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/*
** 2024-09-23
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
**
** This app's single purpose is to emit parts of the Makefile code for
** sqlite3's canonical WASM build. The main motivation is to generate
** code which "could" be created via GNU Make's eval command but is
** highly illegible when constructed that way. Attempts to write this
** app in Bash and TCL have suffered from the problem that those
** languages require escaping $ symbols, making the resulting script
** code as illegible as the eval spaghetti we want to get away
** from. Maintaining it in C is, somewhat surprisingly, _slightly_
** less illegible than writing it in bash, tcl, or native Make code.
**
** The emitted makefile code is not standalone - it depends on
** variables and $(call)able functions from the main makefile.
*/
#undef NDEBUG
#define DEBUG 1
#include <assert.h>
#include <stdio.h>
#include <string.h>
#define pf printf
#define ps puts
/*
** Valid build names. Each build is a combination of one of these and
** one of JS_BUILD_MODES, but only certain combinations are legal.
** This macro and JS_BUILD_MODES exist solely for documentation
** purposes: they are not expanded into code anywhere.
*/
#define JS_BUILD_NAMES sqlite3 sqlite3-wasmfs
/*
** Valid build modes. For the "sqlite3-wasmfs" build, only "esm" (ES6
** Module) is legal.
*/
#define JS_BUILD_MODES vanilla esm bundler-friendly node
/* Separator to help eyeballs find the different output sections */
static const char * zBanner =
"\n########################################################################\n";
/*
** Flags for use with BuildDef::flags and the 3rd argument to
** mk_pre_post().
**
** Maintenance reminder: do not combine flags within this enum,
** e.g. LIBMODE_BUNDLER_FRIENDLY=0x02|LIBMODE_ESM, as that will lead
** to breakage in some of the flag checks.
*/
enum LibModeFlags {
/* Indicates an ESM module build. */
LIBMODE_ESM = 0x01,
/* Indicates a "bundler-friendly" build mode. */
LIBMODE_BUNDLER_FRIENDLY = 0x02,
/* Indicates that this build is unsupported. Such builds are not
** added to the 'all' target. The unsupported builds exist primarily
** for experimentation's sake. */
LIBMODE_UNSUPPORTED = 0x04,
/* Indicates a node.js-for-node.js build (untested and
** unsupported). */
LIBMODE_NODEJS = 0x08,
/* Indicates a wasmfs build (untested and unsupported). */
LIBMODE_WASMFS = 0x10
};
/*
** Info needed for building one combination of JS_BUILD_NAMES and
** JS_BUILD_MODE, noting that only a subset of those combinations are
** legal/sensical.
*/
struct BuildDef {
const char *zName; /* Name from JS_BUILD_NAMES */
const char *zMode; /* Name from JS_BUILD_MODES */
int flags; /* Flags from LibModeFlags */
const char *zJsOut; /* Name of generated sqlite3.js/.mjs */
/* TODO: dynamically determine zJsOut based on zName, zMode, and
flags. */
const char *zCmppD; /* Extra -D... flags for c-pp */
const char *zEmcc; /* Extra flags for emcc */
};
typedef struct BuildDef BuildDef;
/*
** The set of WASM builds for the library (as opposed to the apps
** (fiddle, speedtest1)). This array must end with an empty sentinel
** entry. Their order is mostly insignificant, but some makefile vars
** used by some builds are set up by prior builds. Because of that,
** the (sqlite3, vanilla), (sqlite3, esm), and (sqlite3,
** bundler-friendly) builds should be defined first (in that order).
*/
const BuildDef aBuildDefs[] = {
{/* Core build */
"sqlite3", "vanilla", 0, "$(sqlite3.js)", 0, 0},
{/* Core ESM */
"sqlite3", "esm", LIBMODE_ESM, "$(sqlite3.mjs)",
"-Dtarget=es6-module", 0},
{/* Core bundler-friendly build. Untested and "not really"
