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authorTom Lane <tgl@sss.pgh.pa.us>2018-04-11 18:11:29 -0400
committerTom Lane <tgl@sss.pgh.pa.us>2018-04-11 18:11:29 -0400
commitd1e9079295e9e6fcab8f2ad9c69dd1be8e876d47 (patch)
tree537cf49a55082e8615c11ee2736d492257305af5 /src/include/executor/nodeModifyTable.h
parent0408e1ed599b06d9bca2927a50a4be52c9e74bb9 (diff)
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Ignore nextOid when replaying an ONLINE checkpoint.
The nextOid value is from the start of the checkpoint and may well be stale compared to values from more recent XLOG_NEXTOID records. Previously, we adopted it anyway, allowing the OID counter to go backwards during a crash. While this should be harmless, it contributed to the severity of the bug fixed in commit 0408e1ed5, by allowing duplicate TOAST OIDs to be assigned immediately following a crash. Without this error, that issue would only have arisen when TOAST objects just younger than a multiple of 2^32 OIDs were deleted and then not vacuumed in time to avoid a conflict. Pavan Deolasee Discussion: https://postgr.es/m/CABOikdOgWT2hHkYG3Wwo2cyZJq2zfs1FH0FgX-=h4OLosXHf9w@mail.gmail.com
Diffstat (limited to 'src/include/executor/nodeModifyTable.h')
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