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-rw-r--r--src/backend/storage/buffer/localbuf.c284
1 files changed, 284 insertions, 0 deletions
diff --git a/src/backend/storage/buffer/localbuf.c b/src/backend/storage/buffer/localbuf.c
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+++ b/src/backend/storage/buffer/localbuf.c
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+/*-------------------------------------------------------------------------
+ *
+ * localbuf.c--
+ * local buffer manager. Fast buffer manager for temporary tables
+ * or special cases when the operation is not visible to other backends.
+ *
+ * When a relation is being created, the descriptor will have rd_islocal
+ * set to indicate that the local buffer manager should be used. During
+ * the same transaction the relation is being created, any inserts or
+ * selects from the newly created relation will use the local buffer
+ * pool. rd_islocal is reset at the end of a transaction (commit/abort).
+ * This is useful for queries like SELECT INTO TABLE and create index.
+ *
+ * Copyright (c) 1994-5, Regents of the University of California
+ *
+ *
+ * IDENTIFICATION
+ * $Header: /cvsroot/pgsql/src/backend/storage/buffer/localbuf.c,v 1.1.1.1 1996/07/09 06:21:54 scrappy Exp $
+ *
+ *-------------------------------------------------------------------------
+ */
+#include <sys/file.h>
+#include <stdio.h>
+#include <math.h>
+#include <signal.h>
+
+/* declarations split between these three files */
+#include "storage/buf.h"
+#include "storage/buf_internals.h"
+#include "storage/bufmgr.h"
+
+#include "storage/fd.h"
+#include "storage/ipc.h"
+#include "storage/shmem.h"
+#include "storage/spin.h"
+#include "storage/smgr.h"
+#include "storage/lmgr.h"
+#include "miscadmin.h"
+#include "utils/builtins.h"
+#include "utils/hsearch.h"
+#include "utils/elog.h"
+#include "utils/memutils.h"
+#include "executor/execdebug.h" /* for NDirectFileRead */
+#include "catalog/catalog.h"
+
+int NLocBuffer = 64;
+BufferDesc *LocalBufferDescriptors = NULL;
+long *LocalRefCount = NULL;
+
+static int nextFreeLocalBuf = 0;
+
+/*#define LBDEBUG*/
+
+/*
+ * LocalBufferAlloc -
+ * allocate a local buffer. We do round robin allocation for now.
+ */
+BufferDesc *
+LocalBufferAlloc(Relation reln, BlockNumber blockNum, bool *foundPtr)
+{
+ int i;
+ BufferDesc *bufHdr = (BufferDesc *) NULL;
+
+ if (blockNum == P_NEW) {
+ blockNum = reln->rd_nblocks;
+ reln->rd_nblocks++;
+ }
+
+ /* a low tech search for now -- not optimized for scans */
+ for (i=0; i < NLocBuffer; i++) {
+ if (LocalBufferDescriptors[i].tag.relId.relId == reln->rd_id &&
+ LocalBufferDescriptors[i].tag.blockNum == blockNum) {
+
+#ifdef LBDEBUG
+ fprintf(stderr, "LB ALLOC (%d,%d) %d\n",
+ reln->rd_id, blockNum, -i-1);
+#endif
+ LocalRefCount[i]++;
+ *foundPtr = TRUE;
+ return &LocalBufferDescriptors[i];
+ }
+ }
+
+#ifdef LBDEBUG
+ fprintf(stderr, "LB ALLOC (%d,%d) %d\n",
+ reln->rd_id, blockNum, -nextFreeLocalBuf-1);
+#endif
+
+ /* need to get a new buffer (round robin for now) */
+ for(i=0; i < NLocBuffer; i++) {
+ int b = (nextFreeLocalBuf + i) % NLocBuffer;
+
+ if (LocalRefCount[b]==0) {
+ bufHdr = &LocalBufferDescriptors[b];
+ LocalRefCount[b]++;
+ nextFreeLocalBuf = (b + 1) % NLocBuffer;
+ break;
+ }
+ }
+ if (bufHdr==NULL)
+ elog(WARN, "no empty local buffer.");
+
+ /*
+ * this buffer is not referenced but it might still be dirty (the
+ * last transaction to touch it doesn't need its contents but has
+ * not flushed it). if that's the case, write it out before
+ * reusing it!
+ */
+ if (bufHdr->flags & BM_DIRTY) {
+ Relation bufrel = RelationIdCacheGetRelation(bufHdr->tag.relId.relId);
+
+ Assert(bufrel != NULL);
+
+ /* flush this page */
+ smgrwrite(bufrel->rd_rel->relsmgr, bufrel, bufHdr->tag.blockNum,
+ (char *) MAKE_PTR(bufHdr->data));
+ }
+
+ /*
+ * it's all ours now.
+ */
+ bufHdr->tag.relId.relId = reln->rd_id;
+ bufHdr->tag.blockNum = blockNum;
+ bufHdr->flags &= ~BM_DIRTY;
+
+ /*
+ * lazy memory allocation. (see MAKE_PTR for why we need to do
+ * MAKE_OFFSET.)