** supported, but required by the downstream npm subproject.
** Testing these would require special-purpose node-based tools and
** custom test apps. Or we can pass them off as-is to the npm
** subproject and they spot failures pretty quickly ;). */
"sqlite3", "bundler-friendly",
LIBMODE_BUNDLER_FRIENDLY | LIBMODE_ESM,
"$(dir.dout)/sqlite3-bundler-friendly.mjs",
"$(c-pp.D.sqlite3-esm) -Dtarget=es6-bundler-friendly", 0},
{/* node.js mode. Untested and unsupported. */
"sqlite3", "node", LIBMODE_UNSUPPORTED | LIBMODE_NODEJS,
"$(dir.dout)/sqlite3-node.mjs",
"$(c-pp.D.sqlite3-bundler-friendly) -Dtarget=node", 0},
{/* Wasmfs build. Fully unsupported and largely untested. */
"sqlite3-wasmfs", "esm" ,
LIBMODE_UNSUPPORTED | LIBMODE_WASMFS | LIBMODE_ESM,
"$(dir.wasmfs)/sqlite3-wasmfs.mjs",
"$(c-pp.D.sqlite3-bundler-friendly) -Dwasmfs",
"-sEXPORT_ES6 -sUSE_ES6_IMPORT_META"},
{/*End-of-list sentinel*/0,0,0,0,0,0}
};
/*
** Emits common vars needed by the rest of the emitted code (but not
** needed by makefile code outside of these generated pieces).
*/
static void mk_prologue(void){
/* A 0-terminated list of makefile vars which we expect to have been
** set up by this point in the build process. */
char const * aRequiredVars[] = {
"dir.top",
"dir.api", "dir.dout", "dir.tmp",
"sqlite3-license-version.js",
"MAKEFILE", "MAKEFILE_LIST",
/* Fiddle... */
"dir.fiddle", "dir.fiddle-debug",
"MAKEFILE.fiddle",
"EXPORTED_FUNCTIONS.fiddle",
/*"just-testing",*/
0
};
char const * zVar;
int i;
pf("%s# Build setup sanity checks...\n", zBanner);
for( i = 0; (zVar = aRequiredVars[i]); ++i ){
pf("ifeq (,$(%s))\n", zVar);
pf(" $(error build process error: expecting make var $$(%s) to "
"have been set up by now)\n", zVar);
ps("endif");
}
pf("%s", zBanner);
ps("# extern-post-js* and extern-pre-js* are files for use with");
ps("# Emscripten's --extern-pre-js and --extern-post-js flags.");
ps("extern-pre-js.js = $(dir.api)/extern-pre-js.js");
ps("extern-post-js.js.in = $(dir.api)/extern-post-js.c-pp.js");
ps("# Emscripten flags for --[extern-][pre|post]-js=... for the");
ps("# various builds.");
ps("pre-post-common.flags = --extern-pre-js=$(sqlite3-license-version.js)");
ps("# pre-post-jses.deps.* = a list of dependencies for the\n"
"# --[extern-][pre/post]-js files.");
ps("pre-post-jses.deps.common = $(extern-pre-js.js) $(sqlite3-license-version.js)");
