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author | Bruce Momjian <bruce@momjian.us> | 2014-05-06 11:26:26 -0400 |
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committer | Bruce Momjian <bruce@momjian.us> | 2014-05-06 11:26:26 -0400 |
commit | 2616a5d300e5bb5a2838d2a065afa3740e08727f (patch) | |
tree | 5939408c63409abda810217fe812749a5da7345b /src/backend/utils/adt/numeric.c | |
parent | e0070a6858cfcd2c4129dfa93bc042d6d86732c8 (diff) | |
download | postgresql-2616a5d300e5bb5a2838d2a065afa3740e08727f.tar.gz postgresql-2616a5d300e5bb5a2838d2a065afa3740e08727f.zip |
Remove tabs after spaces in C comments
This was not changed in HEAD, but will be done later as part of a
pgindent run. Future pgindent runs will also do this.
Report by Tom Lane
Backpatch through all supported branches, but not HEAD
Diffstat (limited to 'src/backend/utils/adt/numeric.c')
-rw-r--r-- | src/backend/utils/adt/numeric.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/backend/utils/adt/numeric.c b/src/backend/utils/adt/numeric.c index 6b60a5c1c78..5091306b0e9 100644 --- a/src/backend/utils/adt/numeric.c +++ b/src/backend/utils/adt/numeric.c @@ -49,7 +49,7 @@ * Numeric values are represented in a base-NBASE floating point format. * Each "digit" ranges from 0 to NBASE-1. The type NumericDigit is signed * and wide enough to store a digit. We assume that NBASE*NBASE can fit in - * an int. Although the purely calculational routines could handle any even + * an int. Although the purely calculational routines could handle any even * NBASE that's less than sqrt(INT_MAX), in practice we are only interested * in NBASE a power of ten, so that I/O conversions and decimal rounding * are easy. Also, it's actually more efficient if NBASE is rather less than @@ -94,11 +94,11 @@ typedef int16 NumericDigit; * If the high bits of the first word of a NumericChoice (n_header, or * n_short.n_header, or n_long.n_sign_dscale) are NUMERIC_SHORT, then the * numeric follows the NumericShort format; if they are NUMERIC_POS or - * NUMERIC_NEG, it follows the NumericLong format. If they are NUMERIC_NAN, + * NUMERIC_NEG, it follows the NumericLong format. If they are NUMERIC_NAN, * it is a NaN. We currently always store a NaN using just two bytes (i.e. * only n_header), but previous releases used only the NumericLong format, * so we might find 4-byte NaNs on disk if a database has been migrated using - * pg_upgrade. In either case, when the high bits indicate a NaN, the + * pg_upgrade. In either case, when the high bits indicate a NaN, the * remaining bits are never examined. Currently, we always initialize these * to zero, but it might be possible to use them for some other purpose in * the future. @@ -206,19 +206,19 @@ struct NumericData : ((n)->choice.n_long.n_weight)) /* ---------- - * NumericVar is the format we use for arithmetic. The digit-array part + * NumericVar is the format we use for arithmetic. The digit-array part * is the same as the NumericData storage format, but the header is more * complex. * * The value represented by a NumericVar is determined by the sign, weight, * ndigits, and digits[] array. * Note: the first digit of a NumericVar's value is assumed to be multiplied - * by NBASE ** weight. Another way to say it is that there are weight+1 + * by NBASE ** weight. Another way to say it is that there are weight+1 * digits before the decimal point. It is possible to have weight < 0. * * buf points at the physical start of the palloc'd digit buffer for the - * NumericVar. digits points at the first digit in actual use (the one - * with the specified weight). We normally leave an unused digit or two + * NumericVar. digits points at the first digit in actual use (the one + * with the specified weight). We normally leave an unused digit or two * (preset to zeroes) between buf and digits, so that there is room to store * a carry out of the top digit without reallocating space. We just need to * decrement digits (and increment weight) to make room for the carry digit. @@ -592,7 +592,7 @@ numeric_maximum_size(int32 typmod) * In most cases, the size of a numeric will be smaller than the value * computed below, because the varlena header will typically get toasted * down to a single byte before being stored on disk, and it may also be - * possible to use a short numeric header. But our job here is to compute + * possible to use a short numeric header. But our job here is to compute * the worst case. */ return NUMERIC_HDRSZ + (numeric_digits * sizeof(NumericDigit)); @@ -913,7 +913,7 @@ numeric_uminus(PG_FUNCTION_ARGS) /* * The packed format is known to be totally zero digit trimmed always. So - * we can identify a ZERO by the fact that there are no digits at all. Do + * we can identify a ZERO by the fact that there are no digits at all. Do * nothing to a zero. */ if (NUMERIC_NDIGITS(num) != 0) @@ -1926,7 +1926,7 @@ numeric_sqrt(PG_FUNCTION_ARGS) PG_RETURN_NUMERIC(make_result(&const_nan)); /* - * Unpack the argument and determine the result scale. We choose a scale + * Unpack the argument and determine the result scale. We choose a scale * to give at least NUMERIC_MIN_SIG_DIGITS significant digits; but