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|
/*-------------------------------------------------------------------------
* btsort.c--
*
* Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* $Id: nbtsort.c,v 1.29 1998/02/26 04:29:54 momjian Exp $
*
* NOTES
*
* what we do is:
* - generate a set of initial one-block runs, distributed round-robin
* between the output tapes.
* - for each pass,
* - swap input and output tape sets, rewinding both and truncating
* the output tapes.
* - merge the current run in each input tape to the current output
* tape.
* - when each input run has been exhausted, switch to another output
* tape and start processing another run.
* - when we have fewer runs than tapes, we know we are ready to start
* merging into the btree leaf pages. (i.e., we do not have to wait
* until we have exactly one tape.)
* - as we extract tuples from the final runs, we build the pages for
* each level. when we have only one page on a level, it must be the
* root -- it can be attached to the btree metapage and we are done.
*
* conventions:
* - external interface routines take in and return "void *" for their
* opaque handles. this is for modularity reasons.
*
* this code is moderately slow (~10% slower) compared to the regular
* btree (insertion) build code on sorted or well-clustered data. on
* random data, however, the insertion build code is unusable -- the
* difference on a 60MB heap is a factor of 15 because the random
* probes into the btree thrash the buffer pool.
*
* this code currently packs the pages to 100% of capacity. this is
* not wise, since *any* insertion will cause splitting. filling to
* something like the standard 70% steady-state load factor for btrees
* would probably be better.
*
* somebody desperately needs to figure out how to do a better job of
* balancing the merge passes -- the fan-in on the final merges can be
* pretty poor, which is bad for performance.
*-------------------------------------------------------------------------
*/
#include <fcntl.h>
#include "postgres.h"
#include "access/nbtree.h"
#include "storage/bufmgr.h"
#include "storage/bufpage.h"
#include "utils/memutils.h"
#ifndef HAVE_MEMMOVE
#include <regex/utils.h>
#else
#include <string.h>
#endif
#ifdef BTREE_BUILD_STATS
#include "tcop/tcopprot.h"
extern int ShowExecutorStats;
#endif
static BTItem _bt_buildadd(Relation index, void *pstate, BTItem bti, int flags);
static BTItem _bt_minitem(Page opage, BlockNumber oblkno, int atend);
static void *_bt_pagestate(Relation index, int flags, int level, bool doupper);
static void _bt_uppershutdown(Relation index, BTPageState *state);
/*
* turn on debugging output.
*
* XXX this code just does a numeric printf of the index key, so it's
* only really useful for integer keys.
*/
/*#define FASTBUILD_DEBUG*/
#define FASTBUILD_SPOOL
#define FASTBUILD_MERGE
#define MAXTAPES (7)
#define TAPEBLCKSZ (BLCKSZ << 2)
#define TAPETEMP "pg_btsortXXXXXXX"
extern int NDirectFileRead;
extern int NDirectFileWrite;
extern char *mktemp(char *template);
/*
* this is what we use to shovel BTItems in and out of memory. it's
* bigger than a standard block because we are doing a lot of strictly
* sequential i/o. this is obviously something of a tradeoff since we
* are potentially reading a bunch of zeroes off of disk in many
* cases.
*
* BTItems are packed in and DOUBLEALIGN'd.
*
* the fd should not be going out to disk, strictly speaking, but it's
* the only thing like that so i'm not going to worry about wasting a
* few bytes.
*/
typedef struct
{
int bttb_magic; /* magic number */
int bttb_fd; /* file descriptor */
int bttb_top; /* top of free space within bttb_data */
short bttb_ntup; /* number of tuples in this block */
short bttb_eor; /* End-Of-Run marker */
char bttb_data[TAPEBLCKSZ - 2 * sizeof(double)];
} BTTapeBlock;
/*
* this structure holds the bookkeeping for a simple balanced multiway
* merge. (polyphase merging is hairier than i want to get into right
* now, and i don't see why i have to care how many "tapes" i use
* right now. though if psort was in a condition that i could hack it
* to do this, you bet i would.)
*/
typedef struct
{
int bts_ntapes;
int bts_tape;
BTTapeBlock **bts_itape; /* input tape blocks */
BTTapeBlock **bts_otape; /* output tape blocks */
bool isunique;
} BTSpool;
/*-------------------------------------------------------------------------
* sorting comparison routine - returns {-1,0,1} depending on whether
* the key in the left BTItem is {<,=,>} the key in the right BTItem.
*
* we want to use _bt_isortcmp as a comparison function for qsort(3),
* but it needs extra arguments, so we "pass them in" as global
* variables. ick. fortunately, they are the same throughout the
* build, so we need do this only once. this is why you must call
* _bt_isortcmpinit before the call to qsort(3).
*
* a NULL BTItem is always assumed to be greater than any actual
* value; our heap routines (see below) assume that the smallest
* element in the heap is returned. that way, NULL values from the
* exhausted tapes can sift down to the bottom of the heap. in point
* of fact we just don't replace the elements of exhausted tapes, but
* what the heck.