{
/* SQLITE.CALL.WASM-OPT = shell code to run $(1) (source wasm file
** name) through $(bin.wasm-opt) */
const char * zOptFlags =
/*
** Flags for wasm-opt. It has many, many, MANY "passes" options
** and the ones which appear here were selected solely on the
** basis of trial and error.
**
** All wasm file size savings/costs mentioned below are based on
** the vanilla build of sqlite3.wasm with -Oz (our shipping
** configuration). Comments like "saves nothing" may not be
** technically correct: "nothing" means "some neglible amount."
**
** Note that performance gains/losses are _not_ taken into
** account here: only wasm file size.
*/
"--enable-bulk-memory-opt " /* required */
"--all-features " /* required */
"--post-emscripten " /* Saves roughly 12kb */
"--strip-debug " /* We already wasm-strip, but in
** case this environment has no
** wasm-strip... */
/*
** The rest are trial-and-error. See wasm-opt --help and search
** for "Optimization passes" to find the full list.
**
** With many flags this gets unusuably slow.
*/
/*"--converge " saves nothing for the options we're using */
/*"--dce " saves nothing */
/*"--directize " saves nothing */
/*"--gsi " no: requires --closed-world flag, which does not
** sound like something we want. */
/*"--gufa --gufa-cast-all --gufa-optimizing " costs roughly 2kb */
/*"--heap-store-optimization " saves nothing */
/*"--heap2local " saves nothing */
//"--inlining --inlining-optimizing " costs roughly 3kb */
"--local-cse " /* saves roughly 1kb */
/*"--once-reduction " saves nothing */
/*"--remove-memory-init " presumably a performance tweak */
/*"--remove-unused-names " saves nothing */
/*"--safe-heap "*/
/*"--vacuum " saves nothing */
;
ps("ifeq (,$(bin.wasm-opt))");
ps("define SQLITE.CALL.WASM-OPT");
ps("echo 'wasm-opt not available for $(1)'");
ps("endef");
ps("else");
ps("define SQLITE.CALL.WASM-OPT");
pf("echo -n 'Before wasm-opt:'; ls -l $(1);\\\n"
"\trm -f wasm-opt-tmp.wasm;\\\n"
/* It's very likely that the set of wasm-opt flags varies from
** version to version, so we'll ignore any errors here. */
"\tif $(bin.wasm-opt) $(1) -o wasm-opt-tmp.wasm \\\n"
"\t\t%s; then \\\n"
"\t\tmv wasm-opt-tmp.wasm $(1); \\\n"
"\t\techo -n 'After wasm-opt: '; \\\n"
"\t\tls -l $(1); \\\n"
"\telse \\\n"
"\t\techo 'WARNING: ignoring wasm-opt failure for $(1)'; \\\n"
"\tfi\n",
zOptFlags
);
ps("endef");
ps("endif");
}
}
/*
** Emits makefile code for setting up values for the --pre-js=FILE,
** --post-js=FILE, and --extern-post-js=FILE emcc flags, as well as
** populating those files.
*/
static void mk_pre_post(const char *zName /* build name */,
const char *zMode /* build mode */,
const char *zCmppD /* optional -D flags for c-pp for the
** --pre/--post-js files. */){
/* Very common printf() args combo. */
#define zNM zName, zMode
pf("%s# Begin --pre/--post flags for %s-%s\n", zBanner, zNM);
pf("c-pp.D.%s-%s = %s\n", zNM, zCmppD ? zCmppD : "");
pf("pre-post-%s-%s.flags ?=\n", zNM);
/* --pre-js=... */
pf("pre-js.js.%s-%s = $(dir.tmp)/pre-js.%s-%s.js\n",
zNM, zNM);
pf("$(pre-js.js.%s-%s): $(MAKEFILE_LIST) $(sqlite3-license-version.js)\n", zNM);
#if 1
pf("$(eval $(call SQLITE.CALL.C-PP.FILTER,$(pre-js.js.in),$(pre-js.js.%s-%s),"
"$(c-pp.D.%s-%s)))\n", zNM, zNM);
#else
/* This part is needed if/when we re-enable the custom
** Module.instantiateModule() impl in api/pre-js.c-pp.js. */
pf("pre-js.js.%s-%s.intermediary = $(dir.tmp)/pre-js.%s-%s.intermediary.js\n",
zNM, zNM);
pf("$(eval $(call SQLITE.CALL.C-PP.FILTER,$(pre-js.js.in),$(pre-js.js.%s-%s.intermediary),"
"$(c-pp.D.%s-%s) -Dcustom-Module.instantiateModule))\n", zNM, zNM);
pf("$(pre-js.js.%s-%s): $(pre-js.js.%s-%s.intermediary)\n", zNM, zNM);
pf("\tcp $(pre-js.js.%s-%s.intermediary) $@\n", zNM);
/* Amend $(pre-js.js.zName-zMode) for all targets except the plain
** "sqlite3" and the "sqlite3-wasmfs" builds... */
if( 0!=strcmp("sqlite3-wasmfs", zName)
&& 0!=strcmp("sqlite3", zName) ){
#error "This part ^^^ is needs adapting for use with the LIBMODE_... flags"
pf("\t@echo 'Module[xNameOfInstantiateWasm].uri = "
"\"%s.wasm\";' >> $@\n", zName);
}
#endif
/* --post-js=... */
pf("post-js.js.%s-%s = $(dir.tmp)/post-js.%s-%s.js\n", zNM, zNM);
pf("$(eval $(call SQLITE.CALL.C-PP.FILTER,$(post-js.js.in),"
"$(post-js.js.%s-%s),$(c-pp.D.%s-%s)))\n", zNM, zNM);
/* --extern-post-js=... */
pf("extern-post-js.js.%s-%s = $(dir.tmp)/extern-post-js.%s-%s.js\n", zNM, zNM);
pf("$(eval $(call SQLITE.CALL.C-PP.FILTER,$(extern-post-js.js.in),$(extern-post-js.js.%s-%s),"
"$(c-pp.D.%s-%s)))\n", zNM, zNM);
/* Combined flags for use with emcc... */
pf("pre-post-common.flags.%s-%s = "
"$(pre-post-common.flags) "
"--post-js=$(post-js.js.%s-%s) "
"--extern-post-js=$(extern-post-js.js.%s-%s)\n", zNM, zNM, zNM);
pf("pre-post-%s-%s.flags += $(pre-post-common.flags.%s-%s) "
"--pre-js=$(pre-js.js.%s-%s)\n", zNM, zNM, zNM);
/* Set up deps... */
pf("pre-post-jses.%s-%s.deps = $(pre-post-jses.deps.common) "
"$(post-js.js.%s-%s) $(extern-post-js.js.%s-%s)\n",
zNM, zNM, zNM);
pf("pre-post-%s-%s.deps = $(pre-post-jses.%s-%s.deps) $(dir.tmp)/pre-js.%s-%s.js\n",
zNM, zNM, zNM);
pf("# End --pre/--post flags for %s-%s%s", zNM, zBanner);
