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|
/*-------------------------------------------------------------------------
*
* latch.c
* Routines for inter-process latches
*
* The Unix implementation uses the so-called self-pipe trick to overcome the
* race condition involved with poll() (or epoll_wait() on linux) and setting
* a global flag in the signal handler. When a latch is set and the current
* process is waiting for it, the signal handler wakes up the poll() in
* WaitLatch by writing a byte to a pipe. A signal by itself doesn't interrupt
* poll() on all platforms, and even on platforms where it does, a signal that
* arrives just before the poll() call does not prevent poll() from entering
* sleep. An incoming byte on a pipe however reliably interrupts the sleep,
* and causes poll() to return immediately even if the signal arrives before
* poll() begins.
*
* When SetLatch is called from the same process that owns the latch,
* SetLatch writes the byte directly to the pipe. If it's owned by another
* process, SIGUSR1 is sent and the signal handler in the waiting process
* writes the byte to the pipe on behalf of the signaling process.
*
* The Windows implementation uses Windows events that are inherited by all
* postmaster child processes. There's no need for the self-pipe trick there.
*
* Portions Copyright (c) 1996-2019, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* IDENTIFICATION
* src/backend/storage/ipc/latch.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include <fcntl.h>
#include <limits.h>
#include <signal.h>
#include <unistd.h>
#ifdef HAVE_SYS_EPOLL_H
#include <sys/epoll.h>
#endif
#ifdef HAVE_POLL_H
#include <poll.h>
#endif
#include "miscadmin.h"
#include "pgstat.h"
#include "port/atomics.h"
#include "portability/instr_time.h"
#include "postmaster/postmaster.h"
#include "storage/ipc.h"
#include "storage/latch.h"
#include "storage/pmsignal.h"
#include "storage/shmem.h"
/*
* Select the fd readiness primitive to use. Normally the "most modern"
* primitive supported by the OS will be used, but for testing it can be
* useful to manually specify the used primitive. If desired, just add a
* define somewhere before this block.
*/
#if defined(WAIT_USE_EPOLL) || defined(WAIT_USE_POLL) || \
defined(WAIT_USE_WIN32)
/* don't overwrite manual choice */
#elif defined(HAVE_SYS_EPOLL_H)
#define WAIT_USE_EPOLL
#elif defined(HAVE_POLL)
#define WAIT_USE_POLL
#elif WIN32
#define WAIT_USE_WIN32
#else
#error "no wait set implementation available"
#endif
/* typedef in latch.h */
struct WaitEventSet
{
int nevents; /* number of registered events */
int nevents_space; /* maximum number of events in this set */
/*
* Array, of nevents_space length, storing the definition of events this
* set is waiting for.
*/
WaitEvent *events;
/*
* If WL_LATCH_SET is specified in any wait event, latch is a pointer to
* said latch, and latch_pos the offset in the ->events array. This is
* useful because we check the state of the latch before performing doing
* syscalls related to waiting.
*/
Latch *latch;
int latch_pos;
/*
* WL_EXIT_ON_PM_DEATH is converted to WL_POSTMASTER_DEATH, but this flag
* is set so that we'll exit immediately if postmaster death is detected,
* instead of returning.
*/
bool exit_on_postmaster_death;
#if defined(WAIT_USE_EPOLL)
int epoll_fd;
/* epoll_wait returns events in a user provided arrays, allocate once */
struct epoll_event *epoll_ret_events;
#elif defined(WAIT_USE_POLL)
/* poll expects events to be waited on every poll() call, prepare once */
struct pollfd *pollfds;
#elif defined(WAIT_USE_WIN32)
/*
* Array of windows events. The first element always contains
* pgwin32_signal_event, so the remaining elements are offset by one (i.e.
* event->pos + 1).
*/
HANDLE *handles;
#endif
};
#ifndef WIN32
/* Are we currently in WaitLatch? The signal handler would like to know. */
static volatile sig_atomic_t waiting = false;
/* Read and write ends of the self-pipe */
static int selfpipe_readfd = -1;
static int selfpipe_writefd = -1;
/* Process owning the self-pipe --- needed for checking purposes */
static int selfpipe_owner_pid = 0;
/* Private function prototypes */
static void sendSelfPipeByte(void);
static void drainSelfPipe(void);
#endif /* WIN32 */
#if defined(WAIT_USE_EPOLL)
static void WaitEventAdjustEpoll(WaitEventSet *set, WaitEvent *event, int action);
#elif defined(WAIT_USE_POLL)
static void WaitEventAdjustPoll(WaitEventSet *set, WaitEvent *event);
#elif defined(WAIT_USE_WIN32)
static void WaitEventAdjustWin32(WaitEventSet *set, WaitEvent *event);
#endif
static inline int WaitEventSetWaitBlock(WaitEventSet *set, int cur_timeout,
WaitEvent *occurred_events, int nevents);
/*
* Initialize the process-local latch infrastructure.
*
* This must be called once during startup of any process that can wait on
* latches, before it issues any InitLatch() or OwnLatch() calls.
*/
void
InitializeLatchSupport(void)
{
#ifndef WIN32
int pipefd[2];
if (IsUnderPostmaster)
{
/*
* We might have inherited connections to a self-pipe created by the
* postmaster. It's critical that child processes create their own
* self-pipes, of course, and we really want them to close the
* inherited FDs for safety's sake.
*/
if (selfpipe_owner_pid != 0)
{
/* Assert we go through here but once in a child process */
Assert(selfpipe_owner_pid != MyProcPid);
/* Release postmaster's pipe FDs; ignore any error */
(void) close(selfpipe_readfd);
(void) close(selfpipe_writefd);
/* Clean up, just for safety's sake; we'll set these below */
selfpipe_readfd = selfpipe_writefd = -1;
selfpipe_owner_pid = 0;
}
else
{
/*
* Postmaster didn't create a self-pipe ... or else we're in an
* EXEC_BACKEND build, in which case it doesn't matter since the
* postmaster's pipe FDs were closed by the action of FD_CLOEXEC.