* *-------------------------------------------------------------------------
*/
typedef struct
{
Datum *btsk_datum;
char *btsk_nulls;
BTItem btsk_item;
} BTSortKey;
static Relation _bt_sortrel;
static int _bt_nattr;
static BTSpool *_bt_inspool;
static void
_bt_isortcmpinit(Relation index, BTSpool *spool)
{
_bt_sortrel = index;
_bt_inspool = spool;
_bt_nattr = index->rd_att->natts;
}
static int
_bt_isortcmp(BTSortKey *k1, BTSortKey *k2)
{
Datum *k1_datum = k1->btsk_datum;
Datum *k2_datum = k2->btsk_datum;
char *k1_nulls = k1->btsk_nulls;
char *k2_nulls = k2->btsk_nulls;
bool equal_isnull = false;
int i;
if (k1->btsk_item == (BTItem) NULL)
{
if (k2->btsk_item == (BTItem) NULL)
return (0); /* 1 = 2 */
return (1); /* 1 > 2 */
}
else if (k2->btsk_item == (BTItem) NULL)
return (-1); /* 1 < 2 */
for (i = 0; i < _bt_nattr; i++)
{
if (k1_nulls[i] != ' ') /* k1 attr is NULL */
{
if (k2_nulls[i] != ' ') /* the same for k2 */
{
equal_isnull = true;
continue;
}
return (1); /* NULL ">" NOT_NULL */
}
else if (k2_nulls[i] != ' ') /* k2 attr is NULL */
return (-1); /* NOT_NULL "<" NULL */
if (_bt_invokestrat(_bt_sortrel, i + 1, BTGreaterStrategyNumber,
k1_datum[i], k2_datum[i]))
return (1); /* 1 > 2 */
else if (_bt_invokestrat(_bt_sortrel, i + 1, BTGreaterStrategyNumber,
k2_datum[i], k1_datum[i]))
return (-1); /* 1 < 2 */
}
if (_bt_inspool->isunique && !equal_isnull)
{
_bt_spooldestroy((void *) _bt_inspool);
elog(ERROR, "Cannot create unique index. Table contains non-unique values");
}
return (0); /* 1 = 2 */
}
static void
_bt_setsortkey(Relation index, BTItem bti, BTSortKey *sk)
{
sk->btsk_item = (BTItem) NULL;
sk->btsk_datum = (Datum *) NULL;
sk->btsk_nulls = (char *) NULL;
if (bti != (BTItem) NULL)
{
IndexTuple it = &(bti->bti_itup);
TupleDesc itdesc = index->rd_att;
Datum *dp = (Datum *) palloc(_bt_nattr * sizeof(Datum));
char *np = (char *) palloc(_bt_nattr * sizeof(char));
bool isnull;
int i;
for (i = 0; i < _bt_nattr; i++)
{
dp[i] = index_getattr(it, i + 1, itdesc, &isnull);
if (isnull)
np[i] = 'n';
else
np[i] = ' ';
}
sk->btsk_item = bti;
sk->btsk_datum = dp;
sk->btsk_nulls = np;
}
}
/*-------------------------------------------------------------------------
* priority queue methods
*
* these were more-or-less lifted from the heap section of the 1984
* edition of gonnet's book on algorithms and data structures. they
* are coded so that the smallest element in the heap is returned (we
* use them for merging sorted runs).
*
* XXX these probably ought to be generic library functions.
*-------------------------------------------------------------------------
*/
typedef struct
{
int btpqe_tape; /* tape identifier */
BTSortKey btpqe_item; /* pointer to BTItem in tape buffer */
} BTPriQueueElem;
#define MAXELEM MAXTAPES
typedef struct
{
int btpq_nelem;
BTPriQueueElem btpq_queue[MAXELEM];
Relation btpq_rel;
} BTPriQueue;
/* be sure to call _bt_isortcmpinit first */
#define GREATER(a, b) \
(_bt_isortcmp(&((a)->btpqe_item), &((b)->btpqe_item)) > 0)
static void
_bt_pqsift(BTPriQueue *q, int parent)
{
int child;
BTPriQueueElem e;
for (child = parent * 2 + 1;
child < q->btpq_nelem;
child = parent * 2 + 1)
{
if (child < q->btpq_nelem - 1)
{
if (GREATER(&(q->btpq_queue[child]), &(q->btpq_queue[child + 1])))
{
++child;
}
}
if (GREATER(&(q->btpq_queue[parent]), &(q->btpq_queue[child])))
{
e = q->btpq_queue[child]; /* struct = */
q->btpq_queue[child] = q->btpq_queue[parent]; /* struct = */
q->btpq_queue[parent] = e; /* struct = */
parent = child;
}
else
{
parent = child + 1;
}
}
}
static int
_bt_pqnext(BTPriQueue *q, BTPriQueueElem *e)
{
if (q->btpq_nelem < 1)
{ /* already empty */
return (-1);
}
*e = q->btpq_queue[0]; /* struct = */
if (--q->btpq_nelem < 1)
{ /* now empty, don't sift */
return (0);
}
q->btpq_queue[0] = q->btpq_queue[q->btpq_nelem]; /* struct = */
_bt_pqsift(q, 0);
return (0);
}
static void
_bt_pqadd(BTPriQueue *q, BTPriQueueElem *e)
{
int child,
parent;
if (q->btpq_nelem >= MAXELEM)
{
elog(ERROR, "_bt_pqadd: queue overflow");
}
child = q->btpq_nelem++;
while (child > 0)
{
parent = child / 2;
if (GREATER(e, &(q->btpq_queue[parent])))
{
break;
}
else
{
q->btpq_queue[child] = q->btpq_queue[parent]; /* struct = */
child = parent;
}
}
q->btpq_queue[child] = *e; /* struct = */
}
/*-------------------------------------------------------------------------
* tape methods
*-------------------------------------------------------------------------
*/
#define BTITEMSZ(btitem) \
((btitem) ? \
(IndexTupleDSize((btitem)->bti_itup) + \
(sizeof(BTItemData) - sizeof(IndexTupleData))) : \
0)
#define SPCLEFT(tape) \
(sizeof((tape)->bttb_data) - (tape)->bttb_top)
#define EMPTYTAPE(tape) \
((tape)->bttb_ntup <= 0)
#define BTTAPEMAGIC 0x19660226
/*
* reset the tape header for its next use without doing anything to
* the physical tape file. (setting bttb_top to 0 makes the block
* empty.)