in any * case not less than the input's dscale. */ @@ -1979,7 +1979,7 @@ numeric_exp(PG_FUNCTION_ARGS) PG_RETURN_NUMERIC(make_result(&const_nan)); /* - * Unpack the argument and determine the result scale. We choose a scale + * Unpack the argument and determine the result scale. We choose a scale * to give at least NUMERIC_MIN_SIG_DIGITS significant digits; but in any * case not less than the input's dscale. */ @@ -2585,9 +2585,9 @@ numeric_avg_accum(PG_FUNCTION_ARGS) /* * Integer data types all use Numeric accumulators to share code and - * avoid risk of overflow. For int2 and int4 inputs, Numeric accumulation + * avoid risk of overflow. For int2 and int4 inputs, Numeric accumulation * is overkill for the N and sum(X) values, but definitely not overkill - * for the sum(X*X) value. Hence, we use int2_accum and int4_accum only + * for the sum(X*X) value. Hence, we use int2_accum and int4_accum only * for stddev/variance --- there are faster special-purpose accumulator * routines for SUM and AVG of these datatypes. */ @@ -2850,7 +2850,7 @@ numeric_stddev_pop(PG_FUNCTION_ARGS) * the initial condition of the transition data value needs to be NULL. This * means we can't rely on ExecAgg to automatically insert the first non-null * data value into the transition data: it doesn't know how to do the type - * conversion. The upshot is that these routines have to be marked non-strict + * conversion. The upshot is that these routines have to be marked non-strict * and handle substitution of the first non-null input themselves. */ @@ -3248,7 +3248,7 @@ set_var_from_str(const char *str, const char *cp, NumericVar *dest) /* * We first parse the string to extract decimal digits and determine the - * correct decimal weight. Then convert to NBASE representation. + * correct decimal weight. Then convert to NBASE representation. */ switch (*cp) { @@ -3838,7 +3838,7 @@ apply_typmod(NumericVar *var, int32 typmod) /* * Convert numeric to int8, rounding if needed. * - * If overflow, return FALSE (no error is raised). Return TRUE if okay. + * If overflow, return FALSE (no error is raised). Return TRUE if okay. * * CAUTION: var's contents may be modified by rounding! */ @@ -4302,7 +4302,7 @@ sub_var(NumericVar *var1, NumericVar *var2, NumericVar *result) * mul_var() - * * Multiplication on variable level. Product of var1 * var2 is stored - * in result. Result is rounded to no more than rscale fractional digits. + * in result. Result is rounded to no more than rscale fractional digits. */ static void mul_var(NumericVar *var1, NumericVar *var2, NumericVar *result, @@ -4346,7 +4346,7 @@ mul_var(NumericVar *var1, NumericVar *var2, NumericVar *result, /* * Determine number of result digits to compute. If the exact result * would have more than rscale fractional digits, truncate the computation - * with MUL_GUARD_DIGITS guard digits. We do that by pretending that one + * with MUL_GUARD_DIGITS guard digits. We do that by pretending that one * or both inputs have fewer digits than they really do. */ res_ndigits = var1ndigits + var2ndigits + 1; @@ -4589,7 +4589,7 @@ div_var(NumericVar *var1, NumericVar *var2, NumericVar *result, * * We need the first divisor digit to be >= NBASE/2. If it isn't, * make it so by scaling up both the divisor and dividend by the - * factor "d". (The reason for allocating dividend[0] above is to + * factor "d". (The reason for allocating dividend[0] above is to * leave room for possible carry here.) */ if (divisor[1] < HALF_NBASE) @@ -4633,7 +4633,7 @@ div_var(NumericVar *var1, NumericVar *var2, NumericVar *result, /* * If next2digits are 0, then quotient digit must be 0 and there's - * no need to adjust the working dividend. It's worth testing + * no need to adjust the working dividend. It's worth testing * here to fall out ASAP when processing trailing zeroes in a * dividend. */ @@ -4651,7 +4651,7 @@ div_var(NumericVar *var1, NumericVar *var2, NumericVar *result, /* * Adjust quotient digit if it's too large. Knuth proves that * after this step, the quotient digit will be either correct or - * just one too large. (Note: it's OK to use dividend[j+2] here + * just one too large. (Note: it's OK to use dividend[j+2] here * because we know the divisor length is at least 2.) */ while (divisor2 * qhat > @@ -4826,7 +4826,7 @@ div_var_fast(NumericVar *var1, NumericVar *var2, NumericVar *result, * dividend's digits (plus appended zeroes to reach the desired precision * including guard digits). Each step of the main loop computes an * (approximate) quotient digit and stores it into div[], removing one - * position of dividend space. A final pass of carry propagation takes + * position of dividend space. A final pass of carry propagation takes * care of any mistaken quotient digits. */ div = (int *) palloc0((div_ndigits + 1) * sizeof(int)); @@ -5683,7 +5683,7 @@ power_var_int(NumericVar *base, int exp, NumericVar *result, int rscale) /* * The general case repeatedly multiplies base according to the bit - * pattern of exp. We do the multiplications with some extra precision. + * pattern of exp. We do the multiplications with some extra precision. */ neg = (exp < 0); exp = Abs(exp); |