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-rw-r--r--src/backend/storage/buffer/bufmgr.c29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index 8647eddcb42..f47f1b66b1f 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -1929,6 +1929,35 @@ RelationGetNumberOfBlocksInFork(Relation relation, ForkNumber forkNum)
return smgrnblocks(relation->rd_smgr, forkNum);
}
+/*
+ * BufferIsPermanent
+ * Determines whether a buffer will potentially still be around after
+ * a crash. Caller must hold a buffer pin.
+ */
+bool
+BufferIsPermanent(Buffer buffer)
+{
+ volatile BufferDesc *bufHdr;
+
+ /* Local buffers are used only for temp relations. */
+ if (BufferIsLocal(buffer))
+ return false;
+
+ /* Make sure we've got a real buffer, and that we hold a pin on it. */
+ Assert(BufferIsValid(buffer));
+ Assert(BufferIsPinned(buffer));
+
+ /*
+ * BM_PERMANENT can't be changed while we hold a pin on the buffer, so
+ * we need not bother with the buffer header spinlock. Even if someone
+ * else changes the buffer header flags while we're doing this, we assume
+ * that changing an aligned 2-byte BufFlags value is atomic, so we'll read
+ * the old value or the new value, but not random garbage.
+ */
+ bufHdr = &BufferDescriptors[buffer - 1];
+ return (bufHdr->flags & BM_PERMANENT) != 0;
+}
+
/* ---------------------------------------------------------------------
* DropRelFileNodeBuffers
*