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authorAndres Freund <andres@anarazel.de>2015-02-03 22:25:20 +0100
committerAndres Freund <andres@anarazel.de>2015-02-03 22:25:20 +0100
commit4f85fde8eb860f263384fffdca660e16e77c7f76 (patch)
tree9d9d18a368f4e7db987140d6dfd384b9e2e51b0a /src/backend/commands/async.c
parent387da18874afa17156ee3af63766f17efb53c4b9 (diff)
downloadpostgresql-4f85fde8eb860f263384fffdca660e16e77c7f76.tar.gz
postgresql-4f85fde8eb860f263384fffdca660e16e77c7f76.zip
Introduce and use infrastructure for interrupt processing during client reads.
Up to now large swathes of backend code ran inside signal handlers while reading commands from the client, to allow for speedy reaction to asynchronous events. Most prominently shared invalidation and NOTIFY handling. That means that complex code like the starting/stopping of transactions is run in signal handlers... The required code was fragile and verbose, and is likely to contain bugs. That approach also severely limited what could be done while communicating with the client. As the read might be from within openssl it wasn't safely possible to trigger an error, e.g. to cancel a backend in idle-in-transaction state. We did that in some cases, namely fatal errors, nonetheless. Now that FE/BE communication in the backend employs non-blocking sockets and latches to block, we can quite simply interrupt reads from signal handlers by setting the latch. That allows us to signal an interrupted read, which is supposed to be retried after returning from within the ssl library. As signal handlers now only need to set the latch to guarantee timely interrupt processing, remove a fair amount of complicated & fragile code from async.c and sinval.c. We could now actually start to process some kinds of interrupts, like sinval ones, more often that before, but that seems better done separately. This work will hopefully allow to handle cases like being blocked by sending data, interrupting idle transactions and similar to be implemented without too much effort. In addition to allowing getting rid of ImmediateInterruptOK, that is. Author: Andres Freund Reviewed-By: Heikki Linnakangas
Diffstat (limited to 'src/backend/commands/async.c')
-rw-r--r--src/backend/commands/async.c199
1 files changed, 36 insertions, 163 deletions
diff --git a/src/backend/commands/async.c b/src/backend/commands/async.c
index 7ece5279995..d73248ca504 100644
--- a/src/backend/commands/async.c
+++ b/src/backend/commands/async.c
@@ -79,10 +79,12 @@
* either, but just process the queue directly.
*
* 5. Upon receipt of a PROCSIG_NOTIFY_INTERRUPT signal, the signal handler
- * can call inbound-notify processing immediately if this backend is idle
- * (ie, it is waiting for a frontend command and is not within a transaction
- * block). Otherwise the handler may only set a flag, which will cause the
- * processing to occur just before we next go idle.
+ * sets the process's latch, which triggers the event to be processed
+ * immediately if this backend is idle (i.e., it is waiting for a frontend
+ * command and is not within a transaction block. C.f.
+ * ProcessClientReadInterrupt()). Otherwise the handler may only set a
+ * flag, which will cause the processing to occur just before we next go
+ * idle.
*
* Inbound-notify processing consists of reading all of the notifications
* that have arrived since scanning last time. We read every notification
@@ -126,6 +128,7 @@
#include "miscadmin.h"
#include "storage/ipc.h"
#include "storage/lmgr.h"
+#include "storage/proc.h"
#include "storage/procarray.h"
#include "storage/procsignal.h"
#include "storage/sinval.h"
@@ -334,17 +337,13 @@ static List *pendingNotifies = NIL; /* list of Notifications */
static List *upperPendingNotifies = NIL; /* list of upper-xact lists */
/*
- * State for inbound notifications consists of two flags: one saying whether
- * the signal handler is currently allowed to call ProcessIncomingNotify
- * directly, and one saying whether the signal has occurred but the handler
- * was not allowed to call ProcessIncomingNotify at the time.
- *
- * NB: the "volatile" on these declarations is critical! If your compiler
- * does not grok "volatile", you'd be best advised to compile this file
- * with all optimization turned off.
+ * Inbound notifications are initially processed by HandleNotifyInterrupt(),
+ * called from inside a signal handler. That just sets the
+ * notifyInterruptPending flag and sets the process
+ * latch. ProcessNotifyInterrupt() will then be called whenever it's safe to
+ * actually deal with the interrupt.