+ */
+ if (bufHdr->data == (SHMEM_OFFSET)0) {
+ char *data = (char *)malloc(BLCKSZ);
+
+ bufHdr->data = MAKE_OFFSET(data);
+ }
+
+ *foundPtr = FALSE;
+ return bufHdr;
+}
+
+/*
+ * WriteLocalBuffer -
+ * writes out a local buffer
+ */
+int
+WriteLocalBuffer(Buffer buffer, bool release)
+{
+ int bufid;
+
+ Assert(BufferIsLocal(buffer));
+
+#ifdef LBDEBUG
+ fprintf(stderr, "LB WRITE %d\n", buffer);
+#endif
+
+ bufid = - (buffer + 1);
+ LocalBufferDescriptors[bufid].flags |= BM_DIRTY;
+
+ if (release) {
+ Assert(LocalRefCount[bufid] > 0);
+ LocalRefCount[bufid]--;
+ }
+
+ return true;
+}
+
+/*
+ * FlushLocalBuffer -
+ * flushes a local buffer
+ */
+int
+FlushLocalBuffer(Buffer buffer)
+{
+ int bufid;
+ Relation bufrel;
+ BufferDesc *bufHdr;
+
+ Assert(BufferIsLocal(buffer));
+
+#ifdef LBDEBUG
+ fprintf(stderr, "LB FLUSH %d\n", buffer);
+#endif
+
+ bufid = - (buffer + 1);
+ bufHdr = &LocalBufferDescriptors[bufid];
+ bufHdr->flags &= ~BM_DIRTY;
+ bufrel = RelationIdCacheGetRelation(bufHdr->tag.relId.relId);
+
+ Assert(bufrel != NULL);
+ smgrflush(bufrel->rd_rel->relsmgr, bufrel, bufHdr->tag.blockNum,
+ (char *) MAKE_PTR(bufHdr->data));
+
+ Assert(LocalRefCount[bufid] > 0);
+ LocalRefCount[bufid]--;
+
+ return true;
+}
+
+/*
+ * InitLocalBuffer -
+ * init the local buffer cache. Since most queries (esp. multi-user ones)
+ * don't involve local buffers, we delay allocating memory for actual the
+ * buffer until we need it.
+ */
+void
+InitLocalBuffer()
+{
+ int i;
+
+ /*
+ * these aren't going away. I'm not gonna use palloc.
+ */
+ LocalBufferDescriptors =
+ (BufferDesc *)malloc(sizeof(BufferDesc) * NLocBuffer);
+ memset(LocalBufferDescriptors, 0, sizeof(BufferDesc) * NLocBuffer);
+ nextFreeLocalBuf = 0;
+
+ for (i = 0; i < NLocBuffer; i++) {
+ BufferDesc *buf = &LocalBufferDescriptors[i];
+
+ /*
+ * negative to indicate local buffer. This is tricky: shared buffers
+ * start with 0. We have to start with -2. (Note that the routine
+ * BufferDescriptorGetBuffer adds 1 to buf_id so our first buffer id
+ * is -1.)
+ */
+ buf->buf_id = - i - 2;
+ }
+
+ LocalRefCount =
+ (long *)malloc(sizeof(long) * NLocBuffer);
+ memset(LocalRefCount, 0, sizeof(long) * NLocBuffer);
+}
+
+/*
+ * LocalBufferSync -
+ * flush all dirty buffers in the local buffer cache. Since the buffer
+ * cache is only used for keeping relations visible during a transaction,
+ * we will not need these buffers again.
+ */
+void
+LocalBufferSync()
+{
+ int i;
+
+ for (i = 0; i < NLocBuffer; i++) {
+ BufferDesc *buf = &LocalBufferDescriptors[i];
+ Relation bufrel;
+
+ if (buf->flags & BM_DIRTY) {
+#ifdef LBDEBUG
+ fprintf(stderr, "LB SYNC %d\n", -i-1);
+#endif
+ bufrel = RelationIdCacheGetRelation(buf->tag.relId.relId);
+
+ Assert(bufrel != NULL);
+
+ smgrwrite(bufrel->rd_rel->relsmgr, bufrel, buf->tag.blockNum,
+ (char *) MAKE_PTR(buf->data));
+
+ buf->tag.relId.relId = InvalidOid;
+ buf->flags &= ~BM_DIRTY;
+ }
+ }
+
+ memset(LocalRefCount, 0, sizeof(long) * NLocBuffer);
+}
+
+void
+ResetLocalBufferPool()
+{
+ int i;
+
+ memset(LocalBufferDescriptors, 0, sizeof(BufferDesc) * NLocBuffer);
+ nextFreeLocalBuf = 0;
+
+ for (i = 0; i < NLocBuffer; i++) {
+ BufferDesc *buf = &LocalBufferDescriptors[i];
+
+ /* just like InitLocalBuffer() */
+ buf->buf_id = - i - 2;
+ }
+
+ memset(LocalRefCount, 0, sizeof(long) * NLocBuffer);
+}