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authorTeodor Sigaev <teodor@sigaev.ru>2010-02-11 14:29:50 +0000
committerTeodor Sigaev <teodor@sigaev.ru>2010-02-11 14:29:50 +0000
commit5209c084a646018bf429e4a1800e76e7b8b548a7 (patch)
treec065623638186055ecac27ec34bf61842b9f66bd /src/backend/utils/misc/rbtree.c
parent161d9d51b321f021d4231001ccc32988edfccda0 (diff)
downloadpostgresql-5209c084a646018bf429e4a1800e76e7b8b548a7.tar.gz
postgresql-5209c084a646018bf429e4a1800e76e7b8b548a7.zip
Generic implementation of red-black binary tree. It's planned to use in
several places, but for now only GIN uses it during index creation. Using self-balanced tree greatly speeds up index creation in corner cases with preordered data.
Diffstat (limited to 'src/backend/utils/misc/rbtree.c')
-rw-r--r--src/backend/utils/misc/rbtree.c790
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diff --git a/src/backend/utils/misc/rbtree.c b/src/backend/utils/misc/rbtree.c
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+/*-------------------------------------------------------------------------
+ *
+ * rbtree.c
+ * implementation for PostgreSQL generic Red-Black binary tree package
+ * Adopted from http://algolist.manual.ru/ds/rbtree.php
+ *
+ * This code comes from Thomas Niemann's "Sorting and Searching Algorithms:
+ * a Cookbook".
+ *
+ * See http://www.cs.auckland.ac.nz/software/AlgAnim/niemann/s_man.htm for
+ * license terms: "Source code, when part of a software project, may be used
+ * freely without reference to the author."
+ *
+ * Red-black trees are a type of balanced binary tree wherein (1) any child of
+ * a red node is always black, and (2) every path from root to leaf traverses
+ * an equal number of black nodes. From these properties, it follows that the
+ * longest path from root to leaf is only about twice as long as the shortest,
+ * so lookups are guaranteed to run in O(lg n) time.
+ *
+ * Copyright (c) 1996-2009, PostgreSQL Global Development Group
+ *
+ * IDENTIFICATION
+ * $PostgreSQL: pgsql/src/backend/utils/misc/rbtree.c,v 1.1 2010/02/11 14:29:50 teodor Exp $
+ *
+ *-------------------------------------------------------------------------
+ */
+#include "postgres.h"
+
+#include "utils/rbtree.h"
+
+/**********************************************************************
+ * Declarations *
+ **********************************************************************/
+
+/*
+ * Values for RBNode->iteratorState
+ */
+#define InitialState (0)
+#define FirstStepDone (1)
+#define SecondStepDone (2)
+#define ThirdStepDone (3)
+
+/*
+ * Colors of node
+ */
+#define RBBLACK (0)
+#define RBRED (1)
+
+typedef struct RBNode
+{
+ uint32 iteratorState:2,
+ color: 1 ,
+ unused: 29;
+ struct RBNode *left;
+ struct RBNode *right;
+ struct RBNode *parent;
+ void *data;
+} RBNode;
+
+struct RBTree
+{
+ RBNode *root;
+ rb_comparator comparator;
+ rb_appendator appendator;
+ rb_freefunc freefunc;
+ void *arg;
+};
+
+struct RBTreeIterator
+{
+ RBNode *node;
+ void *(*iterate) (RBTreeIterator *iterator);
+};
+
+/*
+ * all leafs are sentinels, use customized NIL name to prevent
+ * collision with sytem-wide NIL which is actually NULL
+ */
+#define RBNIL &sentinel
+
+RBNode sentinel = {InitialState, RBBLACK, 0, RBNIL, RBNIL, NULL, NULL};
+
+/**********************************************************************
+ * Create *
+ **********************************************************************/
+
+RBTree *
+rb_create(rb_comparator comparator, rb_appendator appendator,
+ rb_freefunc freefunc, void *arg)
+{
+ RBTree *tree = palloc(sizeof(RBTree));
+
+ tree->root = RBNIL;
+ tree->comparator = comparator;
+ tree->appendator = appendator;
+ tree->freefunc = freefunc;
+ tree->arg = arg;
+
+ return tree;
+}
+
+/**********************************************************************
+ * Search *
+ **********************************************************************/
+
+void *
+rb_find(RBTree *rb, void *data)
+{
+ RBNode *node = rb->root;
+ int cmp;
+
+ while (node != RBNIL)
+ {
+ cmp = rb->comparator(data, node->data, rb->arg);
+
+ if (cmp == 0)
+ return node->data;
+ else if (cmp < 0)
+ node = node->left;
+ else
+ node = node->right;
+ }
+
+ return NULL;
+}
+
+/**********************************************************************
+ * Insertion *
+ **********************************************************************/
+
+/*
+ * Rotate node x to left.