*/
Assert(selfpipe_readfd == -1);
}
}
else
{
/* In postmaster or standalone backend, assert we do this but once */
Assert(selfpipe_readfd == -1);
Assert(selfpipe_owner_pid == 0);
}
/*
* Set up the self-pipe that allows a signal handler to wake up the
* poll()/epoll_wait() in WaitLatch. Make the write-end non-blocking, so
* that SetLatch won't block if the event has already been set many times
* filling the kernel buffer. Make the read-end non-blocking too, so that
* we can easily clear the pipe by reading until EAGAIN or EWOULDBLOCK.
* Also, make both FDs close-on-exec, since we surely do not want any
* child processes messing with them.
*/
if (pipe(pipefd) < 0)
elog(FATAL, "pipe() failed: %m");
if (fcntl(pipefd[0], F_SETFL, O_NONBLOCK) == -1)
elog(FATAL, "fcntl(F_SETFL) failed on read-end of self-pipe: %m");
if (fcntl(pipefd[1], F_SETFL, O_NONBLOCK) == -1)
elog(FATAL, "fcntl(F_SETFL) failed on write-end of self-pipe: %m");
if (fcntl(pipefd[0], F_SETFD, FD_CLOEXEC) == -1)
elog(FATAL, "fcntl(F_SETFD) failed on read-end of self-pipe: %m");
if (fcntl(pipefd[1], F_SETFD, FD_CLOEXEC) == -1)
elog(FATAL, "fcntl(F_SETFD) failed on write-end of self-pipe: %m");
selfpipe_readfd = pipefd[0];
selfpipe_writefd = pipefd[1];
selfpipe_owner_pid = MyProcPid;
#else
/* currently, nothing to do here for Windows */
#endif
}
/*
* Initialize a process-local latch.
*/
void
InitLatch(Latch *latch)
{
latch->is_set = false;
latch->owner_pid = MyProcPid;
latch->is_shared = false;
#ifndef WIN32
/* Assert InitializeLatchSupport has been called in this process */
Assert(selfpipe_readfd >= 0 && selfpipe_owner_pid == MyProcPid);
#else
latch->event = CreateEvent(NULL, TRUE, FALSE, NULL);
if (latch->event == NULL)
elog(ERROR, "CreateEvent failed: error code %lu", GetLastError());
#endif /* WIN32 */
}
/*
* Initialize a shared latch that can be set from other processes. The latch
* is initially owned by no-one; use OwnLatch to associate it with the
* current process.
*
* InitSharedLatch needs to be called in postmaster before forking child
* processes, usually right after allocating the shared memory block
* containing the latch with ShmemInitStruct. (The Unix implementation
* doesn't actually require that, but the Windows one does.) Because of
* this restriction, we have no concurrency issues to worry about here.
*
* Note that other handles created in this module are never marked as
* inheritable. Thus we do not need to worry about cleaning up child
* process references to postmaster-private latches or WaitEventSets.
*/
void
InitSharedLatch(Latch *latch)
{
#ifdef WIN32
SECURITY_ATTRIBUTES sa;
/*
* Set up security attributes to specify that the events are inherited.
*/
ZeroMemory(&sa, sizeof(sa));
sa.nLength = sizeof(sa);
sa.bInheritHandle = TRUE;
latch->event = CreateEvent(&sa, TRUE, FALSE, NULL);
if (latch->event == NULL)
elog(ERROR, "CreateEvent failed: error code %lu", GetLastError());
#endif
latch->is_set = false;
latch->owner_pid = 0;
latch->is_shared = true;
}
/*
* Associate a shared latch with the current process, allowing it to
* wait on the latch.
*
* Although there is a sanity check for latch-already-owned, we don't do
* any sort of locking here, meaning that we could fail to detect the error
* if two processes try to own the same latch at about the same time. If
* there is any risk of that, caller must provide an interlock to prevent it.
*
* In any process that calls OwnLatch(), make sure that
* latch_sigusr1_handler() is called from the SIGUSR1 signal handler,
* as shared latches use SIGUSR1 for inter-process communication.
*/
void
OwnLatch(Latch *latch)
{
/* Sanity checks */
Assert(latch->is_shared);
#ifndef WIN32
/* Assert InitializeLatchSupport has been called in this process */
Assert(selfpipe_readfd >= 0 && selfpipe_owner_pid == MyProcPid);
#endif
if (latch->owner_pid != 0)
elog(ERROR, "latch already owned");
latch->owner_pid = MyProcPid;
}
/*
* Disown a shared latch currently owned by the current process.
*/
void
DisownLatch(Latch *latch)
{
Assert(latch->is_shared);
Assert(latch->owner_pid == MyProcPid);
latch->owner_pid = 0;
}
/*
* Wait for a given latch to be set, or for postmaster death, or until timeout
* is exceeded. 'wakeEvents' is a bitmask that specifies which of those events
* to wait for. If the latch is already set (and WL_LATCH_SET is given), the
* function returns immediately.
*
* The "timeout" is given in milliseconds. It must be >= 0 if WL_TIMEOUT flag
* is given. Although it is declared as "long", we don't actually support
* timeouts longer than INT_MAX milliseconds. Note that some extra overhead
* is incurred when WL_TIMEOUT is given, so avoid using a timeout if possible.
*
* The latch must be owned by the current process, ie. it must be a
* process-local latch initialized with InitLatch, or a shared latch
* associated with the current process by calling OwnLatch.
*
* Returns bit mask indicating which condition(s) caused the wake-up. Note
* that if multiple wake-up conditions are true, there is no guarantee that
* we return all of them in one call, but we will return at least one.
*/
int
WaitLatch(Latch *latch, int wakeEvents, long timeout,
uint32 wait_event_info)
{
return WaitLatchOrSocket(latch, wakeEvents, PGINVALID_SOCKET, timeout,
wait_event_info);
}
/*
* Like WaitLatch, but with an extra socket argument for WL_SOCKET_*
* conditions.
*
* When waiting on a socket, EOF and error conditions always cause the socket
* to be reported as readable/writable/connected, so that the caller can deal
* with the condition.
*
* wakeEvents must include either WL_EXIT_ON_PM_DEATH for automatic exit
* if the postmaster dies or WL_POSTMASTER_DEATH for a flag set in the
* return value if the postmaster dies. The latter is useful for rare cases
* where some behavior other than immediate exit is needed.
*
* NB: These days this is just a wrapper around the WaitEventSet API. When
* using a latch very frequently, consider creating a longer living
* WaitEventSet instead; that's more efficient.