#undef zNM
}
/*
** Emits rules for the fiddle builds.
*/
static void mk_fiddle(void){
int i = 0;
mk_pre_post("fiddle-module","vanilla", 0);
for( ; i < 2; ++i ){
/* 0==normal, 1==debug */
const char *zTail = i ? ".debug" : "";
const char *zDir = i ? "$(dir.fiddle-debug)" : "$(dir.fiddle)";
pf("%s# Begin fiddle%s\n", zBanner, zTail);
pf("fiddle-module.js%s = %s/fiddle-module.js\n", zTail, zDir);
pf("$(fiddle-module.js%s):%s $(MAKEFILE_LIST) $(MAKEFILE.fiddle) "
"$(EXPORTED_FUNCTIONS.fiddle) "
"$(fiddle.cses) $(pre-post-fiddle-module-vanilla.deps) "
"$(SOAP.js)\n",
zTail, (i ? " $(fiddle-module.js)" : ""));
if( 1==i ){/*fiddle.debug*/
pf("\t@test -d \"$(dir $@)\" || mkdir -p \"$(dir $@)\"\n");
}
pf("\t$(bin.emcc) -o $@ $(fiddle.emcc-flags%s) "
"$(pre-post-fiddle-module-vanilla.flags) $(fiddle.cses)\n",
zTail);
ps("\t@chmod -x $(basename $@).wasm");
ps("\t@$(maybe-wasm-strip) $(basename $@).wasm");
ps("\t@$(SQLITE.strip-createExportWrapper)");
pf("\t@cp -p $(SOAP.js) $(dir $@)\n");
if( 1==i ){/*fiddle.debug*/
pf("\tcp -p $(dir.fiddle)/index.html "
"$(dir.fiddle)/fiddle.js "
"$(dir.fiddle)/fiddle-worker.js "
"$(dir $@)\n");
}
pf("\t@for i in %s/*.*js %s/*.html %s/*.wasm; do \\\n"
"\t\ttest -f $${i} || continue; \\\n"
"\t\tgzip < $${i} > $${i}.gz; \\\n"
"\tdone\n", zDir, zDir, zDir);
if( 0==i ){
ps("fiddle: $(fiddle-module.js)");
}else{
ps("fiddle-debug: $(fiddle-module.js.debug)");
}
pf("# End fiddle%s%s", zTail, zBanner);