*/
-static volatile sig_atomic_t notifyInterruptEnabled = 0;
-static volatile sig_atomic_t notifyInterruptOccurred = 0;
+volatile sig_atomic_t notifyInterruptPending = false;
/* True if we've registered an on_shmem_exit cleanup */
static bool unlistenExitRegistered = false;
@@ -1625,164 +1624,45 @@ AtSubAbort_Notify(void)
/*
* HandleNotifyInterrupt
*
- * This is called when PROCSIG_NOTIFY_INTERRUPT is received.
- *
- * If we are idle (notifyInterruptEnabled is set), we can safely invoke
- * ProcessIncomingNotify directly. Otherwise, just set a flag
- * to do it later.
+ * Signal handler portion of interrupt handling. Let the backend know
+ * that there's a pending notify interrupt. If we're currently reading
+ * from the client, this will interrupt the read and
+ * ProcessClientReadInterrupt() will call ProcessNotifyInterrupt().
*/
void
HandleNotifyInterrupt(void)
{
/*
* Note: this is called by a SIGNAL HANDLER. You must be very wary what
- * you do here. Some helpful soul had this routine sprinkled with
- * TPRINTFs, which would likely lead to corruption of stdio buffers if
- * they were ever turned on.
+ * you do here.
*/
- /* Don't joggle the elbow of proc_exit */
- if (proc_exit_inprogress)
- return;
-
- if (notifyInterruptEnabled)
- {
- bool save_ImmediateInterruptOK = ImmediateInterruptOK;
-
- /*
- * We may be called while ImmediateInterruptOK is true; turn it off
- * while messing with the NOTIFY state. This prevents problems if
- * SIGINT or similar arrives while we're working. Just to be real
- * sure, bump the interrupt holdoff counter as well. That way, even
- * if something inside ProcessIncomingNotify() transiently sets
- * ImmediateInterruptOK (eg while waiting on a lock), we won't get
- * interrupted until we're done with the notify interrupt.
- */
- ImmediateInterruptOK = false;
- HOLD_INTERRUPTS();
-
- /*
- * I'm not sure whether some flavors of Unix might allow another
- * SIGUSR1 occurrence to recursively interrupt this routine. To cope
- * with the possibility, we do the same sort of dance that
- * EnableNotifyInterrupt must do --- see that routine for comments.
- */
- notifyInterruptEnabled = 0; /* disable any recursive signal */
- notifyInterruptOccurred = 1; /* do at least one iteration */
- for (;;)
- {
- notifyInterruptEnabled = 1;
- if (!notifyInterruptOccurred)
- break;
- notifyInterruptEnabled = 0;
- if (notifyInterruptOccurred)
- {
- /* Here, it is finally safe to do stuff. */
- if (Trace_notify)
- elog(DEBUG1, "HandleNotifyInterrupt: perform async notify");
-
- ProcessIncomingNotify();
-
- if (Trace_notify)
- elog(DEBUG1, "HandleNotifyInterrupt: done");
- }
- }
+ /* signal that work needs to be done */
+ notifyInterruptPending = true;
- /*
- * Restore the holdoff level and ImmediateInterruptOK, and check for
- * interrupts if needed.
- */
- RESUME_INTERRUPTS();
- ImmediateInterruptOK = save_ImmediateInterruptOK;
- if (save_ImmediateInterruptOK)
- CHECK_FOR_INTERRUPTS();
- }
- else
- {
- /*
- * In this path it is NOT SAFE to do much of anything, except this:
- */
- notifyInterruptOccurred = 1;
- }
+ /* make sure the event is processed in due course */
+ SetLatch(MyLatch);
}
/*
- * EnableNotifyInterrupt
- *
- * This is called by the PostgresMain main loop just before waiting
- * for a frontend command. If we are truly idle (ie, *not* inside
- * a transaction block), then process any pending inbound notifies,
- * and enable the signal handler to process future notifies directly.
+ * ProcessNotifyInterrupt
*
- * NOTE: the signal handler starts out disabled, and stays so until
- * PostgresMain calls this the first time.