*/
int
WaitLatchOrSocket(Latch *latch, int wakeEvents, pgsocket sock,
long timeout, uint32 wait_event_info)
{
int ret = 0;
int rc;
WaitEvent event;
WaitEventSet *set = CreateWaitEventSet(CurrentMemoryContext, 3);
if (wakeEvents & WL_TIMEOUT)
Assert(timeout >= 0);
else
timeout = -1;
if (wakeEvents & WL_LATCH_SET)
AddWaitEventToSet(set, WL_LATCH_SET, PGINVALID_SOCKET,
latch, NULL);
/* Postmaster-managed callers must handle postmaster death somehow. */
Assert(!IsUnderPostmaster ||
(wakeEvents & WL_EXIT_ON_PM_DEATH) ||
(wakeEvents & WL_POSTMASTER_DEATH));
if ((wakeEvents & WL_POSTMASTER_DEATH) && IsUnderPostmaster)
AddWaitEventToSet(set, WL_POSTMASTER_DEATH, PGINVALID_SOCKET,
NULL, NULL);
if ((wakeEvents & WL_EXIT_ON_PM_DEATH) && IsUnderPostmaster)
AddWaitEventToSet(set, WL_EXIT_ON_PM_DEATH, PGINVALID_SOCKET,
NULL, NULL);
if (wakeEvents & WL_SOCKET_MASK)
{
int ev;
ev = wakeEvents & WL_SOCKET_MASK;
AddWaitEventToSet(set, ev, sock, NULL, NULL);
}
rc = WaitEventSetWait(set, timeout, &event, 1, wait_event_info);
if (rc == 0)
ret |= WL_TIMEOUT;
else
{
ret |= event.events & (WL_LATCH_SET |
WL_POSTMASTER_DEATH |
WL_SOCKET_MASK);
}
FreeWaitEventSet(set);
return ret;
}
/*
* Sets a latch and wakes up anyone waiting on it.
*
* This is cheap if the latch is already set, otherwise not so much.
*
* NB: when calling this in a signal handler, be sure to save and restore
* errno around it. (That's standard practice in most signal handlers, of
* course, but we used to omit it in handlers that only set a flag.)
*
* NB: this function is called from critical sections and signal handlers so
* throwing an error is not a good idea.
*/
void
SetLatch(Latch *latch)
{
#ifndef WIN32
pid_t owner_pid;
#else
HANDLE handle;
#endif
/*
* The memory barrier has to be placed here to ensure that any flag
* variables possibly changed by this process have been flushed to main
* memory, before we check/set is_set.
*/
pg_memory_barrier();
/* Quick exit if already set */
if (latch->is_set)
return;
latch->is_set = true;
#ifndef WIN32
/*
* See if anyone's waiting for the latch. It can be the current process if
* we're in a signal handler. We use the self-pipe to wake up the
* poll()/epoll_wait() in that case. If it's another process, send a
* signal.
*
* Fetch owner_pid only once, in case the latch is concurrently getting
* owned or disowned. XXX: This assumes that pid_t is atomic, which isn't
* guaranteed to be true! In practice, the effective range of pid_t fits
* in a 32 bit integer, and so should be atomic. In the worst case, we
* might end up signaling the wrong process. Even then, you're very
* unlucky if a process with that bogus pid exists and belongs to
* Postgres; and PG database processes should handle excess SIGUSR1
* interrupts without a problem anyhow.
*
* Another sort of race condition that's possible here is for a new
* process to own the latch immediately after we look, so we don't signal
* it. This is okay so long as all callers of ResetLatch/WaitLatch follow
* the standard coding convention of waiting at the bottom of their loops,
* not the top, so that they'll correctly process latch-setting events
* that happen before they enter the loop.
*/
owner_pid = latch->owner_pid;
if (owner_pid == 0)
return;
else if (owner_pid == MyProcPid)
{
if (waiting)
sendSelfPipeByte();
}
else
kill(owner_pid, SIGUSR1);
#else
/*
* See if anyone's waiting for the latch. It can be the current process if
* we're in a signal handler.
*
* Use a local variable here just in case somebody changes the event field
* concurrently (which really should not happen).
*/
handle = latch->event;
if (handle)
{
SetEvent(handle);
/*
* Note that we silently ignore any errors. We might be in a signal
* handler or other critical path where it's not safe to call elog().
*/
}
#endif
}
/*
* Clear the latch. Calling WaitLatch after this will sleep, unless
* the latch is set again before the WaitLatch call.
*/
void
ResetLatch(Latch *latch)
{
/* Only the owner should reset the latch */
Assert(latch->owner_pid == MyProcPid);
latch->is_set = false;
/*
* Ensure that the write to is_set gets flushed to main memory before we
* examine any flag variables. Otherwise a concurrent SetLatch might
* falsely conclude that it needn't signal us, even though we have missed
* seeing some flag updates that SetLatch was supposed to inform us of.
*/
pg_memory_barrier();
}
/*
* Create a WaitEventSet with space for nevents different events to wait for.
*
* These events can then be efficiently waited upon together, using
* WaitEventSetWait().
*/
WaitEventSet *
CreateWaitEventSet(MemoryContext context, int nevents)
{
WaitEventSet *set;
char *data;
Size sz = 0;
/*
* Use MAXALIGN size/alignment to guarantee that later uses of memory are
* aligned correctly. E.g. epoll_event might need 8 byte alignment on some
* platforms, but earlier allocations like WaitEventSet and WaitEvent
* might not sized to guarantee that when purely using sizeof().
