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authorTom Lane <tgl@sss.pgh.pa.us>2014-05-29 13:51:05 -0400
committerTom Lane <tgl@sss.pgh.pa.us>2014-05-29 13:51:05 -0400
commit961dd203a2503ada9c458b79e9dbf43bb478864e (patch)
treee4128caf155c4f9ec1436ae8a30d056d7bc411c8 /src
parent2677bace522cae86fae899c58b58c11d7b45fd56 (diff)
downloadpostgresql-961dd203a2503ada9c458b79e9dbf43bb478864e.tar.gz
postgresql-961dd203a2503ada9c458b79e9dbf43bb478864e.zip
When using the OSSP UUID library, cache its uuid_t state object.
The original coding in contrib/uuid-ossp created and destroyed a uuid_t object (or, in some cases, even two of them) each time it was called. This is not the intended usage: you're supposed to keep the uuid_t object around so that the library can cache its state across uses. (Other UUID libraries seem to keep equivalent state behind-the-scenes in static variables, but OSSP chose differently.) Aside from being quite inefficient, creating a new uuid_t loses knowledge of the previously generated UUID, which in theory could result in duplicate V1-style UUIDs being created on sufficiently fast machines. On at least some platforms, creating a new uuid_t also draws some entropy from /dev/urandom, leaving less for the rest of the system. This seems sufficiently unpleasant to justify back-patching this change.
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