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author | Tom Lane <tgl@sss.pgh.pa.us> | 2009-09-27 20:09:58 +0000 |
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committer | Tom Lane <tgl@sss.pgh.pa.us> | 2009-09-27 20:09:58 +0000 |
commit | f92e8a4b5ee6a22252cbba012d629f5cefef913f (patch) | |
tree | 93171ec5198f1f5e4463289bf8c1050c1383741a /src/backend/executor/nodeBitmapOr.c | |
parent | 61be11ff088c1e2b22c7e2af6f93ccdc286dba01 (diff) | |
download | postgresql-f92e8a4b5ee6a22252cbba012d629f5cefef913f.tar.gz postgresql-f92e8a4b5ee6a22252cbba012d629f5cefef913f.zip |
Replace the array-style TupleTable data structure with a simple List of
TupleTableSlot nodes. This eliminates the need to count in advance
how many Slots will be needed, which seems more than worth the small
increase in the amount of palloc traffic during executor startup.
The ExecCountSlots infrastructure is now all dead code, but I'll remove it
in a separate commit for clarity.
Per a comment from Robert Haas.
Diffstat (limited to 'src/backend/executor/nodeBitmapOr.c')
0 files changed, 0 insertions, 0 deletions