*/
sz += MAXALIGN(sizeof(WaitEventSet));
sz += MAXALIGN(sizeof(WaitEvent) * nevents);
#if defined(WAIT_USE_EPOLL)
sz += MAXALIGN(sizeof(struct epoll_event) * nevents);
#elif defined(WAIT_USE_POLL)
sz += MAXALIGN(sizeof(struct pollfd) * nevents);
#elif defined(WAIT_USE_WIN32)
/* need space for the pgwin32_signal_event */
sz += MAXALIGN(sizeof(HANDLE) * (nevents + 1));
#endif
data = (char *) MemoryContextAllocZero(context, sz);
set = (WaitEventSet *) data;
data += MAXALIGN(sizeof(WaitEventSet));
set->events = (WaitEvent *) data;
data += MAXALIGN(sizeof(WaitEvent) * nevents);
#if defined(WAIT_USE_EPOLL)
set->epoll_ret_events = (struct epoll_event *) data;
data += MAXALIGN(sizeof(struct epoll_event) * nevents);
#elif defined(WAIT_USE_POLL)
set->pollfds = (struct pollfd *) data;
data += MAXALIGN(sizeof(struct pollfd) * nevents);
#elif defined(WAIT_USE_WIN32)
set->handles = (HANDLE) data;
data += MAXALIGN(sizeof(HANDLE) * nevents);
#endif
set->latch = NULL;
set->nevents_space = nevents;
set->exit_on_postmaster_death = false;
#if defined(WAIT_USE_EPOLL)
#ifdef EPOLL_CLOEXEC
set->epoll_fd = epoll_create1(EPOLL_CLOEXEC);
if (set->epoll_fd < 0)
elog(ERROR, "epoll_create1 failed: %m");
#else
/* cope with ancient glibc lacking epoll_create1 (e.g., RHEL5) */
set->epoll_fd = epoll_create(nevents);
if (set->epoll_fd < 0)
elog(ERROR, "epoll_create failed: %m");
if (fcntl(set->epoll_fd, F_SETFD, FD_CLOEXEC) == -1)
elog(ERROR, "fcntl(F_SETFD) failed on epoll descriptor: %m");
#endif /* EPOLL_CLOEXEC */
#elif defined(WAIT_USE_WIN32)
/*
* To handle signals while waiting, we need to add a win32 specific event.
* We accounted for the additional event at the top of this routine. See
* port/win32/signal.c for more details.
*
* Note: pgwin32_signal_event should be first to ensure that it will be
* reported when multiple events are set. We want to guarantee that
* pending signals are serviced.
*/
set->handles[0] = pgwin32_signal_event;
StaticAssertStmt(WSA_INVALID_EVENT == NULL, "");
#endif
return set;
}
/*
* Free a previously created WaitEventSet.
*
* Note: preferably, this shouldn't have to free any resources that could be
* inherited across an exec(). If it did, we'd likely leak those resources in
* many scenarios. For the epoll case, we ensure that by setting FD_CLOEXEC
* when the FD is created. For the Windows case, we assume that the handles
* involved are non-inheritable.
*/
void
FreeWaitEventSet(WaitEventSet *set)
{
#if defined(WAIT_USE_EPOLL)
close(set->epoll_fd);
#elif defined(WAIT_USE_WIN32)
WaitEvent *cur_event;
for (cur_event = set->events;
cur_event < (set->events + set->nevents);
cur_event++)
{
if (cur_event->events & WL_LATCH_SET)
{
/* uses the latch's HANDLE */
}
else if (cur_event->events & WL_POSTMASTER_DEATH)
{
/* uses PostmasterHandle */
}
else
{
/* Clean up the event object we created for the socket */
WSAEventSelect(cur_event->fd, NULL, 0);
WSACloseEvent(set->handles[cur_event->pos + 1]);
}
}
#endif
pfree(set);
}
/* ---
* Add an event to the set. Possible events are:
* - WL_LATCH_SET: Wait for the latch to be set
* - WL_POSTMASTER_DEATH: Wait for postmaster to die
* - WL_SOCKET_READABLE: Wait for socket to become readable,
* can be combined in one event with other WL_SOCKET_* events
* - WL_SOCKET_WRITEABLE: Wait for socket to become writeable,
* can be combined with other WL_SOCKET_* events
* - WL_SOCKET_CONNECTED: Wait for socket connection to be established,
* can be combined with other WL_SOCKET_* events (on non-Windows
* platforms, this is the same as WL_SOCKET_WRITEABLE)
* - WL_EXIT_ON_PM_DEATH: Exit immediately if the postmaster dies
*
* Returns the offset in WaitEventSet->events (starting from 0), which can be
* used to modify previously added wait events using ModifyWaitEvent().
*
* In the WL_LATCH_SET case the latch must be owned by the current process,
* i.e. it must be a process-local latch initialized with InitLatch, or a
* shared latch associated with the current process by calling OwnLatch.
*
* In the WL_SOCKET_READABLE/WRITEABLE/CONNECTED cases, EOF and error
* conditions cause the socket to be reported as readable/writable/connected,
* so that the caller can deal with the condition.
*
* The user_data pointer specified here will be set for the events returned
* by WaitEventSetWait(), allowing to easily associate additional data with
* events.
*/
int
AddWaitEventToSet(WaitEventSet *set, uint32 events, pgsocket fd, Latch *latch,
void *user_data)
{
WaitEvent *event;
/* not enough space */
Assert(set->nevents < set->nevents_space);
if (events == WL_EXIT_ON_PM_DEATH)
{
events = WL_POSTMASTER_DEATH;
set->exit_on_postmaster_death = true;
}
if (latch)
{
if (latch->owner_pid != MyProcPid)
elog(ERROR, "cannot wait on a latch owned by another process");
if (set->latch)
elog(ERROR, "cannot wait on more than one latch");
if ((events & WL_LATCH_SET) != WL_LATCH_SET)
elog(ERROR, "latch events only support being set");
}
else
{
if (events & WL_LATCH_SET)
elog(ERROR, "cannot wait on latch without a specified latch");
}
/* waiting for socket readiness without a socket indicates a bug */
if (fd == PGINVALID_SOCKET && (events & WL_SOCKET_MASK))
elog(ERROR, "cannot wait on socket event without a socket");
event = &set->events[set->nevents];
event->pos = set->nevents++;
event->fd = fd;
event->events = events;
event->user_data = user_data;
#ifdef WIN32
event->reset = false;
#endif
if (events == WL_LATCH_SET)
{
set->latch = latch;
set->latch_pos = event->pos;
#ifndef WIN32
event->fd = selfpipe_readfd;
#endif
}
else if (events == WL_POSTMASTER_DEATH)
{
#ifndef WIN32
event->fd = postmaster_alive_fds[POSTMASTER_FD_WATCH];
#endif
}
/* perform wait primitive specific initialization, if needed */
#if defined(WAIT_USE_EPOLL)
WaitEventAdjustEpoll(set, event, EPOLL_CTL_ADD);
#elif defined(WAIT_USE_POLL)
WaitEventAdjustPoll(set, event);
#elif defined(WAIT_USE_WIN32)
WaitEventAdjustWin32(set, event);
#endif
return event->pos;
}
/*
* Change the event mask and, in the WL_LATCH_SET case, the latch associated
* with the WaitEvent.