*/
static void
_bt_tapereset(BTTapeBlock *tape)
{
tape->bttb_eor = 0;
tape->bttb_top = 0;
tape->bttb_ntup = 0;
}
/*
* rewind the physical tape file.
*/
static void
_bt_taperewind(BTTapeBlock *tape)
{
FileSeek(tape->bttb_fd, 0, SEEK_SET);
}
/*
* destroy the contents of the physical tape file without destroying
* the tape data structure or removing the physical tape file.
*
* we use the VFD version of ftruncate(2) to do this rather than
* unlinking and recreating the file. you still have to wait while
* the OS frees up all of the file system blocks and stuff, but at
* least you don't have to delete and reinsert the directory entries.
*/
static void
_bt_tapeclear(BTTapeBlock *tape)
{
/* blow away the contents of the old file */
_bt_taperewind(tape);
#if 0
FileSync(tape->bttb_fd);
#endif
FileTruncate(tape->bttb_fd, 0);
/* reset the buffer */
_bt_tapereset(tape);
}
/*
* create a new BTTapeBlock, allocating memory for the data structure
* as well as opening a physical tape file.
*/
static BTTapeBlock *
_bt_tapecreate(char *fname)
{
BTTapeBlock *tape = (BTTapeBlock *) palloc(sizeof(BTTapeBlock));
if (tape == (BTTapeBlock *) NULL)
{
elog(ERROR, "_bt_tapecreate: out of memory");
}
tape->bttb_magic = BTTAPEMAGIC;
tape->bttb_fd = FileNameOpenFile(fname, O_RDWR | O_CREAT | O_TRUNC, 0600);
Assert(tape->bttb_fd >= 0);
/* initialize the buffer */
_bt_tapereset(tape);
return (tape);
}
/*
* destroy the BTTapeBlock structure and its physical tape file.
*/
static void
_bt_tapedestroy(BTTapeBlock *tape)
{
FileUnlink(tape->bttb_fd);
pfree((void *) tape);
}
/*
* flush the tape block to the file, marking End-Of-Run if requested.
*/
static void
_bt_tapewrite(BTTapeBlock *tape, int eor)
{
tape->bttb_eor = eor;
FileWrite(tape->bttb_fd, (char *) tape, TAPEBLCKSZ);
NDirectFileWrite += TAPEBLCKSZ / BLCKSZ;
_bt_tapereset(tape);
}
/*
* read a tape block from the file, overwriting the current contents
* of the buffer.
*
* returns:
* - 0 if there are no more blocks in the tape or in this run (call
* _bt_tapereset to clear the End-Of-Run marker)
* - 1 if a valid block was read
*/
static int
_bt_taperead(BTTapeBlock *tape)
{
int fd;
int nread;
if (tape->bttb_eor)
{
return (0); /* we are already at End-Of-Run */
}
/*
* we're clobbering the old tape block, but we do need to save the VFD
* (the one in the block we're reading is bogus).
*/
fd = tape->bttb_fd;
nread = FileRead(fd, (char *) tape, TAPEBLCKSZ);
tape->bttb_fd = fd;
if (nread != TAPEBLCKSZ)
{
Assert(nread == 0); /* we are at EOF */
return (0);
}
Assert(tape->bttb_magic == BTTAPEMAGIC);
NDirectFileRead += TAPEBLCKSZ / BLCKSZ;
return (1);
}
/*
* get the next BTItem from a tape block.
*
* returns:
* - NULL if we have run out of BTItems
* - a pointer to the BTItemData in the block otherwise
*
* side effects:
* - sets 'pos' to the current position within the block.
*/
static BTItem
_bt_tapenext(BTTapeBlock *tape, char **pos)
{
Size itemsz;
BTItem bti;
if (*pos >= tape->bttb_data + tape->bttb_top)
{
return ((BTItem) NULL);
}
bti = (BTItem) *pos;
itemsz = BTITEMSZ(bti);
*pos += DOUBLEALIGN(itemsz);
return (bti);
}
/*
* copy a BTItem into a tape block.
*
* assumes that we have already checked to see if the block has enough
* space for the item.
*
* side effects:
*
* - advances the 'top' pointer in the tape block header to point to
* the beginning of free space.
*/
static void
_bt_tapeadd(BTTapeBlock *tape, BTItem item, int itemsz)
{
memcpy(tape->bttb_data + tape->bttb_top, item, itemsz);
++tape->bttb_ntup;
tape->bttb_top += DOUBLEALIGN(itemsz);
}
/*-------------------------------------------------------------------------
* spool methods
*-------------------------------------------------------------------------
*/
/*
* create and initialize a spool structure, including the underlying
* files.