}
}
/*
** Emits makefile code for one build of the library, primarily defined
** by the combination of zName and zMode, each of which must be values
** from JS_BUILD_NAMES resp. JS_BUILD_MODES.
*/
static void mk_lib_mode(const BuildDef * pB){
const char * zWasmOut = "$(basename $@).wasm"
/* The various targets named X.js or X.mjs (zJsOut) also generate
** X.wasm, and we need that part of the name to perform some
** post-processing after Emscripten generates X.wasm. */;
assert( pB->zName );
assert( pB->zMode );
assert( pB->zJsOut );
/* Very common printf() args combo. */
#define zNM pB->zName, pB->zMode
pf("%s# Begin build [%s-%s]. flags=0x%02x\n", zBanner, zNM, pB->flags);
pf("# zJsOut=%s\n# zCmppD=%s\n", pB->zJsOut,
pB->zCmppD ? pB->zCmppD : "<none>");
pf("$(info Setting up build [%s-%s]: %s)\n", zNM, pB->zJsOut);
mk_pre_post(zNM, pB->zCmppD);
pf("\nemcc.flags.%s.%s ?=\n", zNM);
if( pB->zEmcc && pB->zEmcc[0] ){
pf("emcc.flags.%s.%s += %s\n", zNM, pB->zEmcc);
}
/* target pB->zJsOut */
pf("%s: $(MAKEFILE_LIST) $(sqlite3-wasm.cfiles) $(EXPORTED_FUNCTIONS.api) "
"$(pre-post-%s-%s.deps) "
"$(sqlite3-api.ext.jses)"
/* ^^^ maintenance reminder: we set these as deps so that they
** get copied into place early. That allows the developer to
** reload the base-most test pages while the later-stage builds
** are still compiling, which is especially helpful when running
** builds with long build times (like -Oz). */
"\n",
pB->zJsOut, zNM);
pf("\t@echo \"Building $@ ...\"\n");
if( LIBMODE_UNSUPPORTED & pB->flags ){
ps("\t@echo 'ACHTUNG: $@ is an unsupported build. "
"Use at your own risk.'");
}
pf("\t$(bin.emcc) -o $@ $(emcc_opt_full) $(emcc.flags) \\\n");
pf("\t\t$(emcc.jsflags) -sENVIRONMENT=$(emcc.environment.%s) \\\n",
pB->zMode);
pf("\t\t$(pre-post-%s-%s.flags) \\\n", zNM);
pf("\t\t$(emcc.flags.%s) $(emcc.flags.%s.%s) \\\n", pB->zName, zNM);
pf("\t\t$(cflags.common) $(SQLITE_OPT) \\\n"
"\t\t$(cflags.%s) $(cflags.%s.%s) \\\n"
"\t\t$(cflags.wasm_extra_init) $(sqlite3-wasm.cfiles)\n", pB->zName, zNM);
if( (LIBMODE_ESM & pB->flags) || (LIBMODE_NODEJS & pB->flags) ){
/* TODO? Replace this $(call) with the corresponding makefile
** code. OTOH, we also use this $(call) in the speedtest1-wasmfs
** build, which is not part of the rules emitted by this
** program. */
pf("\t@$(call SQLITE.CALL.xJS.ESM-EXPORT-DEFAULT,1,%d)\n",
(LIBMODE_WASMFS & pB->flags) ? 1 : 0);
}
pf("\t@chmod -x %s\n", zWasmOut);
pf("\t@$(maybe-wasm-strip) %s\n", zWasmOut);
pf("\t@$(call SQLITE.CALL.WASM-OPT,%s)\n", zWasmOut);
ps("\t@$(SQLITE.strip-createExportWrapper)");
/*
** The above $(bin.emcc) call will write pB->zJsOut, a.k.a. $@, and
** will create a like-named .wasm file (zWasmOut). That .wasm file
** name gets hard-coded into $@ so we need to, for some cases, patch
** zJsOut to use the name sqlite3.wasm instead. Note that the
** resulting .wasm file is identical for all builds for which zEmcc
** is empty.
*/
if( (LIBMODE_BUNDLER_FRIENDLY & pB->flags) ){
pf("\t@echo 'Patching $@ for %s.wasm...'; \\\n", pB->zName);
pf("\t\trm -f %s; \\\n", zWasmOut);
pf("\t\tsed -i -e 's/%s-%s.wasm/%s.wasm/g' $@ || exit;\n",
/* ^^^^^^ reminder: Mac/BSD sed has no -i flag but this
** build process explicitly requires a Linux system. */
zNM, pB->zName);
pf("\t@ls -la $@\n");
if( LIBMODE_BUNDLER_FRIENDLY & pB->flags ){
/* Avoid a 3rd occurrence of the bug fixed by 65798c09a00662a3,
** which was (in two cases) caused by makefile refactoring and
** not recognized until after a release was made with the broken
** sqlite3-bundler-friendly.mjs (which is used by the npm
** subproject but is otherwise untested/unsupported): */
pf("\t@if grep -e '^ *importScripts(' $@; "
"then echo 'ERROR: bug fixed in 65798c09a00662a3 has re-appeared'; "
"exit 1; fi;\n");
}
}else{
pf("\t@ls -la %s $@\n", zWasmOut);
}
if( 0==(LIBMODE_UNSUPPORTED & pB->flags) ){
pf("all: %s\n", pB->zJsOut);
}
pf("# End build [%s-%s]%s", zNM, zBanner);
#undef zNM
}
int main(void){
int rc = 0;
const BuildDef *pB = &aBuildDefs[0];
pf("# What follows was GENERATED by %s. Edit at your own risk.\n", __FILE__);
mk_prologue();
for( ; pB->zName; ++pB ){
mk_lib_mode( pB );
}
mk_fiddle();
mk_pre_post("speedtest1","vanilla", 0);
mk_pre_post("speedtest1-wasmfs","esm",
"$(c-pp.D.sqlite3-bundler-friendly) -Dwasmfs");
return rc;
}
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