*
* 'pos' is the id returned by AddWaitEventToSet.
*/
void
ModifyWaitEvent(WaitEventSet *set, int pos, uint32 events, Latch *latch)
{
WaitEvent *event;
Assert(pos < set->nevents);
event = &set->events[pos];
/*
* If neither the event mask nor the associated latch changes, return
* early. That's an important optimization for some sockets, where
* ModifyWaitEvent is frequently used to switch from waiting for reads to
* waiting on writes.
*/
if (events == event->events &&
(!(event->events & WL_LATCH_SET) || set->latch == latch))
return;
if (event->events & WL_LATCH_SET &&
events != event->events)
{
/* we could allow to disable latch events for a while */
elog(ERROR, "cannot modify latch event");
}
if (event->events & WL_POSTMASTER_DEATH)
{
elog(ERROR, "cannot modify postmaster death event");
}
/* FIXME: validate event mask */
event->events = events;
if (events == WL_LATCH_SET)
{
set->latch = latch;
}
#if defined(WAIT_USE_EPOLL)
WaitEventAdjustEpoll(set, event, EPOLL_CTL_MOD);
#elif defined(WAIT_USE_POLL)
WaitEventAdjustPoll(set, event);
#elif defined(WAIT_USE_WIN32)
WaitEventAdjustWin32(set, event);
#endif
}
#if defined(WAIT_USE_EPOLL)
/*
* action can be one of EPOLL_CTL_ADD | EPOLL_CTL_MOD | EPOLL_CTL_DEL
*/
static void
WaitEventAdjustEpoll(WaitEventSet *set, WaitEvent *event, int action)
{
struct epoll_event epoll_ev;
int rc;
/* pointer to our event, returned by epoll_wait */
epoll_ev.data.ptr = event;
/* always wait for errors */
epoll_ev.events = EPOLLERR | EPOLLHUP;
/* prepare pollfd entry once */
if (event->events == WL_LATCH_SET)
{
Assert(set->latch != NULL);
epoll_ev.events |= EPOLLIN;
}
else if (event->events == WL_POSTMASTER_DEATH)
{
epoll_ev.events |= EPOLLIN;
}
else
{
Assert(event->fd != PGINVALID_SOCKET);
Assert(event->events & (WL_SOCKET_READABLE | WL_SOCKET_WRITEABLE));
if (event->events & WL_SOCKET_READABLE)
epoll_ev.events |= EPOLLIN;
if (event->events & WL_SOCKET_WRITEABLE)
epoll_ev.events |= EPOLLOUT;
}
/*
* Even though unused, we also pass epoll_ev as the data argument if
* EPOLL_CTL_DEL is passed as action. There used to be an epoll bug
* requiring that, and actually it makes the code simpler...
*/
rc = epoll_ctl(set->epoll_fd, action, event->fd, &epoll_ev);
if (rc < 0)
ereport(ERROR,
(errcode_for_socket_access(),
/* translator: %s is a syscall name, such as "poll()" */
errmsg("%s failed: %m",
"epoll_ctl()")));
}
#endif
#if defined(WAIT_USE_POLL)
static void
WaitEventAdjustPoll(WaitEventSet *set, WaitEvent *event)
{
struct pollfd *pollfd = &set->pollfds[event->pos];
pollfd->revents = 0;
pollfd->fd = event->fd;
/* prepare pollfd entry once */
if (event->events == WL_LATCH_SET)
{
Assert(set->latch != NULL);
pollfd->events = POLLIN;
}
else if (event->events == WL_POSTMASTER_DEATH)
{
pollfd->events = POLLIN;
}
else
{
Assert(event->events & (WL_SOCKET_READABLE | WL_SOCKET_WRITEABLE));
pollfd->events = 0;
if (event->events & WL_SOCKET_READABLE)
pollfd->events |= POLLIN;
if (event->events & WL_SOCKET_WRITEABLE)
pollfd->events |= POLLOUT;
}
Assert(event->fd != PGINVALID_SOCKET);
}
#endif
#if defined(WAIT_USE_WIN32)
static void
WaitEventAdjustWin32(WaitEventSet *set, WaitEvent *event)
{
HANDLE *handle = &set->handles[event->pos + 1];
if (event->events == WL_LATCH_SET)
{
Assert(set->latch != NULL);
*handle = set->latch->event;
}
else if (event->events == WL_POSTMASTER_DEATH)
{
*handle = PostmasterHandle;
}
else
{
int flags = FD_CLOSE; /* always check for errors/EOF */
if (event->events & WL_SOCKET_READABLE)
flags |= FD_READ;
if (event->events & WL_SOCKET_WRITEABLE)
flags |= FD_WRITE;
if (event->events & WL_SOCKET_CONNECTED)
flags |= FD_CONNECT;
if (*handle == WSA_INVALID_EVENT)
{
*handle = WSACreateEvent();
if (*handle == WSA_INVALID_EVENT)
elog(ERROR, "failed to create event for socket: error code %u",
WSAGetLastError());
}
if (WSAEventSelect(event->fd, *handle, flags) != 0)
elog(ERROR, "failed to set up event for socket: error code %u",
WSAGetLastError());
Assert(event->fd != PGINVALID_SOCKET);
}
}
#endif
/*
* Wait for events added to the set to happen, or until the timeout is
* reached. At most nevents occurred events are returned.
*
* If timeout = -1, block until an event occurs; if 0, check sockets for
* readiness, but don't block; if > 0, block for at most timeout milliseconds.
*
* Returns the number of events occurred, or 0 if the timeout was reached.
*
* Returned events will have the fd, pos, user_data fields set to the
* values associated with the registered event.
*/
int
WaitEventSetWait(WaitEventSet *set, long timeout,
WaitEvent *occurred_events, int nevents,
uint32 wait_event_info)
{
int returned_events = 0;
instr_time start_time;
instr_time cur_time;
long cur_timeout = -1;
Assert(nevents > 0);
/*
* Initialize timeout if requested. We must record the current time so
* that we can determine the remaining timeout if interrupted.
