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authorTom Lane <tgl@sss.pgh.pa.us>2011-08-20 14:51:02 -0400
committerTom Lane <tgl@sss.pgh.pa.us>2011-08-20 14:51:25 -0400
commit548d1f752be7a11e240f1eadd4f9987a7b9793c5 (patch)
tree8fec6fe8794014b6cc2bc9441b6ac5d281483fca /src/backend/executor/execUtils.c
parent1ffcc377f692fb227ebfeb6036aa949099d71979 (diff)
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Fix performance problem when building a lossy tidbitmap.
As pointed out by Sergey Koposov, repeated invocations of tbm_lossify can make building a large tidbitmap into an O(N^2) operation. To fix, make sure we remove more than the minimum amount of information per call, and add a fallback path to behave sanely if we're unable to fit the bitmap within the requested amount of memory. This has been wrong since the tidbitmap code was written, so back-patch to all supported branches.
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