+ *
+ * x's right child takes its place in the tree, and x becomes the left
+ * child of that node.
+ */
+static void
+rb_rotate_left(RBTree *rb, RBNode *x)
+{
+ RBNode *y = x->right;
+
+ /* establish x->right link */
+ x->right = y->left;
+ if (y->left != RBNIL)
+ y->left->parent = x;
+
+ /* establish y->parent link */
+ if (y != RBNIL)
+ y->parent = x->parent;
+ if (x->parent)
+ {
+ if (x == x->parent->left)
+ x->parent->left = y;
+ else
+ x->parent->right = y;
+ }
+ else
+ {
+ rb->root = y;
+ }
+
+ /* link x and y */
+ y->left = x;
+ if (x != RBNIL)
+ x->parent = y;
+}
+
+/*
+ * Rotate node x to right.
+ *
+ * x's left right child takes its place in the tree, and x becomes the right
+ * child of that node.
+ */
+static void
+rb_rotate_right(RBTree *rb, RBNode *x)
+{
+ RBNode *y = x->left;
+
+ /* establish x->left link */
+ x->left = y->right;
+ if (y->right != RBNIL)
+ y->right->parent = x;
+
+ /* establish y->parent link */
+ if (y != RBNIL)
+ y->parent = x->parent;
+ if (x->parent)
+ {
+ if (x == x->parent->right)
+ x->parent->right = y;
+ else
+ x->parent->left = y;
+ }
+ else
+ {
+ rb->root = y;
+ }
+
+ /* link x and y */
+ y->right = x;
+ if (x != RBNIL)
+ x->parent = y;
+}
+
+/*
+ * Maintain Red-Black tree balance after inserting node x.
+ *
+ * The newly inserted node is always initially marked red. That may lead to
+ * a situation where a red node has a red child, which is prohibited. We can
+ * always fix the problem by a series of color changes and/or "rotations",
+ * which move the problem progressively higher up in the tree. If one of the
+ * two red nodes is the root, we can always fix the problem by changing the
+ * root from red to black.
+ *
+ * (This does not work lower down in the tree because we must also maintain
+ * the invariant that every leaf has equal black-height.)
+ */
+static void
+rb_insert_fixup(RBTree *rb, RBNode *x)
+{
+ /*
+ * x is always a red node. Initially, it is the newly inserted node.
+ * Each iteration of this loop moves it higher up in the tree.
+ */
+ while (x != rb->root && x->parent->color == RBRED)
+ {
+ /*
+ * x and x->parent are both red. Fix depends on whether x->parent is
+ * a left or right child. In either case, we define y to be the
+ * "uncle" of x, that is, the other child of x's grandparent.
+ *
+ * If the uncle is red, we flip the grandparent to red and its two
+ * children to black. Then we loop around again to check whether the
+ * grandparent still has a problem.
+ *
+ * If the uncle is black, we will perform one or two "rotations" to
+ * balance the tree. Either x or x->parent will take the grandparent's
+ * position in the tree and recolored black, and the original
+ * grandparent will be recolored red and become a child of that node.
+ * This always leaves us with a valid red-black tree, so the loop
+ * will terminate.
+ */
+ if (x->parent == x->parent->parent->left)
+ {
+ RBNode *y = x->parent->parent->right;
+
+ if (y->color == RBRED)
+ {
+ /* uncle is RBRED */
+ x->parent->color = RBBLACK;
+ y->color = RBBLACK;
+ x->parent->parent->color = RBRED;
+ x = x->parent->parent;
+ }
+ else
+ {
+ /* uncle is RBBLACK */
+ if (x == x->parent->right)
+ {
+ /* make x a left child */
+ x = x->parent;
+ rb_rotate_left(rb, x);
+ }
+
+ /* recolor and rotate */
+ x->parent->color = RBBLACK;
+ x->parent->parent->color = RBRED;
+ rb_rotate_right(rb, x->parent->parent);
+ }
+ }
+ else
+ {
+ /* mirror image of above code */
+ RBNode *y = x->parent->parent->left;
+
+ if (y->color == RBRED)
+ {
+ /* uncle is RBRED */
+ x->parent->color = RBBLACK;
+ y->color = RBBLACK;
+ x->parent->parent->color = RBRED;
+ x = x->parent->parent;
+ }
+ else
+ {
+ /* uncle is RBBLACK */
+ if (x == x->parent->left)
+ {
+ x = x->parent;
+ rb_rotate_right(rb, x);
+ }
+ x->parent->color = RBBLACK;
+ x->parent->parent->color = RBRED;
+ rb_rotate_left(rb, x->parent->parent);
+ }
+ }
+ }
+
+ /*
+ * The root may already have been black; if not, the black-height of every
+ * node in the tree increases by one.