*/
if (timeout >= 0)
{
INSTR_TIME_SET_CURRENT(start_time);
Assert(timeout >= 0 && timeout <= INT_MAX);
cur_timeout = timeout;
}
pgstat_report_wait_start(wait_event_info);
#ifndef WIN32
waiting = true;
#else
/* Ensure that signals are serviced even if latch is already set */
pgwin32_dispatch_queued_signals();
#endif
while (returned_events == 0)
{
int rc;
/*
* Check if the latch is set already. If so, leave the loop
* immediately, avoid blocking again. We don't attempt to report any
* other events that might also be satisfied.
*
* If someone sets the latch between this and the
* WaitEventSetWaitBlock() below, the setter will write a byte to the
* pipe (or signal us and the signal handler will do that), and the
* readiness routine will return immediately.
*
* On unix, If there's a pending byte in the self pipe, we'll notice
* whenever blocking. Only clearing the pipe in that case avoids
* having to drain it every time WaitLatchOrSocket() is used. Should
* the pipe-buffer fill up we're still ok, because the pipe is in
* nonblocking mode. It's unlikely for that to happen, because the
* self pipe isn't filled unless we're blocking (waiting = true), or
* from inside a signal handler in latch_sigusr1_handler().
*
* On windows, we'll also notice if there's a pending event for the
* latch when blocking, but there's no danger of anything filling up,
* as "Setting an event that is already set has no effect.".
*
* Note: we assume that the kernel calls involved in latch management
* will provide adequate synchronization on machines with weak memory
* ordering, so that we cannot miss seeing is_set if a notification
* has already been queued.
*/
if (set->latch && set->latch->is_set)
{
occurred_events->fd = PGINVALID_SOCKET;
occurred_events->pos = set->latch_pos;
occurred_events->user_data =
set->events[set->latch_pos].user_data;
occurred_events->events = WL_LATCH_SET;
occurred_events++;
returned_events++;
break;
}
/*
* Wait for events using the readiness primitive chosen at the top of
* this file. If -1 is returned, a timeout has occurred, if 0 we have
* to retry, everything >= 1 is the number of returned events.
*/
rc = WaitEventSetWaitBlock(set, cur_timeout,
occurred_events, nevents);
if (rc == -1)
break; /* timeout occurred */
else
returned_events = rc;
/* If we're not done, update cur_timeout for next iteration */
if (returned_events == 0 && timeout >= 0)
{
INSTR_TIME_SET_CURRENT(cur_time);
INSTR_TIME_SUBTRACT(cur_time, start_time);
cur_timeout = timeout - (long) INSTR_TIME_GET_MILLISEC(cur_time);
if (cur_timeout <= 0)
break;
}
}
#ifndef WIN32
waiting = false;
#endif
pgstat_report_wait_end();
return returned_events;
}
#if defined(WAIT_USE_EPOLL)
/*
* Wait using linux's epoll_wait(2).
*
* This is the preferable wait method, as several readiness notifications are
* delivered, without having to iterate through all of set->events. The return
* epoll_event struct contain a pointer to our events, making association
* easy.
*/
static inline int
WaitEventSetWaitBlock(WaitEventSet *set, int cur_timeout,
WaitEvent *occurred_events, int nevents)
{
int returned_events = 0;
int rc;
WaitEvent *cur_event;
struct epoll_event *cur_epoll_event;
/* Sleep */
rc = epoll_wait(set->epoll_fd, set->epoll_ret_events,
nevents, cur_timeout);
/* Check return code */
if (rc < 0)
{
/* EINTR is okay, otherwise complain */
if (errno != EINTR)
{
waiting = false;
ereport(ERROR,
(errcode_for_socket_access(),
/* translator: %s is a syscall name, such as "poll()" */
errmsg("%s failed: %m",
"epoll_wait()")));
}
return 0;
}
else if (rc == 0)
{
/* timeout exceeded */
return -1;
}
/*
* At least one event occurred, iterate over the returned epoll events
* until they're either all processed, or we've returned all the events
* the caller desired.
*/
for (cur_epoll_event = set->epoll_ret_events;
cur_epoll_event < (set->epoll_ret_events + rc) &&
returned_events < nevents;
cur_epoll_event++)
{
/* epoll's data pointer is set to the associated WaitEvent */
cur_event = (WaitEvent *) cur_epoll_event->data.ptr;
occurred_events->pos = cur_event->pos;
occurred_events->user_data = cur_event->user_data;
occurred_events->events = 0;
if (cur_event->events == WL_LATCH_SET &&
cur_epoll_event->events & (EPOLLIN | EPOLLERR | EPOLLHUP))
{
/* There's data in the self-pipe, clear it. */
drainSelfPipe();
if (set->latch->is_set)
{
occurred_events->fd = PGINVALID_SOCKET;
occurred_events->events = WL_LATCH_SET;
occurred_events++;
returned_events++;
}
}
else if (cur_event->events == WL_POSTMASTER_DEATH &&
cur_epoll_event->events & (EPOLLIN | EPOLLERR | EPOLLHUP))
{
/*
* We expect an EPOLLHUP when the remote end is closed, but
* because we don't expect the pipe to become readable or to have
* any errors either, treat those cases as postmaster death, too.
*
* Be paranoid about a spurious event signalling the postmaster as
* being dead. There have been reports about that happening with
* older primitives (select(2) to be specific), and a spurious
* WL_POSTMASTER_DEATH event would be painful. Re-checking doesn't
* cost much.
*/
if (!PostmasterIsAliveInternal())
{
if (set->exit_on_postmaster_death)
proc_exit(1);
occurred_events->fd = PGINVALID_SOCKET;
occurred_events->events = WL_POSTMASTER_DEATH;
occurred_events++;
returned_events++;
}
}
else if (cur_event->events & (WL_SOCKET_READABLE | WL_SOCKET_WRITEABLE))
{
Assert(cur_event->fd != PGINVALID_SOCKET);
if ((cur_event->events & WL_SOCKET_READABLE) &&
(cur_epoll_event->events & (EPOLLIN | EPOLLERR | EPOLLHUP)))
{
/* data available in socket, or EOF */
occurred_events->events |= WL_SOCKET_READABLE;
}
if ((cur_event->events & WL_SOCKET_WRITEABLE) &&
(cur_epoll_event->events & (EPOLLOUT | EPOLLERR | EPOLLHUP)))
{
/* writable, or EOF */
occurred_events->events |= WL_SOCKET_WRITEABLE;
}
if (occurred_events->events != 0)
{
occurred_events->fd = cur_event->fd;
occurred_events++;
returned_events++;
}
}
}
return returned_events;
}
#elif defined(WAIT_USE_POLL)
/*
* Wait using poll(2).