*/
void *
_bt_spoolinit(Relation index, int ntapes, bool isunique)
{
BTSpool *btspool = (BTSpool *) palloc(sizeof(BTSpool));
int i;
char *fname = (char *) palloc(sizeof(TAPETEMP) + 1);
if (btspool == (BTSpool *) NULL || fname == (char *) NULL)
{
elog(ERROR, "_bt_spoolinit: out of memory");
}
MemSet((char *) btspool, 0, sizeof(BTSpool));
btspool->bts_ntapes = ntapes;
btspool->bts_tape = 0;
btspool->isunique = isunique;
btspool->bts_itape =
(BTTapeBlock **) palloc(sizeof(BTTapeBlock *) * ntapes);
btspool->bts_otape =
(BTTapeBlock **) palloc(sizeof(BTTapeBlock *) * ntapes);
if (btspool->bts_itape == (BTTapeBlock **) NULL ||
btspool->bts_otape == (BTTapeBlock **) NULL)
{
elog(ERROR, "_bt_spoolinit: out of memory");
}
for (i = 0; i < ntapes; ++i)
{
btspool->bts_itape[i] =
_bt_tapecreate(mktemp(strcpy(fname, TAPETEMP)));
btspool->bts_otape[i] =
_bt_tapecreate(mktemp(strcpy(fname, TAPETEMP)));
}
pfree((void *) fname);
_bt_isortcmpinit(index, btspool);
return ((void *) btspool);
}
/*
* clean up a spool structure and its substructures.
*/
void
_bt_spooldestroy(void *spool)
{
BTSpool *btspool = (BTSpool *) spool;
int i;
for (i = 0; i < btspool->bts_ntapes; ++i)
{
_bt_tapedestroy(btspool->bts_otape[i]);
_bt_tapedestroy(btspool->bts_itape[i]);
}
pfree((void *) btspool);
}
/*
* flush out any dirty output tape blocks
*/
static void
_bt_spoolflush(BTSpool *btspool)
{
int i;
for (i = 0; i < btspool->bts_ntapes; ++i)
{
if (!EMPTYTAPE(btspool->bts_otape[i]))
{
_bt_tapewrite(btspool->bts_otape[i], 1);
}
}
}
/*
* swap input tapes and output tapes by swapping their file
* descriptors. additional preparation for the next merge pass
* includes rewinding the new input tapes and clearing out the new
* output tapes.
*/
static void
_bt_spoolswap(BTSpool *btspool)
{
File tmpfd;
BTTapeBlock *itape;
BTTapeBlock *otape;
int i;
for (i = 0; i < btspool->bts_ntapes; ++i)
{
itape = btspool->bts_itape[i];
otape = btspool->bts_otape[i];
/*
* swap the input and output VFDs.
*/
tmpfd = itape->bttb_fd;
itape->bttb_fd = otape->bttb_fd;
otape->bttb_fd = tmpfd;
/*
* rewind the new input tape.
*/
_bt_taperewind(itape);
_bt_tapereset(itape);
/*
* clear the new output tape -- it's ok to throw away the old
* inputs.
*/
_bt_tapeclear(otape);
}
}
/*-------------------------------------------------------------------------
* sorting routines
*-------------------------------------------------------------------------
*/
/*
* spool 'btitem' into an initial run. as tape blocks are filled, the
* block BTItems are qsorted and written into some output tape (it
* doesn't matter which; we go round-robin for simplicity). the
* initial runs are therefore always just one block.
*/
void
_bt_spool(Relation index, BTItem btitem, void *spool)
{
BTSpool *btspool = (BTSpool *) spool;
BTTapeBlock *itape;
Size itemsz;
_bt_isortcmpinit(index, btspool);
itape = btspool->bts_itape[btspool->bts_tape];
itemsz = BTITEMSZ(btitem);
itemsz = DOUBLEALIGN(itemsz);
/*
* if this buffer is too full for this BTItemData, or if we have run
* out of BTItems, we need to sort the buffer and write it out. in
* this case, the BTItemData will go into the next tape's buffer.
*/
if (btitem == (BTItem) NULL || SPCLEFT(itape) < itemsz)
{
BTSortKey *parray = (BTSortKey *) NULL;
BTTapeBlock *otape;
BTItem bti;
char *pos;
int btisz;
int it_ntup = itape->bttb_ntup;
int i;
/*
* build an array of pointers to the BTItemDatas on the input
* block.
*/
if (it_ntup > 0)
{
parray =
(BTSortKey *) palloc(it_ntup * sizeof(BTSortKey));
pos = itape->bttb_data;
for (i = 0; i < it_ntup; ++i)
{
_bt_setsortkey(index, _bt_tapenext(itape, &pos), &(parray[i]));
}
/*
* qsort the pointer array.
*/
qsort((void *) parray, it_ntup, sizeof(BTSortKey),
(int (*) (const void *, const void *)) _bt_isortcmp);
}
/*
* write the spooled run into the output tape. we copy the
* BTItemDatas in the order dictated by the sorted array of
* BTItems, not the original order.
*
* (since everything was DOUBLEALIGN'd and is all on a single tape
* block, everything had *better* still fit on one tape block..)
*/
otape = btspool->bts_otape[btspool->bts_tape];
for (i = 0; i < it_ntup; ++i)
{
bti = parray[i].btsk_item;
btisz = BTITEMSZ(bti);
btisz = DOUBLEALIGN(btisz);
_bt_tapeadd(otape, bti, btisz);
#if defined(FASTBUILD_DEBUG) && defined(FASTBUILD_SPOOL)
{
bool isnull;
Datum d = index_getattr(&(bti->bti_itup), 1, index->rd_att,
&isnull);
printf("_bt_spool: inserted <%x> into output tape %d\n",
d, btspool->bts_tape);
}
#endif /* FASTBUILD_DEBUG && FASTBUILD_SPOOL */
}
/*
* the initial runs are always single tape blocks. flush the
* output block, marking End-Of-Run.