+ * This is called just after waiting for a frontend command. If a
+ * interrupt arrives (via HandleNotifyInterrupt()) while reading, the
+ * read will be interrupted via the process's latch, and this routine
+ * will get called. If we are truly idle (ie, *not* inside a transaction
+ * block), process the incoming notifies.
*/
void
-EnableNotifyInterrupt(void)
+ProcessNotifyInterrupt(void)
{
if (IsTransactionOrTransactionBlock())
return; /* not really idle */
- /*
- * This code is tricky because we are communicating with a signal handler
- * that could interrupt us at any point. If we just checked
- * notifyInterruptOccurred and then set notifyInterruptEnabled, we could
- * fail to respond promptly to a signal that happens in between those two
- * steps. (A very small time window, perhaps, but Murphy's Law says you
- * can hit it...) Instead, we first set the enable flag, then test the
- * occurred flag. If we see an unserviced interrupt has occurred, we
- * re-clear the enable flag before going off to do the service work. (That
- * prevents re-entrant invocation of ProcessIncomingNotify() if another
- * interrupt occurs.) If an interrupt comes in between the setting and
- * clearing of notifyInterruptEnabled, then it will have done the service
- * work and left notifyInterruptOccurred zero, so we have to check again
- * after clearing enable. The whole thing has to be in a loop in case
- * another interrupt occurs while we're servicing the first. Once we get
- * out of the loop, enable is set and we know there is no unserviced
- * interrupt.
- *
- * NB: an overenthusiastic optimizing compiler could easily break this
- * code. Hopefully, they all understand what "volatile" means these days.
- */
- for (;;)
- {
- notifyInterruptEnabled = 1;
- if (!notifyInterruptOccurred)
- break;
- notifyInterruptEnabled = 0;
- if (notifyInterruptOccurred)
- {
- if (Trace_notify)
- elog(DEBUG1, "EnableNotifyInterrupt: perform async notify");
-
- ProcessIncomingNotify();
-
- if (Trace_notify)
- elog(DEBUG1, "EnableNotifyInterrupt: done");
- }
- }
+ while (notifyInterruptPending)
+ ProcessIncomingNotify();
}
-/*
- * DisableNotifyInterrupt
- *
- * This is called by the PostgresMain main loop just after receiving
- * a frontend command. Signal handler execution of inbound notifies
- * is disabled until the next EnableNotifyInterrupt call.
- *
- * The PROCSIG_CATCHUP_INTERRUPT signal handler also needs to call this,
- * so as to prevent conflicts if one signal interrupts the other. So we
- * must return the previous state of the flag.
- */
-bool
-DisableNotifyInterrupt(void)
-{
- bool result = (notifyInterruptEnabled != 0);
-
- notifyInterruptEnabled = 0;
-
- return result;
-}
/*
* Read all pending notifications from the queue, and deliver appropriate
@@ -2076,9 +1956,10 @@ asyncQueueAdvanceTail(void)
/*
* ProcessIncomingNotify
*
- * Deal with arriving NOTIFYs from other backends.
- * This is called either directly from the PROCSIG_NOTIFY_INTERRUPT
- * signal handler, or the next time control reaches the outer idle loop.
+ * Deal with arriving NOTIFYs from other backends as soon as it's safe to
+ * do so. This used to be called from the PROCSIG_NOTIFY_INTERRUPT
+ * signal handler, but isn't anymore.
+ *
* Scan the queue for arriving notifications and report them to my front
* end.
*
@@ -2087,18 +1968,13 @@ asyncQueueAdvanceTail(void)
static void
ProcessIncomingNotify(void)
{
- bool catchup_enabled;
-
/* We *must* reset the flag */
- notifyInterruptOccurred = 0;
+ notifyInterruptPending = false;
/* Do nothing else if we aren't actively listening */
if (listenChannels == NIL)
return;
- /* Must prevent catchup interrupt while I am running */
- catchup_enabled = DisableCatchupInterrupt();
-
if (Trace_notify)
elog(DEBUG1, "ProcessIncomingNotify");
@@ -2123,9 +1999,6 @@ ProcessIncomingNotify(void)
if (Trace_notify)
elog(DEBUG1, "ProcessIncomingNotify: done");
-
- if (catchup_enabled)
- EnableCatchupInterrupt();
}
/*