+ */
+ rb->root->color = RBBLACK;
+}
+
+/*
+ * Allocate node for data and insert in tree.
+ *
+ * Return old data (or result of appendator method) if it exists and NULL
+ * otherwise.
+ */
+void *
+rb_insert(RBTree *rb, void *data)
+{
+ RBNode *current,
+ *parent,
+ *x;
+ int cmp;
+
+ /* find where node belongs */
+ current = rb->root;
+ parent = NULL;
+ while (current != RBNIL)
+ {
+ cmp = rb->comparator(data, current->data, rb->arg);
+ if (cmp == 0)
+ {
+ /*
+ * Found node with given key. If appendator method is provided,
+ * call it to join old and new data; else, new data replaces old
+ * data.
+ */
+ if (rb->appendator)
+ {
+ current->data = rb->appendator(current->data, data, rb->arg);
+ return current->data;
+ }
+ else
+ {
+ void *old = current->data;
+
+ current->data = data;
+ return old;
+ }
+ }
+ parent = current;
+ current = (cmp < 0) ? current->left : current->right;
+ }
+
+ /* setup new node in tree */
+ x = palloc(sizeof(RBNode));
+ x->data = data;
+ x->parent = parent;
+ x->left = RBNIL;
+ x->right = RBNIL;
+ x->color = RBRED;
+ x->iteratorState = InitialState;
+
+ /* insert node in tree */
+ if (parent)
+ {
+ if (cmp < 0)
+ parent->left = x;
+ else
+ parent->right = x;
+ }
+ else
+ {
+ rb->root = x;
+ }
+
+ rb_insert_fixup(rb, x);
+ return NULL;
+}
+
+/**********************************************************************
+ * Deletion *
+ **********************************************************************/
+
+/*
+ * Maintain Red-Black tree balance after deleting a black node.
+ */
+static void
+rb_delete_fixup(RBTree *rb, RBNode *x)
+{
+ /*
+ * x is always a black node. Initially, it is the former child of the
+ * deleted node. Each iteration of this loop moves it higher up in the
+ * tree.
+ */
+ while (x != rb->root && x->color == RBBLACK)
+ {
+ /*
+ * Left and right cases are symmetric. Any nodes that are children
+ * of x have a black-height one less than the remainder of the nodes
+ * in the tree. We rotate and recolor nodes to move the problem up
+ * the tree: at some stage we'll either fix the problem, or reach the
+ * root (where the black-height is allowed to decrease).
+ */
+ if (x == x->parent->left)
+ {
+ RBNode *w = x->parent->right;
+
+ if (w->color == RBRED)
+ {
+ w->color = RBBLACK;
+ x->parent->color = RBRED;
+ rb_rotate_left(rb, x->parent);
+ w = x->parent->right;
+ }
+
+ if (w->left->color == RBBLACK && w->right->color == RBBLACK)
+ {
+ w->color = RBRED;
+ x = x->parent;
+ }
+ else
+ {
+ if (w->right->color == RBBLACK)
+ {
+ w->left->color = RBBLACK;
+ w->color = RBRED;
+ rb_rotate_right(rb, w);
+ w = x->parent->right;
+ }
+ w->color = x->parent->color;
+ x->parent->color = RBBLACK;
+ w->right->color = RBBLACK;
+ rb_rotate_left(rb, x->parent);
+ x = rb->root; /* Arrange for loop to terminate. */
+ }
+ }
+ else
+ {
+ RBNode *w = x->parent->left;
+
+ if (w->color == RBRED)
+ {
+ w->color = RBBLACK;
+ x->parent->color = RBRED;
+ rb_rotate_right(rb, x->parent);
+ w = x->parent->left;
+ }
+
+ if (w->right->color == RBBLACK && w->left->color == RBBLACK)
+ {
+ w->color = RBRED;
+ x = x->parent;
+ }
+ else
+ {
+ if (w->left->color == RBBLACK)
+ {
+ w->right->color = RBBLACK;
+ w->color = RBRED;
+ rb_rotate_left(rb, w);
+ w = x->parent->left;
+ }
+ w->color = x->parent->color;
+ x->parent->color = RBBLACK;
+ w->left->color = RBBLACK;
+ rb_rotate_right(rb, x->parent);
+ x = rb->root; /* Arrange for loop to terminate. */
+ }
+ }
+ }
+ x->color = RBBLACK;
+}
+
+/*
+ * Delete node z from tree.