*/
_bt_tapewrite(otape, 1);
/*
* reset the input buffer for the next run. we don't have to
* write it out or anything -- we only use it to hold the unsorted
* BTItemDatas, the output tape contains all the sorted stuff.
*
* changing bts_tape changes the output tape and input tape; we
* change itape for the code below.
*/
_bt_tapereset(itape);
btspool->bts_tape = (btspool->bts_tape + 1) % btspool->bts_ntapes;
itape = btspool->bts_itape[btspool->bts_tape];
/*
* destroy the pointer array.
*/
if (parray != (BTSortKey *) NULL)
{
for (i = 0; i < it_ntup; i++)
{
if (parray[i].btsk_datum != (Datum *) NULL)
pfree((void *) (parray[i].btsk_datum));
if (parray[i].btsk_nulls != (char *) NULL)
pfree((void *) (parray[i].btsk_nulls));
}
pfree((void *) parray);
}
}
/* insert this item into the current buffer */
if (btitem != (BTItem) NULL)
{
_bt_tapeadd(itape, btitem, itemsz);
}
}
/*
* allocate a new, clean btree page, not linked to any siblings.
*/
static void
_bt_blnewpage(Relation index, Buffer *buf, Page *page, int flags)
{
BTPageOpaque opaque;
*buf = _bt_getbuf(index, P_NEW, BT_WRITE);
#if 0
printf("\tblk=%d\n", BufferGetBlockNumber(*buf));
#endif
*page = BufferGetPage(*buf);
_bt_pageinit(*page, BufferGetPageSize(*buf));
opaque = (BTPageOpaque) PageGetSpecialPointer(*page);
opaque->btpo_prev = opaque->btpo_next = P_NONE;
opaque->btpo_flags = flags;
}
/*
* slide an array of ItemIds back one slot (from P_FIRSTKEY to
* P_HIKEY, overwriting P_HIKEY). we need to do this when we discover
* that we have built an ItemId array in what has turned out to be a
* P_RIGHTMOST page.
*/
static void
_bt_slideleft(Relation index, Buffer buf, Page page)
{
OffsetNumber off;
OffsetNumber maxoff;
ItemId previi;
ItemId thisii;
if (!PageIsEmpty(page))
{
maxoff = PageGetMaxOffsetNumber(page);
previi = PageGetItemId(page, P_HIKEY);
for (off = P_FIRSTKEY; off <= maxoff; off = OffsetNumberNext(off))
{
thisii = PageGetItemId(page, off);
*previi = *thisii;
previi = thisii;
}
((PageHeader) page)->pd_lower -= sizeof(ItemIdData);
}
}
/*
* allocate and initialize a new BTPageState. the returned structure
* is suitable for immediate use by _bt_buildadd.
*/
static void *
_bt_pagestate(Relation index, int flags, int level, bool doupper)
{
BTPageState *state = (BTPageState *) palloc(sizeof(BTPageState));
MemSet((char *) state, 0, sizeof(BTPageState));
_bt_blnewpage(index, &(state->btps_buf), &(state->btps_page), flags);
state->btps_firstoff = InvalidOffsetNumber;
state->btps_lastoff = P_HIKEY;
state->btps_lastbti = (BTItem) NULL;
state->btps_next = (BTPageState *) NULL;
state->btps_level = level;
state->btps_doupper = doupper;
return ((void *) state);
}
/*
* return a copy of the minimum (P_HIKEY or P_FIRSTKEY) item on
* 'opage'. the copy is modified to point to 'opage' (as opposed to
* the page to which the item used to point, e.g., a heap page if
* 'opage' is a leaf page).
*/
static BTItem
_bt_minitem(Page opage, BlockNumber oblkno, int atend)
{
OffsetNumber off;
BTItem obti;
BTItem nbti;
off = atend ? P_HIKEY : P_FIRSTKEY;
obti = (BTItem) PageGetItem(opage, PageGetItemId(opage, off));
nbti = _bt_formitem(&(obti->bti_itup));
ItemPointerSet(&(nbti->bti_itup.t_tid), oblkno, P_HIKEY);
return (nbti);
}
/*
* add an item to a disk page from a merge tape block.
*
* we must be careful to observe the following restrictions, placed
* upon us by the conventions in nbtsearch.c:
* - rightmost pages start data items at P_HIKEY instead of at
* P_FIRSTKEY.
* - duplicates cannot be split among pages unless the chain of
* duplicates starts at the first data item.
*
* a leaf page being built looks like:
*
* +----------------+---------------------------------+
* | PageHeaderData | linp0 linp1 linp2 ... |
* +-----------+----+---------------------------------+
* | ... linpN | ^ first |
* +-----------+--------------------------------------+
* | ^ last |
* | |
* | v last |
* +-------------+------------------------------------+
* | | itemN ... |
* +-------------+------------------+-----------------+
* | ... item3 item2 item1 | "special space" |
* +--------------------------------+-----------------+
* ^ first
*
* contrast this with the diagram in bufpage.h; note the mismatch
* between linps and items. this is because we reserve linp0 as a
* placeholder for the pointer to the "high key" item; when we have
* filled up the page, we will set linp0 to point to itemN and clear
* linpN.
*
* 'last' pointers indicate the last offset/item added to the page.
* 'first' pointers indicate the first offset/item that is part of a
* chain of duplicates extending from 'first' to 'last'.
*
* if all keys are unique, 'first' will always be the same as 'last'.
