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-rw-r--r--src/include/regex/regguts.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/include/regex/regguts.h b/src/include/regex/regguts.h
index 55e1696fe8c..a9b9112ee49 100644
--- a/src/include/regex/regguts.h
+++ b/src/include/regex/regguts.h
@@ -1,7 +1,7 @@
/*
* Internal interface definitions, etc., for the reg package
*
- * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
+ * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
*
* Development of this software was funded, in part, by Cray Research Inc.,
* UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
@@ -126,8 +126,8 @@
/*
- * We dissect a chr into byts for colormap table indexing. Here we define
- * a byt, which will be the same as a byte on most machines... The exact
+ * We dissect a chr into byts for colormap table indexing. Here we define
+ * a byt, which will be the same as a byte on most machines... The exact
* size of a byt is not critical, but about 8 bits is good, and extraction
* of 8-bit chunks is sometimes especially fast.
*/
@@ -156,9 +156,9 @@ typedef int pcolor; /* what color promotes to */
/*
* A colormap is a tree -- more precisely, a DAG -- indexed at each level
- * by a byt of the chr, to map the chr to a color efficiently. Because
+ * by a byt of the chr, to map the chr to a color efficiently. Because
* lower sections of the tree can be shared, it can exploit the usual
- * sparseness of such a mapping table. The tree is always NBYTS levels
+ * sparseness of such a mapping table. The tree is always NBYTS levels
* deep (in the past it was shallower during construction but was "filled"
* to full depth at the end of that); areas that are unaltered as yet point
* to "fill blocks" which are entirely WHITE in color.