+ */
+static void
+rb_delete_node(RBTree *rb, RBNode *z)
+{
+ RBNode *x,
+ *y;
+
+ if (!z || z == RBNIL)
+ return;
+
+ /*
+ * y is the node that will actually be removed from the tree. This will
+ * be z if z has fewer than two children, or the tree successor of z
+ * otherwise.
+ */
+ if (z->left == RBNIL || z->right == RBNIL)
+ {
+ /* y has a RBNIL node as a child */
+ y = z;
+ }
+ else
+ {
+ /* find tree successor */
+ y = z->right;
+ while (y->left != RBNIL)
+ y = y->left;
+ }
+
+ /* x is y's only child */
+ if (y->left != RBNIL)
+ x = y->left;
+ else
+ x = y->right;
+
+ /* Remove y from the tree. */
+ x->parent = y->parent;
+ if (y->parent)
+ {
+ if (y == y->parent->left)
+ y->parent->left = x;
+ else
+ y->parent->right = x;
+ }
+ else
+ {
+ rb->root = x;
+ }
+
+ /*
+ * If we removed the tree successor of z rather than z itself, then
+ * attach the data for the removed node to the one we were supposed to
+ * remove.
+ */
+ if (y != z)
+ z->data = y->data;
+
+ /*
+ * Removing a black node might make some paths from root to leaf contain
+ * fewer black nodes than others, or it might make two red nodes adjacent.
+ */
+ if (y->color == RBBLACK)
+ rb_delete_fixup(rb, x);
+
+ pfree(y);
+}
+
+extern void
+rb_delete(RBTree *rb, void *data)
+{
+ RBNode *node = rb->root;
+ int cmp;
+
+ while (node != RBNIL)
+ {
+ cmp = rb->comparator(data, node->data, rb->arg);
+
+ if (cmp == 0)
+ {
+ /* found node to delete */
+ if (rb->freefunc)
+ rb->freefunc(node->data);
+ node->data = NULL;
+ rb_delete_node(rb, node);
+ return;
+ }
+ else if (cmp < 0)
+ node = node->left;
+ else
+ node = node->right;
+ }
+}
+
+/*
+ * Return data on left most node and delete
+ * that node
+ */
+extern void *
+rb_leftmost(RBTree *rb)
+{
+ RBNode *node = rb->root;
+ RBNode *leftmost = rb->root;
+ void *res = NULL;
+
+ while (node != RBNIL)
+ {
+ leftmost = node;
+ node = node->left;
+ }
+
+ if (leftmost != RBNIL)
+ {
+ res = leftmost->data;
+ leftmost->data = NULL;
+ rb_delete_node(rb, leftmost);
+ }
+
+ return res;
+}
+
+/**********************************************************************
+ * Traverse *
+ **********************************************************************/
+
+static void *
+rb_next_node(RBTreeIterator *iterator, RBNode *node)
+{
+ node->iteratorState = InitialState;
+ iterator->node = node;
+ return iterator->iterate(iterator);
+}
+
+static void *
+rb_left_right_iterator(RBTreeIterator *iterator)
+{
+ RBNode *node = iterator->node;
+
+ switch (node->iteratorState)
+ {
+ case InitialState:
+ if (node->left != RBNIL)
+ {
+ node->iteratorState = FirstStepDone;
+ return rb_next_node(iterator, node->left);
+ }
+ case FirstStepDone:
+ node->iteratorState = SecondStepDone;
+ return node->data;
+ case SecondStepDone:
+ if (node->right != RBNIL)
+ {
+ node->iteratorState = ThirdStepDone;
+ return rb_next_node(iterator, node->right);
+ }
+ case ThirdStepDone:
+ if (node->parent)
+ {
+ iterator->node = node->parent;
+ return iterator->iterate(iterator);
+ }
+ break;
+ default:
+ elog(ERROR, "Unknow node state: %d", node->iteratorState);
+ }
+
+ return NULL;
+}
+
+static void *
+rb_right_left_iterator(RBTreeIterator *iterator)