*/
static BTItem
_bt_buildadd(Relation index, void *pstate, BTItem bti, int flags)
{
BTPageState *state = (BTPageState *) pstate;
Buffer nbuf;
Page npage;
BTItem last_bti;
OffsetNumber first_off;
OffsetNumber last_off;
OffsetNumber off;
Size pgspc;
Size btisz;
nbuf = state->btps_buf;
npage = state->btps_page;
first_off = state->btps_firstoff;
last_off = state->btps_lastoff;
last_bti = state->btps_lastbti;
pgspc = PageGetFreeSpace(npage);
btisz = BTITEMSZ(bti);
btisz = DOUBLEALIGN(btisz);
if (pgspc < btisz)
{
Buffer obuf = nbuf;
Page opage = npage;
OffsetNumber o,
n;
ItemId ii;
ItemId hii;
_bt_blnewpage(index, &nbuf, &npage, flags);
/*
* if 'last' is part of a chain of duplicates that does not start
* at the beginning of the old page, the entire chain is copied to
* the new page; we delete all of the duplicates from the old page
* except the first, which becomes the high key item of the old
* page.
*
* if the chain starts at the beginning of the page or there is no
* chain ('first' == 'last'), we need only copy 'last' to the new
* page. again, 'first' (== 'last') becomes the high key of the
* old page.
*
* note that in either case, we copy at least one item to the new
* page, so 'last_bti' will always be valid. 'bti' will never be
* the first data item on the new page.
*/
if (first_off == P_FIRSTKEY)
{
Assert(last_off != P_FIRSTKEY);
first_off = last_off;
}
for (o = first_off, n = P_FIRSTKEY;
o <= last_off;
o = OffsetNumberNext(o), n = OffsetNumberNext(n))
{
ii = PageGetItemId(opage, o);
if (PageAddItem(npage, PageGetItem(opage, ii),
ii->lp_len, n, LP_USED) == InvalidOffsetNumber)
elog(FATAL, "btree: failed to add item to the page in _bt_sort (1)");
#if 0
#if defined(FASTBUILD_DEBUG) && defined(FASTBUILD_MERGE)
{
bool isnull;
BTItem tmpbti =
(BTItem) PageGetItem(npage, PageGetItemId(npage, n));
Datum d = index_getattr(&(tmpbti->bti_itup), 1,
index->rd_att, &isnull);
printf("_bt_buildadd: moved <%x> to offset %d at level %d\n",
d, n, state->btps_level);
}
#endif /* FASTBUILD_DEBUG && FASTBUILD_MERGE */
#endif
}
/*
* this loop is backward because PageIndexTupleDelete shuffles the
* tuples to fill holes in the page -- by starting at the end and
* working back, we won't create holes (and thereby avoid
* shuffling).
*/
for (o = last_off; o > first_off; o = OffsetNumberPrev(o))
{
PageIndexTupleDelete(opage, o);
}
hii = PageGetItemId(opage, P_HIKEY);
ii = PageGetItemId(opage, first_off);
*hii = *ii;
ii->lp_flags &= ~LP_USED;
((PageHeader) opage)->pd_lower -= sizeof(ItemIdData);
first_off = P_FIRSTKEY;
last_off = PageGetMaxOffsetNumber(npage);
last_bti = (BTItem) PageGetItem(npage, PageGetItemId(npage, last_off));
/*
* set the page (side link) pointers.
*/
{
BTPageOpaque oopaque = (BTPageOpaque) PageGetSpecialPointer(opage);
BTPageOpaque nopaque = (BTPageOpaque) PageGetSpecialPointer(npage);
oopaque->btpo_next = BufferGetBlockNumber(nbuf);
nopaque->btpo_prev = BufferGetBlockNumber(obuf);
nopaque->btpo_next = P_NONE;
if (_bt_itemcmp(index, _bt_nattr,
(BTItem) PageGetItem(opage, PageGetItemId(opage, P_HIKEY)),
(BTItem) PageGetItem(opage, PageGetItemId(opage, P_FIRSTKEY)),
BTEqualStrategyNumber))
oopaque->btpo_flags |= BTP_CHAIN;
}
/*
* copy the old buffer's minimum key to its parent. if we don't
* have a parent, we have to create one; this adds a new btree
* level.
*/
if (state->btps_doupper)
{
BTItem nbti;
if (state->btps_next == (BTPageState *) NULL)
{
state->btps_next =
_bt_pagestate(index, 0, state->btps_level + 1, true);
}
nbti = _bt_minitem(opage, BufferGetBlockNumber(obuf), 0);
_bt_buildadd(index, state->btps_next, nbti, 0);
pfree((void *) nbti);
}
/*
* write out the old stuff. we never want to see it again, so we
* can give up our lock (if we had one; BuildingBtree is set, so
* we aren't locking).
*/
_bt_wrtbuf(index, obuf);
}
/*
* if this item is different from the last item added, we start a new
* chain of duplicates.
