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/*-------------------------------------------------------------------------
*
* buf_internals.h
* Internal definitions for buffer manager and the buffer replacement
* strategy.
*
*
* Portions Copyright (c) 1996-2005, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* $PostgreSQL: pgsql/src/include/storage/buf_internals.h,v 1.75.4.1 2005/02/03 23:30:12 tgl Exp $
*
*-------------------------------------------------------------------------
*/
#ifndef BUFMGR_INTERNALS_H
#define BUFMGR_INTERNALS_H
#include "storage/backendid.h"
#include "storage/buf.h"
#include "storage/lwlock.h"
#include "storage/shmem.h"
#include "utils/rel.h"
/*
* Flags for buffer descriptors
*/
#define BM_DIRTY (1 << 0) /* data needs writing */
#define BM_VALID (1 << 1) /* data is valid */
#define BM_IO_IN_PROGRESS (1 << 2) /* read or write in
* progress */
#define BM_IO_ERROR (1 << 3) /* previous I/O failed */
#define BM_JUST_DIRTIED (1 << 4) /* dirtied since write
* started */
#define BM_PIN_COUNT_WAITER (1 << 5) /* have waiter for sole
* pin */
typedef bits16 BufFlags;
/*
* Buffer tag identifies which disk block the buffer contains.
*
* Note: the BufferTag data must be sufficient to determine where to write the
* block, without reference to pg_class or pg_tablespace entries. It's
* possible that the backend flushing the buffer doesn't even believe the
* relation is visible yet (its xact may have started before the xact that
* created the rel). The storage manager must be able to cope anyway.
*
* Note: if there's any pad bytes in the struct, INIT_BUFFERTAG will have
* to be fixed to zero them, since this struct is used as a hash key.
*/
typedef struct buftag
{
RelFileNode rnode; /* physical relation identifier */
BlockNumber blockNum; /* blknum relative to begin of reln */
} BufferTag;
#define CLEAR_BUFFERTAG(a) \
( \
(a).rnode.spcNode = InvalidOid, \
(a).rnode.dbNode = InvalidOid, \
(a).rnode.relNode = InvalidOid, \
(a).blockNum = InvalidBlockNumber \
)
#define INIT_BUFFERTAG(a,xx_reln,xx_blockNum) \
( \
(a).rnode = (xx_reln)->rd_node, \
(a).blockNum = (xx_blockNum) \
)
#define BUFFERTAGS_EQUAL(a,b) \
( \
RelFileNodeEquals((a).rnode, (b).rnode) && \
(a).blockNum == (b).blockNum \
)
/*
* BufferDesc -- shared descriptor/state data for a single shared buffer.
*/
typedef struct sbufdesc
{
Buffer bufNext; /* link in freelist chain */
SHMEM_OFFSET data; /* pointer to data in buf pool */
/* tag and id must be together for table lookup (still true?) */
BufferTag tag; /* file/block identifier */
int buf_id; /* buffer's index number (from 0) */
BufFlags flags; /* see bit definitions above */
unsigned refcount; /* # of backends holding pins on buffer */
LWLockId io_in_progress_lock; /* to wait for I/O to complete */
LWLockId cntx_lock; /* to lock access to page context */
bool cntxDirty; /* new way to mark block as dirty */
/*
* We can't physically remove items from a disk page if another
* backend has the buffer pinned. Hence, a backend may need to wait
* for all other pins to go away. This is signaled by storing its own
* backend ID into wait_backend_id and setting flag bit
* BM_PIN_COUNT_WAITER. At present, there can be only one such waiter
* per buffer.
*/
BackendId wait_backend_id; /* backend ID of pin-count waiter */
} BufferDesc;
#define BufferDescriptorGetBuffer(bdesc) ((bdesc)->buf_id + 1)
/* in bufmgr.c */
extern BufferDesc *BufferDescriptors;
/* in localbuf.c */
extern BufferDesc *LocalBufferDescriptors;
/* counters in buf_init.c */
extern long int ReadBufferCount;
extern long int ReadLocalBufferCount;
extern long int BufferHitCount;
extern long int LocalBufferHitCount;
extern long int BufferFlushCount;
extern long int LocalBufferFlushCount;
/*
* Internal routines: only called by bufmgr
*/
/* freelist.c */
extern BufferDesc *StrategyBufferLookup(BufferTag *tagPtr, bool recheck,
int *cdb_found_index);
extern BufferDesc *StrategyGetBuffer(int *cdb_replace_index);
extern void StrategyReplaceBuffer(BufferDesc *buf, BufferTag *newTag,
int cdb_found_index, int cdb_replace_index);
extern void StrategyInvalidateBuffer(BufferDesc *buf);
extern void StrategyHintVacuum(bool vacuum_active);
extern int StrategyDirtyBufferList(BufferDesc **buffers, BufferTag *buftags,
int max_buffers);
extern int StrategyShmemSize(void);
extern void StrategyInitialize(bool init);
/* buf_table.c */
extern int BufTableShmemSize(int size);
extern void InitBufTable(int size);
extern int BufTableLookup(BufferTag *tagPtr);
extern void BufTableInsert(BufferTag *tagPtr, int buf_id);
extern void BufTableDelete(BufferTag *tagPtr);
/* localbuf.c */
extern BufferDesc *LocalBufferAlloc(Relation reln, BlockNumber blockNum,
bool *foundPtr);
extern void WriteLocalBuffer(Buffer buffer, bool release);
extern void AtEOXact_LocalBuffers(bool isCommit);
#endif /* BUFMGR_INTERNALS_H */
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