*
* This allows to receive readiness notifications for several events at once,
* but requires iterating through all of set->pollfds.
*/
static inline int
WaitEventSetWaitBlock(WaitEventSet *set, int cur_timeout,
WaitEvent *occurred_events, int nevents)
{
int returned_events = 0;
int rc;
WaitEvent *cur_event;
struct pollfd *cur_pollfd;
/* Sleep */
rc = poll(set->pollfds, set->nevents, (int) cur_timeout);
/* Check return code */
if (rc < 0)
{
/* EINTR is okay, otherwise complain */
if (errno != EINTR)
{
waiting = false;
ereport(ERROR,
(errcode_for_socket_access(),
/* translator: %s is a syscall name, such as "poll()" */
errmsg("%s failed: %m",
"poll()")));
}
return 0;
}
else if (rc == 0)
{
/* timeout exceeded */
return -1;
}
for (cur_event = set->events, cur_pollfd = set->pollfds;
cur_event < (set->events + set->nevents) &&
returned_events < nevents;
cur_event++, cur_pollfd++)
{
/* no activity on this FD, skip */
if (cur_pollfd->revents == 0)
continue;
occurred_events->pos = cur_event->pos;
occurred_events->user_data = cur_event->user_data;
occurred_events->events = 0;
if (cur_event->events == WL_LATCH_SET &&
(cur_pollfd->revents & (POLLIN | POLLHUP | POLLERR | POLLNVAL)))
{
/* There's data in the self-pipe, clear it. */
drainSelfPipe();
if (set->latch->is_set)
{
occurred_events->fd = PGINVALID_SOCKET;
occurred_events->events = WL_LATCH_SET;
occurred_events++;
returned_events++;
}
}
else if (cur_event->events == WL_POSTMASTER_DEATH &&
(cur_pollfd->revents & (POLLIN | POLLHUP | POLLERR | POLLNVAL)))
{
/*
* We expect an POLLHUP when the remote end is closed, but because
* we don't expect the pipe to become readable or to have any
* errors either, treat those cases as postmaster death, too.
*
* Be paranoid about a spurious event signalling the postmaster as
* being dead. There have been reports about that happening with
* older primitives (select(2) to be specific), and a spurious
* WL_POSTMASTER_DEATH event would be painful. Re-checking doesn't
* cost much.
*/
if (!PostmasterIsAliveInternal())
{
if (set->exit_on_postmaster_death)
proc_exit(1);
occurred_events->fd = PGINVALID_SOCKET;
occurred_events->events = WL_POSTMASTER_DEATH;
occurred_events++;
returned_events++;
}
}
else if (cur_event->events & (WL_SOCKET_READABLE | WL_SOCKET_WRITEABLE))
{
int errflags = POLLHUP | POLLERR | POLLNVAL;
Assert(cur_event->fd >= PGINVALID_SOCKET);
if ((cur_event->events & WL_SOCKET_READABLE) &&
(cur_pollfd->revents & (POLLIN | errflags)))
{
/* data available in socket, or EOF */
occurred_events->events |= WL_SOCKET_READABLE;
}
if ((cur_event->events & WL_SOCKET_WRITEABLE) &&
(cur_pollfd->revents & (POLLOUT | errflags)))
{
/* writeable, or EOF */
occurred_events->events |= WL_SOCKET_WRITEABLE;
}
if (occurred_events->events != 0)
{
occurred_events->fd = cur_event->fd;
occurred_events++;
returned_events++;
}
}
}
return returned_events;
}
#elif defined(WAIT_USE_WIN32)
/*
* Wait using Windows' WaitForMultipleObjects().
*
* Unfortunately this will only ever return a single readiness notification at
* a time. Note that while the official documentation for
* WaitForMultipleObjects is ambiguous about multiple events being "consumed"
* with a single bWaitAll = FALSE call,
* https://blogs.msdn.microsoft.com/oldnewthing/20150409-00/?p=44273 confirms
* that only one event is "consumed".
*/
static inline int
WaitEventSetWaitBlock(WaitEventSet *set, int cur_timeout,
WaitEvent *occurred_events, int nevents)
{
int returned_events = 0;
DWORD rc;
WaitEvent *cur_event;
/* Reset any wait events that need it */
for (cur_event = set->events;
cur_event < (set->events + set->nevents);
cur_event++)
{
if (cur_event->reset)
{
WaitEventAdjustWin32(set, cur_event);
cur_event->reset = false;
}
/*
* Windows does not guarantee to log an FD_WRITE network event
* indicating that more data can be sent unless the previous send()
* failed with WSAEWOULDBLOCK. While our caller might well have made
* such a call, we cannot assume that here. Therefore, if waiting for
* write-ready, force the issue by doing a dummy send(). If the dummy
* send() succeeds, assume that the socket is in fact write-ready, and
* return immediately. Also, if it fails with something other than
* WSAEWOULDBLOCK, return a write-ready indication to let our caller
* deal with the error condition.
*/
if (cur_event->events & WL_SOCKET_WRITEABLE)
{
char c;
WSABUF buf;
DWORD sent;
int r;
buf.buf = &c;
buf.len = 0;
r = WSASend(cur_event->fd, &buf, 1, &sent, 0, NULL, NULL);
if (r == 0 || WSAGetLastError() != WSAEWOULDBLOCK)
{
occurred_events->pos = cur_event->pos;
occurred_events->user_data = cur_event->user_data;
occurred_events->events = WL_SOCKET_WRITEABLE;
occurred_events->fd = cur_event->fd;
return 1;
}
}
}
/*
* Sleep.
*
* Need to wait for ->nevents + 1, because signal handle is in [0].