*/
off = OffsetNumberNext(last_off);
if (PageAddItem(npage, (Item) bti, btisz, off, LP_USED) == InvalidOffsetNumber)
elog(FATAL, "btree: failed to add item to the page in _bt_sort (2)");
#if 0
#if defined(FASTBUILD_DEBUG) && defined(FASTBUILD_MERGE)
{
bool isnull;
Datum d = index_getattr(&(bti->bti_itup), 1, index->rd_att, &isnull);
printf("_bt_buildadd: inserted <%x> at offset %d at level %d\n",
d, off, state->btps_level);
}
#endif /* FASTBUILD_DEBUG && FASTBUILD_MERGE */
#endif
if (last_bti == (BTItem) NULL)
{
first_off = P_FIRSTKEY;
}
else if (!_bt_itemcmp(index, _bt_nattr,
bti, last_bti, BTEqualStrategyNumber))
{
first_off = off;
}
last_off = off;
last_bti = (BTItem) PageGetItem(npage, PageGetItemId(npage, off));
state->btps_buf = nbuf;
state->btps_page = npage;
state->btps_lastbti = last_bti;
state->btps_lastoff = last_off;
state->btps_firstoff = first_off;
return (last_bti);
}
static void
_bt_uppershutdown(Relation index, BTPageState *state)
{
BTPageState *s;
BlockNumber blkno;
BTPageOpaque opaque;
BTItem bti;
for (s = state; s != (BTPageState *) NULL; s = s->btps_next)
{
blkno = BufferGetBlockNumber(s->btps_buf);
opaque = (BTPageOpaque) PageGetSpecialPointer(s->btps_page);
/*
* if this is the root, attach it to the metapage. otherwise,
* stick the minimum key of the last page on this level (which has
* not been split, or else it wouldn't be the last page) into its
* parent. this may cause the last page of upper levels to split,
* but that's not a problem -- we haven't gotten to them yet.
*/
if (s->btps_doupper)
{
if (s->btps_next == (BTPageState *) NULL)
{
opaque->btpo_flags |= BTP_ROOT;
_bt_metaproot(index, blkno, s->btps_level + 1);
}
else
{
bti = _bt_minitem(s->btps_page, blkno, 0);
_bt_buildadd(index, s->btps_next, bti, 0);
pfree((void *) bti);
}
}
/*
* this is the rightmost page, so the ItemId array needs to be
* slid back one slot.
*/
_bt_slideleft(index, s->btps_buf, s->btps_page);
_bt_wrtbuf(index, s->btps_buf);
}
}
/*
* take the input tapes stored by 'btspool' and perform successive
* merging passes until at most one run is left in each tape. at that
* point, merge the final tape runs into a set of btree leaves.
*
* XXX three nested loops? gross. cut me up into smaller routines.
*/
static void
_bt_merge(Relation index, BTSpool *btspool)
{
BTPageState *state;
BTPriQueue q;
BTPriQueueElem e;
BTSortKey btsk;
BTItem bti;
BTTapeBlock *itape;
BTTapeBlock *otape;
char *tapepos[MAXTAPES];
int tapedone[MAXTAPES];
int t;
int goodtapes;
int npass;
int nruns;
Size btisz;
bool doleaf = false;
/*
* initialize state needed for the merge into the btree leaf pages.
*/
state = (BTPageState *) _bt_pagestate(index, BTP_LEAF, 0, true);
npass = 0;
do
{ /* pass */
/*
* each pass starts by flushing the previous outputs and swapping
* inputs and outputs. flushing sets End-of-Run for any dirty
* output tapes. swapping clears the new output tapes and rewinds
* the new input tapes.
*/
btspool->bts_tape = btspool->bts_ntapes - 1;
_bt_spoolflush(btspool);
_bt_spoolswap(btspool);
++npass;
nruns = 0;
for (;;)
{ /* run */
/*
* each run starts by selecting a new output tape. the merged
* results of a given run are always sent to this one tape.
*/
btspool->bts_tape = (btspool->bts_tape + 1) % btspool->bts_ntapes;
otape = btspool->bts_otape[btspool->bts_tape];
/*
* initialize the priority queue by loading it with the first
* element of the given run in each tape. since we are
* starting a new run, we reset the tape (clearing the
* End-Of-Run marker) before reading it. this means that
* _bt_taperead will return 0 only if the tape is actually at
* EOF.
*/
MemSet((char *) &q, 0, sizeof(BTPriQueue));
goodtapes = 0;
for (t = 0; t < btspool->bts_ntapes; ++t)
{
itape = btspool->bts_itape[t];
tapepos[t] = itape->bttb_data;
tapedone[t] = 0;
_bt_tapereset(itape);
do
{
if (_bt_taperead(itape) == 0)
{
tapedone[t] = 1;
}
} while (!tapedone[t] && EMPTYTAPE(itape));
if (!tapedone[t])
{
++goodtapes;
e.btpqe_tape = t;
_bt_setsortkey(index, _bt_tapenext(itape, &tapepos[t]),
&(e.btpqe_item));
if (e.btpqe_item.btsk_item != (BTItem) NULL)
{
_bt_pqadd(&q, &e);
}
}
}
/*
* if we don't have any tapes with any input (i.e., they are
* all at EOF), there is no work to do in this run -- we must
* be done with this pass.
*/
if (goodtapes == 0)
{
break; /* for */
}
++nruns;
/*
* output the smallest element from the queue until there are
* no more.
*/
while (_bt_pqnext(&q, &e) >= 0)
{ /* item */
/*
* replace the element taken from priority queue, fetching
* a new block if needed. a tape can run out if it hits
* either End-Of-Run or EOF.
*/
t = e.btpqe_tape;
btsk = e.btpqe_item;
bti = btsk.btsk_item;
if (bti != (BTItem) NULL)
{
btisz = BTITEMSZ(bti);
btisz = DOUBLEALIGN(btisz);
if (doleaf)
{
_bt_buildadd(index, state, bti, BTP_LEAF);
#if defined(FASTBUILD_DEBUG) && defined(FASTBUILD_MERGE)
{
bool isnull;
Datum d = index_getattr(&(bti->bti_itup), 1,
index->rd_att, &isnull);
printf("_bt_merge: [pass %d run %d] inserted <%x> from tape %d into block %d\n",
npass, nruns, d, t,
BufferGetBlockNumber(state->btps_buf));
}
#endif /* FASTBUILD_DEBUG && FASTBUILD_MERGE */
}
else
{
if (SPCLEFT(otape) < btisz)
{
/*
* if it's full, write it out and add the item
* to the next block. (since we will be
* adding another tuple immediately after
* this, we can be sure that there will be at
* least one more block in this run and so we
* know we do *not* want to set End-Of-Run
* here.)
