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-rw-r--r--src/include/regex/regguts.h39
1 files changed, 27 insertions, 12 deletions
diff --git a/src/include/regex/regguts.h b/src/include/regex/regguts.h
index e8415799ec6..e1e406f4eaa 100644
--- a/src/include/regex/regguts.h
+++ b/src/include/regex/regguts.h
@@ -199,19 +199,21 @@ struct colordesc
color sub; /* open subcolor, if any; or free-chain ptr */
#define NOSUB COLORLESS /* value of "sub" when no open subcolor */
struct arc *arcs; /* chain of all arcs of this color */
+ chr firstchr; /* char first assigned to this color */
int flags; /* bit values defined next */
#define FREECOL 01 /* currently free */
#define PSEUDO 02 /* pseudocolor, no real chars */
-#define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
+#define UNUSEDCOLOR(cd) ((cd)->flags & FREECOL)
union tree *block; /* block of solid color, if any */
};
/*
* The color map itself
*
- * Only the "tree" part is used at execution time, and that only via the
- * GETCOLOR() macro. Possibly that should be separated from the compile-time
- * data.
+ * Much of the data in the colormap struct is only used at compile time.
+ * However, the bulk of the space usage is in the "tree" structure, so it's
+ * not clear that there's much point in converting the rest to a more compact
+ * form when compilation is finished.
*/
struct colormap
{
@@ -279,15 +281,14 @@ struct state;
struct arc
{
- int type;
-#define ARCFREE '\0'
+ int type; /* 0 if free, else an NFA arc type code */
color co;
struct state *from; /* where it's from (and contained within) */
struct state *to; /* where it's to */
- struct arc *outchain; /* *from's outs chain or free chain */
+ struct arc *outchain; /* link in *from's outs chain or free chain */
#define freechain outchain
- struct arc *inchain; /* *to's ins chain */
- struct arc *colorchain; /* color's arc chain */
+ struct arc *inchain; /* link in *to's ins chain */
+ struct arc *colorchain; /* link in color's arc chain */
struct arc *colorchainRev; /* back-link in color's arc chain */
};
@@ -339,24 +340,38 @@ struct nfa
/*
* definitions for compacted NFA
+ *
+ * The main space savings in a compacted NFA is from making the arcs as small
+ * as possible. We store only the transition color and next-state number for
+ * each arc. The list of out arcs for each state is an array beginning at
+ * cnfa.states[statenumber], and terminated by a dummy carc struct with
+ * co == COLORLESS.
+ *
+ * The non-dummy carc structs are of two types: plain arcs and LACON arcs.
+ * Plain arcs just store the transition color number as "co". LACON arcs
+ * store the lookahead constraint number plus cnfa.ncolors as "co". LACON
+ * arcs can be distinguished from plain by testing for co >= cnfa.ncolors.
*/
struct carc
{
color co; /* COLORLESS is list terminator */
- int to; /* state number */
+ int to; /* next-state number */
};
struct cnfa
{
int nstates; /* number of states */
- int ncolors; /* number of colors */
+ int ncolors; /* number of colors (max color in use + 1) */
int flags;
-#define HASLACONS 01 /* uses lookahead constraints */
+#define HASLACONS 01 /* uses lookahead constraints */
int pre; /* setup state number */
int post; /* teardown state number */
color bos[2]; /* colors, if any, assigned to BOS and BOL */
color eos[2]; /* colors, if any, assigned to EOS and EOL */
+ char *stflags; /* vector of per-state flags bytes */
+#define CNFA_NOPROGRESS 01 /* flag bit for a no-progress state */
struct carc **states; /* vector of pointers to outarc lists */
+ /* states[n] are pointers into a single malloc'd array of arcs */
struct carc *arcs; /* the area for the lists */
};