+{
+ RBNode *node = iterator->node;
+
+ switch (node->iteratorState)
+ {
+ case InitialState:
+ if (node->right != RBNIL)
+ {
+ node->iteratorState = FirstStepDone;
+ return rb_next_node(iterator, node->right);
+ }
+ case FirstStepDone:
+ node->iteratorState = SecondStepDone;
+ return node->data;
+ case SecondStepDone:
+ if (node->left != RBNIL)
+ {
+ node->iteratorState = ThirdStepDone;
+ return rb_next_node(iterator, node->left);
+ }
+ case ThirdStepDone:
+ if (node->parent)
+ {
+ iterator->node = node->parent;
+ return iterator->iterate(iterator);
+ }
+ break;
+ default:
+ elog(ERROR, "Unknow node state: %d", node->iteratorState);
+ }
+
+ return NULL;
+}
+
+static void *
+rb_direct_iterator(RBTreeIterator *iterator)
+{
+ RBNode *node = iterator->node;
+
+ switch (node->iteratorState)
+ {
+ case InitialState:
+ node->iteratorState = FirstStepDone;
+ return node->data;
+ case FirstStepDone:
+ if (node->left != RBNIL)
+ {
+ node->iteratorState = SecondStepDone;
+ return rb_next_node(iterator, node->left);
+ }
+ case SecondStepDone:
+ if (node->right != RBNIL)
+ {
+ node->iteratorState = ThirdStepDone;
+ return rb_next_node(iterator, node->right);
+ }
+ case ThirdStepDone:
+ if (node->parent)
+ {
+ iterator->node = node->parent;
+ return iterator->iterate(iterator);
+ }
+ break;
+ default:
+ elog(ERROR, "Unknow node state: %d", node->iteratorState);
+ }
+
+ return NULL;
+}
+
+static void *
+rb_inverted_iterator(RBTreeIterator *iterator)
+{
+ RBNode *node = iterator->node;
+
+ switch (node->iteratorState)
+ {
+ case InitialState:
+ if (node->left != RBNIL)
+ {
+ node->iteratorState = FirstStepDone;
+ return rb_next_node(iterator, node->left);
+ }
+ case FirstStepDone:
+ if (node->right != RBNIL)
+ {
+ node->iteratorState = SecondStepDone;
+ return rb_next_node(iterator, node->right);
+ }
+ case SecondStepDone:
+ node->iteratorState = ThirdStepDone;
+ return node->data;
+ case ThirdStepDone:
+ if (node->parent)
+ {
+ iterator->node = node->parent;
+ return iterator->iterate(iterator);
+ }
+ break;
+ default:
+ elog(ERROR, "Unknow node state: %d", node->iteratorState);
+ }
+
+ return NULL;
+}
+
+RBTreeIterator *
+rb_begin_iterate(RBTree *rb, RBOrderControl ctrl)
+{
+ RBTreeIterator *iterator = palloc(sizeof(RBTreeIterator));
+
+ iterator->node = rb->root;
+ if (iterator->node != RBNIL)
+ iterator->node->iteratorState = InitialState;
+
+ switch (ctrl)
+ {
+ case LeftRightWalk: /* visit left, then self, then right */
+ iterator->iterate = rb_left_right_iterator;
+ break;
+ case RightLeftWalk: /* visit right, then self, then left */
+ iterator->iterate = rb_right_left_iterator;
+ break;
+ case DirectWalk: /* visit self, then left, then right */
+ iterator->iterate = rb_direct_iterator;
+ break;
+ case InvertedWalk: /* visit left, then right, then self */
+ iterator->iterate = rb_inverted_iterator;
+ break;
+ default:
+ elog(ERROR, "Unknown iterator order: %d", ctrl);
+ }
+
+ return iterator;
+}
+
+void *
+rb_iterate(RBTreeIterator *iterator)
+{
+ if (iterator->node == RBNIL)
+ return NULL;
+
+ return iterator->iterate(iterator);
+}
+
+void
+rb_free_iterator(RBTreeIterator *iterator)
+{
+ pfree(iterator);
+}