*/
_bt_tapewrite(otape, 0);
}
_bt_tapeadd(otape, bti, btisz);
#if defined(FASTBUILD_DEBUG) && defined(FASTBUILD_MERGE)
{
bool isnull;
Datum d = index_getattr(&(bti->bti_itup), 1,
index->rd_att, &isnull);
printf("_bt_merge: [pass %d run %d] inserted <%x> from tape %d into output tape %d\n",
npass, nruns, d, t,
btspool->bts_tape);
}
#endif /* FASTBUILD_DEBUG && FASTBUILD_MERGE */
}
if (btsk.btsk_datum != (Datum *) NULL)
pfree((void *) (btsk.btsk_datum));
if (btsk.btsk_nulls != (char *) NULL)
pfree((void *) (btsk.btsk_nulls));
}
itape = btspool->bts_itape[t];
if (!tapedone[t])
{
BTItem newbti = _bt_tapenext(itape, &tapepos[t]);
if (newbti == (BTItem) NULL)
{
do
{
if (_bt_taperead(itape) == 0)
{
tapedone[t] = 1;
}
} while (!tapedone[t] && EMPTYTAPE(itape));
if (!tapedone[t])
{
tapepos[t] = itape->bttb_data;
newbti = _bt_tapenext(itape, &tapepos[t]);
}
}
if (newbti != (BTItem) NULL)
{
BTPriQueueElem nexte;
nexte.btpqe_tape = t;
_bt_setsortkey(index, newbti, &(nexte.btpqe_item));
_bt_pqadd(&q, &nexte);
}
}
} /* item */
/*
* that's it for this run. flush the output tape, marking
* End-of-Run.
*/
_bt_tapewrite(otape, 1);
} /* run */
/*
* we are here because we ran out of input on all of the input
* tapes.
*
* if this pass did not generate more actual output runs than we have
* tapes, we know we have at most one run in each tape. this
* means that we are ready to merge into the final btree leaf
* pages instead of merging into a tape file.
*/
if (nruns <= btspool->bts_ntapes)
{
doleaf = true;
}
} while (nruns > 0); /* pass */
_bt_uppershutdown(index, state);
}
/*
* given the (appropriately side-linked) leaf pages of a btree,
* construct the corresponding upper levels. we do this by inserting
* minimum keys from each page into parent pages as needed. the
* format of the internal pages is otherwise the same as for leaf
* pages.
*
* this routine is not called during conventional bulk-loading (in
* which case we can just build the upper levels as we create the
* sorted bottom level). it is only used for index recycling.
*/
#ifdef NOT_USED
void
_bt_upperbuild(Relation index)
{
Buffer rbuf;
BlockNumber blk;
Page rpage;
BTPageOpaque ropaque;
BTPageState *state;
BTItem nbti;
/*
* find the first leaf block. while we're at it, clear the BTP_ROOT
* flag that we set while building it (so we could find it later).
*/
rbuf = _bt_getroot(index, BT_WRITE);
blk = BufferGetBlockNumber(rbuf);
rpage = BufferGetPage(rbuf);
ropaque = (BTPageOpaque) PageGetSpecialPointer(rpage);
ropaque->btpo_flags &= ~BTP_ROOT;
_bt_wrtbuf(index, rbuf);
state = (BTPageState *) _bt_pagestate(index, 0, 0, true);
/* for each page... */
do
{
#if 0
printf("\t\tblk=%d\n", blk);
#endif
rbuf = _bt_getbuf(index, blk, BT_READ);
rpage = BufferGetPage(rbuf);
ropaque = (BTPageOpaque) PageGetSpecialPointer(rpage);
/* for each item... */
if (!PageIsEmpty(rpage))
{
/*
* form a new index tuple corresponding to the minimum key of
* the lower page and insert it into a page at this level.
*/
nbti = _bt_minitem(rpage, blk, P_RIGHTMOST(ropaque));
#if defined(FASTBUILD_DEBUG) && defined(FASTBUILD_MERGE)
{
bool isnull;
Datum d = index_getattr(&(nbti->bti_itup), 1, index->rd_att,
&isnull);
printf("_bt_upperbuild: inserting <%x> at %d\n",
d, state->btps_level);
}
#endif /* FASTBUILD_DEBUG && FASTBUILD_MERGE */
_bt_buildadd(index, state, nbti, 0);
pfree((void *) nbti);
}
blk = ropaque->btpo_next;
_bt_relbuf(index, rbuf, BT_READ);
} while (blk != P_NONE);
_bt_uppershutdown(index, state);
}
#endif
/*
* given a spool loading by successive calls to _bt_spool, create an
* entire btree.
*/
void
_bt_leafbuild(Relation index, void *spool)
{
_bt_isortcmpinit(index, (BTSpool *) spool);
#ifdef BTREE_BUILD_STATS
if (ShowExecutorStats)
{
fprintf(stderr, "! BtreeBuild (Spool) Stats:\n");
ShowUsage();
ResetUsage();
}
#endif
_bt_merge(index, (BTSpool *) spool);
}
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