*/
rc = WaitForMultipleObjects(set->nevents + 1, set->handles, FALSE,
cur_timeout);
/* Check return code */
if (rc == WAIT_FAILED)
elog(ERROR, "WaitForMultipleObjects() failed: error code %lu",
GetLastError());
else if (rc == WAIT_TIMEOUT)
{
/* timeout exceeded */
return -1;
}
if (rc == WAIT_OBJECT_0)
{
/* Service newly-arrived signals */
pgwin32_dispatch_queued_signals();
return 0; /* retry */
}
/*
* With an offset of one, due to the always present pgwin32_signal_event,
* the handle offset directly corresponds to a wait event.
*/
cur_event = (WaitEvent *) &set->events[rc - WAIT_OBJECT_0 - 1];
occurred_events->pos = cur_event->pos;
occurred_events->user_data = cur_event->user_data;
occurred_events->events = 0;
if (cur_event->events == WL_LATCH_SET)
{
if (!ResetEvent(set->latch->event))
elog(ERROR, "ResetEvent failed: error code %lu", GetLastError());
if (set->latch->is_set)
{
occurred_events->fd = PGINVALID_SOCKET;
occurred_events->events = WL_LATCH_SET;
occurred_events++;
returned_events++;
}
}
else if (cur_event->events == WL_POSTMASTER_DEATH)
{
/*
* Postmaster apparently died. Since the consequences of falsely
* returning WL_POSTMASTER_DEATH could be pretty unpleasant, we take
* the trouble to positively verify this with PostmasterIsAlive(),
* even though there is no known reason to think that the event could
* be falsely set on Windows.
*/
if (!PostmasterIsAliveInternal())
{
if (set->exit_on_postmaster_death)
proc_exit(1);
occurred_events->fd = PGINVALID_SOCKET;
occurred_events->events = WL_POSTMASTER_DEATH;
occurred_events++;
returned_events++;
}
}
else if (cur_event->events & WL_SOCKET_MASK)
{
WSANETWORKEVENTS resEvents;
HANDLE handle = set->handles[cur_event->pos + 1];
Assert(cur_event->fd);
occurred_events->fd = cur_event->fd;
ZeroMemory(&resEvents, sizeof(resEvents));
if (WSAEnumNetworkEvents(cur_event->fd, handle, &resEvents) != 0)
elog(ERROR, "failed to enumerate network events: error code %u",
WSAGetLastError());
if ((cur_event->events & WL_SOCKET_READABLE) &&
(resEvents.lNetworkEvents & FD_READ))
{
/* data available in socket */
occurred_events->events |= WL_SOCKET_READABLE;
/*------
* WaitForMultipleObjects doesn't guarantee that a read event will
* be returned if the latch is set at the same time. Even if it
* did, the caller might drop that event expecting it to reoccur
* on next call. So, we must force the event to be reset if this
* WaitEventSet is used again in order to avoid an indefinite
* hang. Refer https://msdn.microsoft.com/en-us/library/windows/desktop/ms741576(v=vs.85).aspx
* for the behavior of socket events.
*------
*/
cur_event->reset = true;
}
if ((cur_event->events & WL_SOCKET_WRITEABLE) &&
(resEvents.lNetworkEvents & FD_WRITE))
{
/* writeable */
occurred_events->events |= WL_SOCKET_WRITEABLE;
}
if ((cur_event->events & WL_SOCKET_CONNECTED) &&
(resEvents.lNetworkEvents & FD_CONNECT))
{
/* connected */
occurred_events->events |= WL_SOCKET_CONNECTED;
}
if (resEvents.lNetworkEvents & FD_CLOSE)
{
/* EOF/error, so signal all caller-requested socket flags */
occurred_events->events |= (cur_event->events & WL_SOCKET_MASK);
}
if (occurred_events->events != 0)
{
occurred_events++;
returned_events++;
}
}
return returned_events;
}
#endif
/*
* SetLatch uses SIGUSR1 to wake up the process waiting on the latch.
*
* Wake up WaitLatch, if we're waiting. (We might not be, since SIGUSR1 is
* overloaded for multiple purposes; or we might not have reached WaitLatch
* yet, in which case we don't need to fill the pipe either.)
*
* NB: when calling this in a signal handler, be sure to save and restore
* errno around it.
*/
#ifndef WIN32
void
latch_sigusr1_handler(void)
{
if (waiting)
sendSelfPipeByte();
}
#endif /* !WIN32 */
/* Send one byte to the self-pipe, to wake up WaitLatch */
#ifndef WIN32
static void
sendSelfPipeByte(void)
{
int rc;
char dummy = 0;
retry:
rc = write(selfpipe_writefd, &dummy, 1);
if (rc < 0)
{
/* If interrupted by signal, just retry */
if (errno == EINTR)
goto retry;
/*
* If the pipe is full, we don't need to retry, the data that's there
* already is enough to wake up WaitLatch.
*/
if (errno == EAGAIN || errno == EWOULDBLOCK)
return;
/*
* Oops, the write() failed for some other reason. We might be in a
* signal handler, so it's not safe to elog(). We have no choice but
* silently ignore the error.
*/
return;
}
}
#endif /* !WIN32 */
/*
* Read all available data from the self-pipe
*
* Note: this is only called when waiting = true. If it fails and doesn't
* return, it must reset that flag first (though ideally, this will never
* happen).
*/
#ifndef WIN32
static void
drainSelfPipe(void)
{
/*
* There shouldn't normally be more than one byte in the pipe, or maybe a
* few bytes if multiple processes run SetLatch at the same instant.
*/
char buf[16];
int rc;
for (;;)
{
rc = read(selfpipe_readfd, buf, sizeof(buf));
if (rc < 0)
{
if (errno == EAGAIN || errno == EWOULDBLOCK)
break; /* the pipe is empty */
else if (errno == EINTR)
continue; /* retry */
else
{
waiting = false;
elog(ERROR, "read() on self-pipe failed: %m");
}
}
else if (rc == 0)
{
waiting = false;
elog(ERROR, "unexpected EOF on self-pipe");
}
else if (rc < sizeof(buf))
{
/* we successfully drained the pipe; no need to read() again */
break;
}
/* else buffer wasn't big enough, so read again */
}
}
#endif /* !WIN32 */
|