples.html
+ * - Source codes: https://github.com/lvgl/lvgl/tree/master/examples
+ * ----------------------------------------------------------------
- /*Initialize the (dummy) input device driver*/
- static lv_indev_t indev_drv;
- lv_indev_drv_init( &indev_drv );
- indev_drv.type = LV_INDEV_TYPE_POINTER;
- indev_drv.read_cb = my_touchpad_read;
- lv_indev_drv_register( &indev_drv );
-
- /* Create simple label */
- //lv_obj_t *label = lv_label_create( lv_scr_act() );
- //lv_label_set_text( label, LVGL_Arduino.c_str() );
- //lv_obj_align( label, LV_ALIGN_CENTER, 0, 0 );
-
- /* Try an example. See all the examples
- * online: https://docs.lvgl.io/master/examples.html
- * source codes: https://github.com/lvgl/lvgl/tree/e7f88efa5853128bf871dde335c0ca8da9eb7731/examples */
- //lv_example_btn_1();
-
- /*Or try out a demo. Don't forget to enable the demos in lv_conf.h. E.g. LV_USE_DEMOS_WIDGETS*/
- lv_demo_widgets();
- // lv_demo_benchmark();
- // lv_demo_keypad_encoder();
- // lv_demo_music();
- // lv_demo_printer();
- // lv_demo_stress();
+ lv_example_btn_1();
+
+ * Or try out a demo. Don't forget to enable the demos in lv_conf.h. E.g. LV_USE_DEMOS_WIDGETS
+ * -------------------------------------------------------------------------------------------
+
+ lv_demo_widgets();
+ */
+
+ lv_obj_t *label = lv_label_create( lv_scr_act() );
+ lv_label_set_text( label, "Hello Arduino, I'm LVGL!" );
+ lv_obj_align( label, LV_ALIGN_CENTER, 0, 0 );
Serial.println( "Setup done" );
}
void loop()
{
- lv_timer_handler(); /* let the GUI do its work */
+ lv_timer_handler(); /* let the UI do its work */
delay( 5 );
}