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#if LV_BUILD_TEST
#include "../lvgl.h"
#include "unity/unity.h"
#include "lv_test_indev.h"
static lv_obj_t * g_screen;
static lv_group_t * g_group;
static struct {
bool press_happened;
uint32_t key;
lv_obj_t * obj;
} g_key_data;
void setUp(void)
{
g_screen = lv_screen_active();
g_group = lv_group_create();
g_key_data.press_happened = false;
}
void tearDown(void)
{
lv_obj_clean(g_screen);
lv_group_delete(g_group); /* also removes all indevs set to the group */
}
static void key_event_cb(lv_event_t * e)
{
TEST_ASSERT_FALSE(g_key_data.press_happened);
g_key_data.press_happened = true;
g_key_data.key = *(uint32_t *)lv_event_get_param(e);
g_key_data.obj = lv_event_get_target_obj(e);
}
static void gridnav_one_axis_move_only(uint32_t key_grid_axis_next,
uint32_t key_grid_axis_prev,
uint32_t key_obj_axis_next,
uint32_t key_obj_axis_prev,
lv_gridnav_ctrl_t gridnav_ctrl,
lv_flex_flow_t flex_flow)
{
lv_indev_set_group(lv_test_keypad_indev, g_group);
lv_obj_t * cont = lv_obj_create(g_screen);
lv_obj_set_flex_flow(cont, flex_flow);
lv_obj_set_flex_align(cont, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER, LV_FLEX_ALIGN_CENTER);
lv_obj_set_size(cont, lv_pct(100), lv_pct(100));
lv_obj_center(cont);
lv_gridnav_add(cont, gridnav_ctrl);
lv_group_add_obj(g_group, cont);
lv_obj_t * objs[3];
for(uint32_t i = 0; i < 3; i++) {
lv_obj_t * obj = lv_obj_create(cont);
lv_obj_create(obj); /* the obj needs a child to be focusable by gridnav */
lv_group_remove_obj(obj);
lv_obj_add_event_cb(obj, key_event_cb, LV_EVENT_KEY, NULL);
objs[i] = obj;
}
TEST_ASSERT(lv_obj_get_state(objs[0]) & LV_STATE_FOCUSED);
/* gridnav direction key moves the focus */
lv_test_key_hit(key_grid_axis_next);
TEST_ASSERT(lv_obj_get_state(objs[1]) & LV_STATE_FOCUSED);
TEST_ASSERT_FALSE(g_key_data.press_happened);
/* non gridnav direction key does not move the focus. */
/* the key is sent to the object instead */
lv_test_key_hit(key_obj_axis_next);
TEST_ASSERT(lv_obj_get_state(objs[1]) & LV_STATE_FOCUSED);
TEST_ASSERT_TRUE(g_key_data.press_happened);
TEST_ASSERT(g_key_data.key == key_obj_axis_next);
TEST_ASSERT(g_key_data.obj == objs[1]);
g_key_data.press_happened = false;
lv_test_key_hit(key_obj_axis_prev);
TEST_ASSERT(lv_obj_get_state(objs[1]) & LV_STATE_FOCUSED);
TEST_ASSERT_TRUE(g_key_data.press_happened);
TEST_ASSERT(g_key_data.key == key_obj_axis_prev);
TEST_ASSERT(g_key_data.obj == objs[1]);
g_key_data.press_happened = false;
/* go back */
lv_test_key_hit(key_grid_axis_prev);
TEST_ASSERT(lv_obj_get_state(objs[0]) & LV_STATE_FOCUSED);
TEST_ASSERT_FALSE(g_key_data.press_happened);
/* at the beginning, can't move further back */
lv_test_key_hit(key_grid_axis_prev);
TEST_ASSERT(lv_obj_get_state(objs[0]) & LV_STATE_FOCUSED);
TEST_ASSERT_FALSE(g_key_data.press_happened);
}
void test_gridnav_vertical_move_only(void)
{
gridnav_one_axis_move_only(LV_KEY_DOWN,
LV_KEY_UP,
LV_KEY_RIGHT,
LV_KEY_LEFT,
LV_GRIDNAV_CTRL_VERTICAL_MOVE_ONLY,
LV_FLEX_FLOW_COLUMN);
}
void test_gridnav_horizontal_move_only(void)
{
gridnav_one_axis_move_only(LV_KEY_RIGHT,
LV_KEY_LEFT,
LV_KEY_DOWN,
LV_KEY_UP,
LV_GRIDNAV_CTRL_HORIZONTAL_MOVE_ONLY,
LV_FLEX_FLOW_ROW);
}
#endif
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